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-   -   Mass Effect 2 - Arrival DLC Available Now $7 (http://forum.blu-ray.com/showthread.php?t=149926)

Chiyo_chichi 12-23-2010 01:46 AM

Seriously, the titles between sections say purchase the full game, etc...I'm like damn, I'll happily do it today if you'll just let me! :D

AranhaHunter 12-23-2010 05:52 AM

I really liked the demo, which sucks because I already have a huge backlog, but I'm gonna wait until the game is cheap before buying it anyways. Should I play the 2nd part of the demo? It warned me about spoilers, I don't know if I'm willing to risk spoilers since I'll eventually buy the game anyways.

EDIT: Already deleted the demo file, gonna wait until I'm playing the game.

BluStation 3 12-23-2010 02:37 PM

Quote:

Originally Posted by Mr. J (Post 4173850)
Well I just completed the Demo and having put in numerous hours into the 360 version of ME2, I noticed a graphical difference right away. Everything from the facial expressions down to their uniforms look better on the PS3. Its quite amazing actually...

I looked at the Lens of Truth comparison and the Digital Foundry (Eurogamer.net) comparisons. Both comparisons stated they were using the demos from both PS3 and Xbox 360, so its not like we are comparing the PS3 demo to the final build for Xbox 360. First off the Lens of Truth comparison shots are highly exaggerated and had me in complete disbelief that the PS3 version was actually looking less appealing. Took a look at the Digital Foundry comparison and watched the video comparison and viewed screenshots of both platforms. In my honest opinion neither game comes out superior visually or in performance. Visually there are some things I like better about the Xbox 360 version (lighting and reflections) and things I like better about the PS3 version (shadows and clothing textures). With that said they are mainly just DIFFERENT visually and not better than one another. With performance the Xbox 360 has a steady frame rate of 30fps but employs v-sync and will drop down to 20fps when things get hectic. The PS3 version also has a steady frame rate of 30fps but also does seem to increase beyond 30fps in some scenes. Also the PS3 version will drop v-sync when things get hectic and instead of losing frames like the 360 version it has some screen tearing instead. So in conclusion, visually they are a tie to me since its really just a matter of personal taste on which effects are more important to you and with performance its either some screen tearing (PS3) or a dip in framerate (360) when things get hectic. Over all I think Bioware did an exceptional job porting this game to fit the PS3 architecture. Rest assured neither version is getting the short end of the stick. The only thing that should sway your opinion on whether to buy this for the Xbox 360 or the PS3 is whether or not you want to play Mass Effect 1 or would rather just generate your characters through the PS3 supplied comic book storyline.

GLaDOS 12-23-2010 06:56 PM

Quote:

Originally Posted by BluStation 3 (Post 4175548)
I looked at the Lens of Truth comparison and the Digital Foundry (Eurogamer.net) comparisons. Both comparisons stated they were using the demos from both PS3 and Xbox 360, so its not like we are comparing the PS3 demo to the final build for Xbox 360. First off the Lens of Truth comparison shots are highly exaggerated and had me in complete disbelief that the PS3 version was actually looking less appealing. Took a look at the Digital Foundry comparison and watched the video comparison and viewed screenshots of both platforms. In my honest opinion neither game comes out superior visually or in performance. Visually there are some things I like better about the Xbox 360 version (lighting and reflections) and things I like better about the PS3 version (shadows and clothing textures). With that said they are mainly just DIFFERENT visually and not better than one another. With performance the Xbox 360 has a steady frame rate of 30fps but employs v-sync and will drop down to 20fps when things get hectic. The PS3 version also has a steady frame rate of 30fps but also does seem to increase beyond 30fps in some scenes. Also the PS3 version will drop v-sync when things get hectic and instead of losing frames like the 360 version it has some screen tearing instead. So in conclusion, visually they are a tie to me since its really just a matter of personal taste on which effects are more important to you and with performance its either some screen tearing (PS3) or a dip in framerate (360) when things get hectic. Over all I think Bioware did an exceptional job porting this game to fit the PS3 architecture. Rest assured neither version is getting the short end of the stick. The only thing that should sway your opinion on whether to buy this for the Xbox 360 or the PS3 is whether or not you want to play Mass Effect 1 or would rather just generate your characters through the PS3 supplied comic book storyline.

Well stated, BluStation. We'll just wait and see until the final product comes out, but it all depends on what experience you want to have.

thaima1shu 12-23-2010 08:10 PM

Just picked this up on the PC for $9.99 on Steam. Now I have ME1/ME2 on both 360 and PC. I'll be interested to see if ME2 looks any better on the PC. Can't wait to get this on PS3 also!

GLaDOS 12-24-2010 02:27 AM

Tried out the demo today. The game looks very slick, even though there are a few screen tearing during one of the early cutscenes. However, I suggest not turning on your in-game XMB during the opening cutscene of the demo, because the sound got cut off... Also, one of Liara's lines said it was Shepard saying it, plus the main menu didn't show the Normandy's computer like in the normal main menu for the second time. Weird.

