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Old 06-07-2011, 08:04 PM   #1
Shin-Ra Shin-Ra is offline
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Feb 2007
Japan Gravity Rush

Prepare yourself for a new perspective in gaming in this visually stunning cel-shaded adventure. Take gravity into your own hands as you take the role of a heroine seeking her past and the means to protect her future in a world that's falling apart. Shift from streets to walls and buildings as you manipulate gravity to save a city from its enemies and perils.
  • Move the World Around You – Manipulate gravity to help you move around each open world, shifting your perspective and the action to complete dozens of missions spanning several worlds.
  • Full Motion Control – Use the PlayStation Vita gyro sensor to control gravity. Use the front and back panels to quickly react to shifting surroundings and dodge enemy attacks.
  • Graphic Novel Storytelling – Experience beautiful cel-shaded graphics brought to life through OLED technology, bringing crisp and vivid colors to life.

Last edited by Shin-Ra; 11-25-2011 at 01:50 AM.
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Old 06-07-2011, 08:20 PM   #2
Elandyll Elandyll is offline
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Aug 2007

If I do end up getting the Vita (at $249 I'd really like one), this is #1 on my "to buy" list.
I hope it'll come to the US (I don't see why they'd show it at E3 if it wouldn't).

Time is the School in Which We Learn
Time is the Fire in Which We Burn

Delmore Schwartz (1913-1966)
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Old 06-07-2011, 08:24 PM   #3
Shin-Ra Shin-Ra is offline
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Those specs and screens are from so it's definitely coming over.
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Old 06-07-2011, 10:03 PM   #4
AranhaHunter AranhaHunter is offline
Jul 2007

Good to see Team Siren making another game in another genre. They are a quality team.
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Old 06-08-2011, 06:33 AM   #5
Shin-Ra Shin-Ra is offline
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You can see in some of the screens, the cat follows her around.

edit: we may get some more details from Famitsu soon.

edit2: Hands-On Project Gravity, Sony Japan’s Creative PlayStation Vita Title
Sony Computer Entertainment Japan are working on a Hot Shots Golf game and a brand new IP, tentatively called “Project Gravity” for PlayStation Vita. Project Gravity begins with cel-shaded, perhaps anime-inspired visuals, and a girl named "Kat." Her name is in quotes because she has amnesia. Kat gets her name from a magical gravity bending cat you discover very early in the game.

Press R and Kat floats freely. Players can aim where she lands by tilting the Vita and using the right analog stick to change the camera angle. Press L and gravity reappears and makes Kat fall towards the white circle. Project Gravity has specific spots for Kat to land on. Touch all of them and the game progresses.

Project Gravity has stylish cutscenes that resemble manga or a comic book. Players flip through panels by swiping the touch screen as if they were reading a graphic novel. The game had voice acting, but it was all in Japanese.

I took Kat into her first fight when I stepped in the next area. She can kick enemies by pressing the square button. A three hit combo ending with a jump kick finished off the purple blobs. Kat also has a gravity kick, which you can take out a blob in a single hit. An armored enemy later on was only vulnerable to gravity kicks, which you can do by floating (press R), aiming (tilt), and hitting square to strike.

The demo ended right after the fight. While short, out of all the PlayStation Vita games from Sony Computer Entertainment, Project Gravity left the biggest impression.
Tutorial Gameplay Part 1

Tutorial Gameplay Part 2

Last edited by Shin-Ra; 06-08-2011 at 07:04 AM.
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Old 06-09-2011, 05:45 AM   #6
Shin-Ra Shin-Ra is offline
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E3 demo station (someone out there must have captured clearer footage than IGN's!)

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