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jsteinhauer 03-12-2011 03:40 PM

Quote:

It was one of the things she still struggled with, this delicate balance the other races maintained between self-interest and the collective well-being of every species who swore allegiance to the Citadel. The integration and amalgamation of new alien cultures into the interstellar community was amost too easy; it seemed unnatural. She had a theory that it was somehow connected to the underlying Prothean technology that was common to every space-faring species. It gave them a point of similarity, somthing to build on. But then why hadn't humanity adapted as smoothly as everyone else.
-Ambassador Goyle (her thoughts), ME: Revelation


I'm still thinking about this. At that time, there was not yet knowledge of humans being mentally affected by Prothean technology. Dr. Qian would be the first, and if he was the only, we could write it off as insanity. But we are now aware of what happened on the Derelict Reaper (IFF mission), so that's a bit of a hole in my theory.

But still, Shepard is the only advanced being known to have survived contact with the beacon and not succumb, at least so far, so I'm not giving up.

Certain things we know. All of the advanced species (Goyle uses race and species interchangeably, but incorrectly) are carbon based and have similar genetic material (otherwise the Asari would not be able to assimilate this information into their own genetic code). This suggests a common origin, whether evolutionary or creationary. We think of the Protheans as being one species, but it's not necessarily so; they may be many species, just like in Mass Effect. 50,000 years is very short in evolutionary terms, but we know that the Reapers missed a few last time. This suggests that the current advance species arose from the remnants of the old civilizations, and that these species have been evolving for eons, many Reaper cycles, subject to the evolutionary pressure of the Reapers. It makes sense that those left behind would have developed some resistance, not necessarily all, and resistence would fade in some over 50,000 years.

So I'm thinking, the few Protheans who survived on Ilos are the same group who had more knowledge of the workings of the Citadel technology than anyone. This group had a higher probability of discovering a way to resist or of being naturally resistent to the Reapers. Perhaps the relay on Ilos was designed at the time to not lead to Citadel, but rather the Sol system. Maybe it's these who became the modern human species.

So where did the other species come from? Well, perhaps the Reapers think they do a complete extermination every 50k years, and for some reason they need intelligent life in the galaxy. So they create it, purposely susceptible to "Prothean" technology. The humans are a contaminant in their closed system, thus, which is why they are being specifically targeted in the ME story.

I know it's full of holes, but it's thought provoking nonetheless. Humanity needs to hurry up and start digging around on Mars.

MerrickG 03-12-2011 05:22 PM

Quote:

Originally Posted by jsteinhauer (Post 4483482)
-Ambassador Goyle (her thoughts), ME: Revelation


I'm still thinking about this. At that time, there was not yet knowledge of humans being mentally affected by Prothean technology. Dr. Qian would be the first, and if he was the only, we could write it off as insanity. But we are now aware of what happened on the Derelict Reaper (IFF mission), so that's a bit of a hole in my theory.

Dr. Qian was not dealing with Prothean technology, he was dealing with Sovereign. Sovereign had indoctrinated him to the point of insanity and obsession.

jsteinhauer 03-14-2011 11:27 AM

Quote:

Originally Posted by merrick97 (Post 4483732)
Dr. Qian was not dealing with Prothean technology, he was dealing with Sovereign. Sovereign had indoctrinated him to the point of insanity and obsession.

Yes. I'm confusing the two in words (not in my ideas). Some humans may be immune to Sovereign. Shepard for one. Citadel is not Prothean, it is Reaper technology. The other races assimilate. Humans do not, for the most part. Anyway, like I said, there are many holes, but I think there is something to the difference between humans and others with respect to vulnerability to Sovereign's influence.

MerrickG 03-14-2011 03:34 PM

Quote:

Originally Posted by jsteinhauer (Post 4488128)
Yes. I'm confusing the two in words (not in my ideas). Some humans may be immune to Sovereign. Shepard for one. Citadel is not Prothean, it is Reaper technology. The other races assimilate. Humans do not, for the most part. Anyway, like I said, there are many holes, but I think there is something to the difference between humans and others with respect to vulnerability to Sovereign's influence.