Anyways, the controls feels a bit natural. I'm still used the the PC version, but I can get used to the controller in no time. I got cut off at the part where
[Show spoiler]Wilson was shot by Miranda
because my mom and sister were about to watch Clash of the Titans, but overall it feels great despite some glitches. I hope BioWare fixes out those bugs.

Icemage 12-24-2010 05:46 AM

Having played through the PC version on Insanity difficulty and lived to tell the tale, I went into the demo on Insanity difficulty to see how well the game mechanics really transferred over.

I'm happy to report that both parts of the demo feel almost exactly like the PC version.

Some things I noticed:

- Shadows are VASTLY improved. ME1 and ME2 had some of the fugliest self-shadows I've ever seen in a modern era game, and the PS3 demo cleans all of that right up.

- Resolution isn't quite as good as the PC version, but it's still eye-poppingly good.

- Frame rate is decent but not amazing. Turning off the Film Grain filter from the menu seemed to help with this, but it also makes the lack of anti-aliasing (jaggy-removal) more apparent. There is a small amount of screen tear in very busy scenes.

- Controls felt very intuitive. A little button experimentation reminded me of all the various things you can do (order team mates to waypoints, activate powers, swap weapons, reload, etc.).

- Audio is the weakest link here. When a lot of sounds are going off, the game audio becomes very erratic; you can definitely see this in section 2 of the demo when stuff is blowing up all around you (this isn't really much of a spoiler comment, so don't get your karma twisted).

Other than that, this is the Mass Effect 2 I played through and loved (and still do). Bioware has really done an outstanding job on this version, and I'm looking forward to commanding the Normandy once again.

tommyboy81 12-31-2010 02:56 PM

I hate to play this without playing the forst one.

jsteinhauer 12-31-2010 03:26 PM

So this is called Action/Adventure, RPG, shooter. Which is it mostly?

I'm trying to decide whether to give this one a go, but I have not played the first and have no intention of doing so. The description makes it sound like I will have some introduction to the events of ME1 through the interactive comic, so it seems like they have solved that problem for me.

I really want to know if this is going to satisfy me as an RPG, or is it going to be more of a shooter? What other PS3 games would someone who likes the Mass Effect games enjoy?

tommyboy81 12-31-2010 03:37 PM

Quote:

Originally Posted by jsteinhauer (Post 4202443)
So this is called Action/Adventure, RPG, shooter. Which is it mostly?

I'm trying to decide whether to give this one a go, but I have not played the first and have no intention of doing so. The description makes it sound like I will have some introduction to the events of ME1 through the interactive comic, so it seems like they have solved that problem for me.

I really want to know if this is going to satisfy me as an RPG, or is it going to be more of a shooter? What other PS3 games would someone who likes the Mass Effect games enjoy?

well you can freely move around and shoot(action/adven) plus you make choices and those choices have an effect on the story and you can level up your character.(RPG)

Guess it's like Fallout if you've played that.

To me I want to play the first one first. I played the demo of this and felt like I'm in the middle of the story.

Mr. J 12-31-2010 11:29 PM

Mass Effect 2 is Gametrailers Game of the Year!

It deserves it :rock:

UK_fan_05 12-31-2010 11:38 PM

Quote:

Originally Posted by jsteinhauer (Post 4202443)
So this is called Action/Adventure, RPG, shooter. Which is it mostly?

I'm trying to decide whether to give this one a go, but I have not played the first and have no intention of doing so. The description makes it sound like I will have some introduction to the events of ME1 through the interactive comic, so it seems like they have solved that problem for me.

I really want to know if this is going to satisfy me as an RPG, or is it going to be more of a shooter? What other PS3 games would someone who likes the Mass Effect games enjoy?

The demo is on PSN.

GLaDOS 12-31-2010 11:42 PM

Quote:

Originally Posted by Mr. J (Post 4203780)
Mass Effect 2 is Gametrailers Game of the Year!

It deserves it :rock:

It also won Joystiq's Best of 2010 awards as well! :cool: Well deserved for such an epic game, although Gametrailers is sort of biased (in my opinion anyway).

jsteinhauer 01-01-2011 07:24 AM

Quote:

Originally Posted by skins_fan_05 (Post 4203804)
The demo is on PSN.

Yes, I know. I never play demos. I hate spoilers.

Icemage 01-01-2011 08:42 AM

Quote:

Originally Posted by jsteinhauer (Post 4202443)
So this is called Action/Adventure, RPG, shooter. Which is it mostly?

Adventure > Action / Shooter > RPG in that order of emphasis, but ME2 does indeed have elements of all of the above.

Quote:

I'm trying to decide whether to give this one a go, but I have not played the first and have no intention of doing so. The description makes it sound like I will have some introduction to the events of ME1 through the interactive comic, so it seems like they have solved that problem for me.

