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I'm still thinking about this. At that time, there was not yet knowledge of humans being mentally affected by Prothean technology. Dr. Qian would be the first, and if he was the only, we could write it off as insanity. But we are now aware of what happened on the Derelict Reaper (IFF mission), so that's a bit of a hole in my theory. But still, Shepard is the only advanced being known to have survived contact with the beacon and not succumb, at least so far, so I'm not giving up. Certain things we know. All of the advanced species (Goyle uses race and species interchangeably, but incorrectly) are carbon based and have similar genetic material (otherwise the Asari would not be able to assimilate this information into their own genetic code). This suggests a common origin, whether evolutionary or creationary. We think of the Protheans as being one species, but it's not necessarily so; they may be many species, just like in Mass Effect. 50,000 years is very short in evolutionary terms, but we know that the Reapers missed a few last time. This suggests that the current advance species arose from the remnants of the old civilizations, and that these species have been evolving for eons, many Reaper cycles, subject to the evolutionary pressure of the Reapers. It makes sense that those left behind would have developed some resistance, not necessarily all, and resistence would fade in some over 50,000 years. So I'm thinking, the few Protheans who survived on Ilos are the same group who had more knowledge of the workings of the Citadel technology than anyone. This group had a higher probability of discovering a way to resist or of being naturally resistent to the Reapers. Perhaps the relay on Ilos was designed at the time to not lead to Citadel, but rather the Sol system. Maybe it's these who became the modern human species. So where did the other species come from? Well, perhaps the Reapers think they do a complete extermination every 50k years, and for some reason they need intelligent life in the galaxy. So they create it, purposely susceptible to "Prothean" technology. The humans are a contaminant in their closed system, thus, which is why they are being specifically targeted in the ME story. I know it's full of holes, but it's thought provoking nonetheless. Humanity needs to hurry up and start digging around on Mars. |
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[Show spoiler] In the book Ascension the only thing you really learn that ties to the game is why the Quarians hate Cerberus so much. Ascension doesn't really do much to advance the Mass Effect universe, but it is a fun read. |
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[Show spoiler] |
Behold the first official picture of the upcoming DLC "The Arrival"
http://i.neoseeker.com/n/8/f0urw.jpg Quote:
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Sweet Jesus, I can't wait for Mass Effect 2 DLC:bow:
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Finally played through as an Adept. It was fun and I see why people like it, but IMO you are just too damn easy to kill.
It played for me basically the same way a Sentinel playthrough would. The Singularity power is nice but I felt it didnt do enough against enemies with protection. On another note, I hope we get some official word on the Arrival pretty soon. I do hope that its DLC that can only be activated post-suicide mission. |
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I played it on normal, so its not like I had to be play it like a tactical shooter. |
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Hello all,
I just finished my first ever playthrough (Male, Soldier, Paragon) and am extremely jazzed to start another straight away. Just looking for some suggestions on class selection, as I still consider myself new to the Mass Effect universe, and not very adept with squad/biotic management. For my second attempt, I'll be choosing a female Shepard, and will be leaning toward Renegade decisions that don't directly affect my crew (I could never be mean to them). I was considering going Vanguard, but the play style looks a little too advanced for my skill set. Would Infiltrator be a good choice? It would add some new abilities for me to tinker with, while allowing me to maintain a play style that I'm familiar with. I'm not too keen on jumping feet first into a more advanced class at the moment. I'm playing on the Normal difficulty, FWIW. Thanks in advance for your help! |
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There are really no suggestions. Choose what you think will be fun. Everyone in here has played most classes has their own preference. I went with Adept my first playthrough because it sounded cool and I had a blast. You don't really need to choose a certain class to beat the game, you can beat it with any class. Some are harder than others. I personally didn't like Soldier, because after playing Adept and Vanguard I was used to using Biotic powers and just using guns got boring. I would try a harder difficulty to see how you do. You can always change the difficulty if it's too hard. Vanguard is not really advanced at all. I would say Adept is probably the most advanced if you want to use that term. Vanguard just focuses on Charging the enemy, close quarters and blowing them away with melee and shotgun blasts. It's really easy actually. I would try out Vanguard, you might like it. Every class is uniqe, so experiment and see what you like. I was also new to this universe when I started so it's not a big deal really. I played on Veteran first then Insanity next with my Adept, so it's doable. But play with what your comfortable with and just enjoy the awesome game. And thanks for the Screen Kotse. I saw it Facebook earlier:drool: I am so excited for this:hyper: |
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I'm going to put ME2 aside for the time being and chip away at my backlog instead. I'll definitely put in another run or two before ME3, but not immediately. I very much appreciate the advice, Denoku and Merrick97, you were very helpful. Many thanks to both of you! :) |
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I was the same way at first. I didn't think I could be mean to the crew but it's not actually that bad. It's just a game, look to find the humor in the renegade side because it does have some funny dialouge options. I mean that's the whole point of Renegade, he wouldn't be very evil if he treated everyone like crap and treated his crew like his buddies. If you truly want to experience the game you need to do renegade and see how your decisions will outcome the game. Other options will be open to you that weren't before. So I suggest you stick with it, look to find the humor in the renegade and just enjoy the Dark side:evil::p |
Another Arrival teaser pic for your viewing pleasure! :D
http://gamrfeed.vgchartz.com/galleri...1300301520.jpg |
There is a big discussion going on in the Bioware forums (has been going on since ME2 was released last year) that Mass Effect 3 should have decisions that force you to choose between saving one person over the other and that someone must die regardless. I am personally in favor of making it such that it is possible to do things that everyone can survive even if its very difficult. I appreciated the fact that ME2 didn't force me to have to kill anyone.
One thing I would like to see in ME3 is to see a decision from a previous game come back to bite you in the ass. In regards to the Arrival: I do not expect that there will be any big decisions to be made in the DLC since I can see it creating a potential problem for Bioware since they would have to account for people who didnt play the DLC. |
That would be an easy decision. Jacob!
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