![]() |
Quote:
|
Quote:
|
Quote:
It's really not difficult at all. |
I finally made it back and beat Horizon and it didn't glitch:rock::relief::bow:
What a relief that is. Sadly I wasted my day. |
If you made it through that you can handle any part of the game.
I never found Horizon to be the hardest, but easily the most tedious and time consuming. Of course I chose the wrong team for that mission and that had a lot to do with it. |
Horizon was pretty tough but it worked well with Miranda and Mordin. Of course my luck I accidently switched the difficulty to Casual when I switched Autosave off after I beat Horizon. So I start the mission ro recruit Thane and realize there it's on Casual. It looks like I did it right after I saved do so I may be screwed with my Insanity trophy:banghead: I haven't fought anything since it changed so maybe I'll get lucky but I doubt it.
|
Quote:
|
Quote:
Why would you even touch the difficulty setting when you're going after the trophy? That's just... yeah. |
Quote:
|
Quote:
"Are you sure you want to change the difficulty? :cross: Yes. :circle: No. |
Quote:
Frankly, playing with Auto-Save enabled at the moment is just asking for trouble in any case. ESPECIALLY in Denoku's case where it caused a full profile corruption. There aren't any missions that are so difficult that you can't pass them without Auto-Save, and if anyone thinks there are, suck it up and learn how to use proper strategy. :cool: |
My conclusion is for Denoku just to take a long break from the game or just play it on casual.
I had my fun on insanity now I am experimenting using female/renegade as a vanguard. I for the life of me cant see how anyone could survive an Insanity run given that its unique power (bullrush is what I call it) leaves you COMPLETELY open to attack that would easily kill you. |
Quote:
I should try an Insanity Vanguard run and see how far I can get before I start throwing my controller. :p |
Quote:
[Show spoiler] |
Quote:
|
Quote:
No it doesn't. The fact that Biotic Charge puts your shields back to 100% every time you use it makes it hard for you to die. There's also a time delay similar to Adrenaline Rush which makes it easier to blast enemies with the shotgun. 1 shotgun blast + 1 melee attack will pretty much kill any standard enemy. Vanguard doesn't have warp. They do have Cryo ammo though. I've gone toe to toe with Krogans, Harbingers, the two scions at horizon and husks didn't even touch me. here's a video on what vanguard does best. http://www.youtube.com/watch?v=K2aac5okUJU |
Quote:
All in all, Charge is a finicky tool at best on Insanity. Any mistakes will cause you to die. Miss a shotgun blast and only catch your target with part of it so they don't die? Prepare to see a mission failure screen if there are any other enemies in shouting distance (and if it was a lone enemy, who cares, single enemies are simple to defeat). That doesn't mean Vanguard isn't playable on Insanity, but it does mean you're playing with the deck stacked against you since you're basically out of cover half the time and have no distance attacks worthy of the name (unless you call Shockwave a distance attack - I don't). It wouldn't be so bad if Charge wasn't so horrible at damaging shields/barriers/armor, but if enemies have any of the above, all it does is knock them back slightly and deal marginal damage to their defenses. Sure, you can certainly follow up with melee and/or shotgun, but it's still a major problem (and have fun trying to take down YMIR mechs). If you didn't need a valid target for Charge, it would be a very useful tool. As it is, it will get you in/behind enemy lines, but it can't get you out, and under those conditions it's pretty awful compared to ALL of the other class abilities. |
Quote:
Any mistake with ANY class on Insanity will cause you to die. I suck at aiming which is why I use the Scimitar shotgun, I can get 2-3 shots off before needing to find cover. I use my squadmates to take out enemies at long distance. I don't see how a Sentinel with a submachine is any better. Charge doesn't need to do any damage. It stuns the opponent long enough so you can blast them with a shotgun. A shotgun at point blank + a melee attack WILL[ kill an enemy even with full shields/armor/barrier. The fact that I practically breezed through Horizon and Collector's ship dying only about a couple of times says a lot about what a Vanguard can do. I think you need to play Vanguard before you decide to make any judgments. |
Quote:
I think your opinon of difficulty would differ from some, especially for the ones that are playing Insanity for the first time(with Adept). I can see your knowledgeable in Mass Effect 2 and everything is just so easy, but when this is my only 2nd playthrough, I feel more comfortable with auto-save on. Regardless of Auto-save on or off you still need to complete certain points and you need the proper strategy. Yesterday was a bad day sure. Between losing my save and inadvertently switching the difficulty level. I'm sure that may seem like "Wow, this guy:laugh:" to you. It was a honest mistake and I was not playing musical chairs with the Auto-save option. I'm sure this won't be my only time playing Insanity so I'm not worried about it. I know I may comment that I'm having difficulty at some points and I am but I am in no way complaining about it and still enjoying the game, even on Insanity(Adept). I like that I get to set up traps and strategically place my Singularity to catch enemies and combine the powers of my teammates for superior damage. Mordin's mission with the Vorcha and the last mission dealing with Jedore(Krogan mission) have been my only real trouble. I'm sure though if you do it the way you suggest with not going through the door it turns from difficult to not so difficult. Horizon was not bad and I ran through it fairly easy compared to how many times I died on those missions I mentioned. Though I will admit it was on account of no real strategy for those missions. |
Quote:
|
| All times are GMT. The time now is 10:40 AM. |