I really want to know if this is going to satisfy me as an RPG, or is it going to be more of a shooter? What other PS3 games would someone who likes the Mass Effect games enjoy?
ME2 isn't a "twitch shooter", if that's what you're concerned about. At any time, you can opt to pause the action to aim or activate powers, so there is absolutely no need to ever be quick on the draw. Gunplay and power activation is a means to an end - completing mission objectives.

The RPG elements primarily revolve around the conversation trees - every time you interact with other characters in the universe, you have several options. Responses/questions which branch from the upper part of the circle-meter tend to make you more heroic, giving you Paragon points which accumulate and unlock new, more potent diplomacy-based conversation options to defuse fights or convince uncertain people to help you. Responses linked to the lower part of the circle tend to give you Renegade points, which give you more aggressive conversation options such as blackmail, lying, or outright combat.

You also select a character class at the beginning of the game, which determines the majority of powers you have available. Each time you gain a level, you have the option of adding a skill point to any available skill or power, each of which does interesting things like give you secondary shields, faster damage, the ability to slow down your perception of time, add special effects to your weaponry, throw telekinetic bolts of power, etc. As each skill or power increases, its potency increases, and may unlock new powers as well.

Experience points are only gained at the end of a mission, and there are a limited number of them, so you have to prioritize what abilities you want to develop, as there simply aren't nearly enough points to max out everything on any character even after completing everything in the game.

I mention these things because they're not really covered in any detail by the demo, which might leave you with the impression that it's strictly a shooter, which it most certainly is not.

Mr. J 01-01-2011 12:09 PM

Quote:

Originally Posted by tommyboy81 (Post 4202473)
well you can freely move around and shoot(action/adven) plus you make choices and those choices have an effect on the story and you can level up your character.(RPG)

Guess it's like Fallout if you've played that.

To me I want to play the first one first. I played the demo of this and felt like I'm in the middle of the story.

I wouldn't compare ME2 to Fallout at all....It's nowhere near as open as Fallout and the combat is different. It's not first person either.....

jsteinhauer 01-01-2011 03:52 PM

Quote:

Originally Posted by Icemage (Post 4204811)
Adventure > Action / Shooter > RPG in that order of emphasis, but ME2 does indeed have elements of all of the above.


ME2 isn't a "twitch shooter", if that's what you're concerned about. At any time, you can opt to pause the action to aim or activate powers, so there is absolutely no need to ever be quick on the draw. Gunplay and power activation is a means to an end - completing mission objectives.

The RPG elements primarily revolve around the conversation trees - every time you interact with other characters in the universe, you have several options. Responses/questions which branch from the upper part of the circle-meter tend to make you more heroic, giving you Paragon points which accumulate and unlock new, more potent diplomacy-based conversation options to defuse fights or convince uncertain people to help you. Responses linked to the lower part of the circle tend to give you Renegade points, which give you more aggressive conversation options such as blackmail, lying, or outright combat.

You also select a character class at the beginning of the game, which determines the majority of powers you have available. Each time you gain a level, you have the option of adding a skill point to any available skill or power, each of which does interesting things like give you secondary shields, faster damage, the ability to slow down your perception of time, add special effects to your weaponry, throw telekinetic bolts of power, etc. As each skill or power increases, its potency increases, and may unlock new powers as well.

Experience points are only gained at the end of a mission, and there are a limited number of them, so you have to prioritize what abilities you want to develop, as there simply aren't nearly enough points to max out everything on any character even after completing everything in the game.

I mention these things because they're not really covered in any detail by the demo, which might leave you with the impression that it's strictly a shooter, which it most certainly is not.

That's pretty much what I wanted to know. Thank you. I'll think on this one. I like a good RPG, but this is so close to the Dragon Age 2 release, which is real RPG with turn based rather than real time combat. I liked Fallout 3 and New Vegas a lot, but the VATS takes the real time out of the combat, so it's not really a shooter.

Variable_Star 01-01-2011 05:55 PM

I was going to get Two Worlds II later this month, but I decided I'm going to get this one instead. The demo impressed me, especially the
[Show spoiler]'resurrection' scene of Shepard
, that was incredibly well done. The combat was great fun, though I found it difficult to find unique cover sometimes. I assume that might be because of the way the demo is designed, perhaps I can only seek cover in the highlighted areas. The character creation is outstanding as well. I created a blonde haired African American fellow with ferocious eyes. Even I'm kind of afraid of him :D

Plus, I just love the look of the game. The uniforms, alien design, etc.

http://b.imagehost.org/0794/me2_4.jpg

Ureh 01-01-2011 06:02 PM

Woah, this demo is big. 2.44 GB! And it says it'll take 6 hours to download... :(:o

Variable_Star 01-01-2011 06:06 PM

Quote:

Originally Posted by Ureh (Post 4205629)
Woah, this demo is big. 2.44 GB! And it says it'll take 6 hours to download... :(:o

Yes, I had it run overnight. But it's worth it! :rock:


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