In case Denoku still plans to read the books

[Show spoiler]There are a lot of things that are confusing in regards to the Citadel and its origin, but yes the Citadel is actually of Reaper origin not Prothean.

I suspect that those who get indoctrinated are the ones who allow themselves to get indoctrinated and think they can control Sovereign. Saren thought this in the beginning and always thought he was in control while Shepard was always mentally strong enough to see Sovereign and the Reapers true goals.

The doctor was not at all immune to Sovereign indoctrination.

The one thing that I am confused about is how such a large ship (Sovereign) was able to stay hidden and how the doctor was using Sovereign to fund the AI project


In the book Ascension the only thing you really learn that ties to the game is why the Quarians hate Cerberus so much. Ascension doesn't really do much to advance the Mass Effect universe, but it is a fun read.

jsteinhauer 03-14-2011 04:30 PM

Quote:

Originally Posted by merrick97 (Post 4488577)
In case Denoku still plans to read the books

[Show spoiler]The one thing that I am confused about is how such a large ship (Sovereign) was able to stay hidden and how the doctor was using Sovereign to fund the AI project


Well, despite being further advanced than humans in spacefaring, the other species had not yet explored "known space" completely. Since it was hidden
[Show spoiler] at the edge of The Veil (geth space) it was not in an area amenable to easy exploration. Humankind had only recently been encountered; the mass relay at the edge of the Sol System had just been uncovered. Sovereign could have been buried in a planet, covered in ice, or simply shielded. Dr. Qian was not funding any project. The Alliance was funding his regular AI work. They were not aware of Sovereign at the time. Support for the Sovereign project came from the batarian who was also apparently under Sovereign's mind controlling influence.

Saren did not know it would control his mind when he decided to get involved. It was an opportunity for vengeance against humans, foremost, then for dominance of turians in the galaxy, and for possible control of the geth. That's as far as Revelation gets. I suppose he eventually went to the location of Sovereign (as the batarian had, and as Dr. Qian had repeatedly).

GLaDOS 03-14-2011 10:14 PM

Behold the first official picture of the upcoming DLC "The Arrival"

http://i.neoseeker.com/n/8/f0urw.jpg

Quote:

BioWare certainly enjoys teasing the crap out of Mass Effect fans. After the obscure teaser campaign leading up the Mass Effect 3 announcement, they've started up a similar method of promoting the upcoming 'Arrival' DLC.

Not much is known about the recently announced Mass Effect 2 add-on, except that it will be leading up to the final game. With a name like 'Arrival,' we expect to see more Reapers, or at least Reaper-related themes.

So enjoy the new screenshot, because that's all you're getting right now. We know there are (possibly Eclipse) mercs and some sort of interrogation-torture going on, because that woman really doesn't look too happy with her situation. Also, the lack of refreshments and party favors kind of gives things away. Being Commander Shepard, you'll probably be tasked with rescuing her.

Nothing about this picture actually gives it away as 'Arrival' content, except that Mass Effect diehards might swear they've never seen this before -- and BioWare made a pun with the DLC title. If you'd like to see more, BioWare plans to release another image tomorrow once the related post has been retweeted 1000 times; alternatively, Facebook users may head on over to the official Mass Effect 2 page and 'Like' the crap out of the corresponding post.

If this isn't the definition of being a massive tease, we're not sure what is. Mass Effect 3 will be out at the end of the year.
Link: http://www.neoseeker.com/news/16008-...escue-mission/

Denoku 03-15-2011 12:19 AM

Sweet Jesus, I can't wait for Mass Effect 2 DLC:bow:

MerrickG 03-15-2011 03:07 AM

Finally played through as an Adept. It was fun and I see why people like it, but IMO you are just too damn easy to kill.

It played for me basically the same way a Sentinel playthrough would.

The Singularity power is nice but I felt it didnt do enough against enemies with protection.

On another note, I hope we get some official word on the Arrival pretty soon. I do hope that its DLC that can only be activated post-suicide mission.

Beefbowl 03-15-2011 07:40 AM

Quote:

Originally Posted by merrick97 (Post 4490987)
Finally played through as an Adept. It was fun and I see why people like it, but IMO you are just too damn easy to kill.

It played for me basically the same way a Sentinel playthrough would.

The Singularity power is nice but I felt it didnt do enough against enemies with protection.

On another note, I hope we get some official word on the Arrival pretty soon. I do hope that its DLC that can only be activated post-suicide mission.

Have you tried it with Miranda ad Thane?

MerrickG 03-15-2011 03:13 PM

Quote:

Originally Posted by Beefbowl (Post 4491490)
Have you tried it with Miranda ad Thane?

I used them both of them quite frequently. Garrus was also someone I used a lot, but I found he was someone who would get killed frequently.

I played it on normal, so its not like I had to be play it like a tactical shooter.

Beefbowl 03-15-2011 04:06 PM

Quote:

Originally Posted by merrick97 (Post 4492233)
I used them both of them quite frequently. Garrus was also someone I used a lot, but I found he was someone who would get killed frequently.

I played it on normal, so its not like I had to be play it like a tactical shooter.

Then why are you having problem with protection?

teedub 03-15-2011 04:57 PM

Hello all,

I just finished my first ever playthrough (Male, Soldier, Paragon) and am extremely jazzed to start another straight away. Just looking for some suggestions on class selection, as I still consider myself new to the Mass Effect universe, and not very adept with squad/biotic management.

For my second attempt, I'll be choosing a female Shepard, and will be leaning toward Renegade decisions that don't directly affect my crew (I could never be mean to them). I was considering going Vanguard, but the play style looks a little too advanced for my skill set.

Would Infiltrator be a good choice? It would add some new abilities for me to tinker with, while allowing me to maintain a play style that I'm familiar with. I'm not too keen on jumping feet first into a more advanced class at the moment. I'm playing on the Normal difficulty, FWIW.

Thanks in advance for your help!

GLaDOS 03-15-2011 07:46 PM

Another glimpse of The Arrival! :D

http://cdn.medialib.computerandvideo...hot_249824.jpg

Denoku 03-15-2011 10:41 PM

Quote:

Originally Posted by teedub (Post 4492605)
Hello all,

I just finished my first ever playthrough (Male, Soldier, Paragon) and am extremely jazzed to start another straight away. Just looking for some suggestions on class selection, as I still consider myself new to the Mass Effect universe, and not very adept with squad/biotic management.

For my second attempt, I'll be choosing a female Shepard, and will be leaning toward Renegade decisions that don't directly affect my crew (I could never be mean to them). I was considering going Vanguard, but the play style looks a little too advanced for my skill set.

Would Infiltrator be a good choice? It would add some new abilities for me to tinker with, while allowing me to maintain a play style that I'm familiar with. I'm not too keen on jumping feet first into a more advanced class at the moment. I'm playing on the Normal difficulty, FWIW.

Thanks in advance for your help!


There are really no suggestions. Choose what you think will be fun. Everyone in here has played most classes has their own preference. I went with Adept my first playthrough because it sounded cool and I had a blast. You don't really need to choose a certain class to beat the game, you can beat it with any class. Some are harder than others. I personally didn't like Soldier, because after playing Adept and Vanguard I was used to using Biotic powers and just using guns got boring. I would try a harder difficulty to see how you do. You can always change the difficulty if it's too hard. Vanguard is not really advanced at all. I would say Adept is probably the most advanced if you want to use that term. Vanguard just focuses on Charging the enemy, close quarters and blowing them away with melee and shotgun blasts. It's really easy actually. I would try out Vanguard, you might like it. Every class is uniqe, so experiment and see what you like.

I was also new to this universe when I started so it's not a big deal really. I played on Veteran first then Insanity next with my Adept, so it's doable. But play with what your comfortable with and just enjoy the awesome game.

And thanks for the Screen Kotse. I saw it Facebook earlier:drool: I am so excited for this:hyper:

MerrickG 03-16-2011 12:55 AM

Quote:

Originally Posted by teedub (Post 4492605)
Hello all,

I just finished my first ever playthrough (Male, Soldier, Paragon) and am extremely jazzed to start another straight away. Just looking for some suggestions on class selection, as I still consider myself new to the Mass Effect universe, and not very adept with squad/biotic management.

For my second attempt, I'll be choosing a female Shepard, and will be leaning toward Renegade decisions that don't directly affect my crew (I could never be mean to them). I was considering going Vanguard, but the play style looks a little too advanced for my skill set.

Would Infiltrator be a good choice? It would add some new abilities for me to tinker with, while allowing me to maintain a play style that I'm familiar with. I'm not too keen on jumping feet first into a more advanced class at the moment. I'm playing on the Normal difficulty, FWIW.

Thanks in advance for your help!

Be warned if you choose to play as a renegade you need to stick with it and that includes using renegade dialogue on your team. if you dont it will be impossible to keep everyone loyal and will likely lead to deaths on the suicide mission.

teedub 03-16-2011 02:35 PM

Quote:

Originally Posted by merrick97 (Post 4494608)
Be warned if you choose to play as a renegade you need to stick with it and that includes using renegade dialogue on your team. if you dont it will be impossible to keep everyone loyal and will likely lead to deaths on the suicide mission.

That's kind of a bummer. I could see my Shepard being a renegade when it comes to "off-ship diplomacy", but definitely not when it comes to the treatment of a crew that's willing to die for you! I played about 90 minutes as a staunch Renegade and it made me feel extremely unpleasant.

I'm going to put ME2 aside for the time being and chip away at my backlog instead. I'll definitely put in another run or two before ME3, but not immediately.

I very much appreciate the advice, Denoku and Merrick97, you were very helpful. Many thanks to both of you! :)

Denoku 03-16-2011 10:37 PM

Quote:

Originally Posted by teedub (Post 4496180)
That's kind of a bummer. I could see my Shepard being a renegade when it comes to "off-ship diplomacy", but definitely not when it comes to the treatment of a crew that's willing to die for you! I played about 90 minutes as a staunch Renegade and it made me feel extremely unpleasant.

I'm going to put ME2 aside for the time being and chip away at my backlog instead. I'll definitely put in another run or two before ME3, but not immediately.

I very much appreciate the advice, Denoku and Merrick97, you were very helpful. Many thanks to both of you! :)


I was the same way at first. I didn't think I could be mean to the crew but it's not actually that bad. It's just a game, look to find the humor in the renegade side because it does have some funny dialouge options. I mean that's the whole point of Renegade, he wouldn't be very evil if he treated everyone like crap and treated his crew like his buddies. If you truly want to experience the game you need to do renegade and see how your decisions will outcome the game. Other options will be open to you that weren't before. So I suggest you stick with it, look to find the humor in the renegade and just enjoy the Dark side:evil::p

GLaDOS 03-16-2011 11:10 PM

Another Arrival teaser pic for your viewing pleasure! :D

http://gamrfeed.vgchartz.com/galleri...1300301520.jpg

MerrickG 03-16-2011 11:15 PM

There is a big discussion going on in the Bioware forums (has been going on since ME2 was released last year) that Mass Effect 3 should have decisions that force you to choose between saving one person over the other and that someone must die regardless. I am personally in favor of making it such that it is possible to do things that everyone can survive even if its very difficult. I appreciated the fact that ME2 didn't force me to have to kill anyone.

One thing I would like to see in ME3 is to see a decision from a previous game come back to bite you in the ass.


In regards to the Arrival:

I do not expect that there will be any big decisions to be made in the DLC since I can see it creating a potential problem for Bioware since they would have to account for people who didnt play the DLC.

Denoku 03-17-2011 02:29 AM

That would be an easy decision. Jacob!


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