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#1861 | |
Blu-ray Knight
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And while my suggestion may screw someone over sometimes, the current way screws over everybody. And, FWIW, in my experience I've seen as many failures because of those guys "running interference" as I have successes because of it*. Shaving off 40 seconds from the hack means that much less time to be overrun. *Sometimes one of those guys goes down, and the people who are trying to hack get overrun trying to save them. *EDIT* To make it more fair make the credit zone twice the size of the hack zone or something. There are ways to minimize the problem. Last edited by Terjyn; 04-09-2012 at 04:02 PM. |
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#1862 |
Special Member
Feb 2010
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I finished playing SP last night, and I have to say that it's a damn shame that all everyone will remember it for is the ending. There's simply too much good stuff to ignore -
[Show spoiler] .Having said that, I'm not 100% sure Bioware is right to come up with a new DC and I know that I'm in the minority here, but there is one advantage the current ending had - it is open to interpretation [Show spoiler] But in any case, one can fit theories around the current ending. What worries me more is that BW will come up with clarifications that fudge the ending even more. |
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#1864 |
Blu-ray Knight
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#1865 | ||
Blu-ray Samurai
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![]() ![]() Ok, so I played the hell out of ME3 the past couple days. About 17 hours in, but I'm taking my time. Scanning planets, going back to the Citadel, yada yada yada. I don't hate Vega nearly as much as I first did, but having an established character in his place still would have been the better choice. The gigantor breasts on what seems like all females is so comical. And Vega looking like a clubhead roid-rage guy just makes all the Jersey Shore references people have made to this game ring more true. Javik's awakening scene = *yawn*. Way to make that boring. YIKES. The last mission I did was Tuchunka. I was fine with Mordin [Show spoiler] , but the cutscene was complete sh*t to be honest. I was expecting more of a dramatic or epic scene. Instead we get Shepard saying one generic line as [Show spoiler] Even after reading the bombardment of negative things for over a month now, as I'm finally getting deeper into the game it's obvious this was rushed out the door. Edit: And on a more positive note, here's another hilarious ME3 video using chopped-up dialogue: Last edited by Offender_Mullet; 04-10-2012 at 11:04 AM. |
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#1867 |
Gaming Moderator
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#1868 | |
Blu-ray Baron
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--- I am here: http://tapatalk.com/map.php?bjw1e4 |
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#1869 | |
Blu-ray Samurai
May 2010
Denmark
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i just finished the game. I chose the
[Show spoiler] But again the ending was ok but not fantastic. I agree with some of this.
Hands off the compression button, Music Industry!
Hands off the DNR button, Blu-Ray producers! Films are supposed to have grain! https://twitter.com/Kristofferabild Last edited by kristoffer; 04-10-2012 at 08:39 AM. |
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#1870 | |
Blu-ray Knight
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The ending is NOT the only thing wrong with this game. Its just that the ending is so bad it makes people overlook the other flaws in the game. Other problems: Linearity, you pretty much have to play the game in one direction. In ME1, you could do anything in ALMOST any order and in ME2 you could recruit and do loyalty missions in almost any order with a few mandatory missions here and there. That freedom WAS VERY much missed. Too many cop-outs, Bioware should have been bold and actually locked out parts of the game based on decisions you made in the previous games. The plot with the Rachni was a joke and a slap in the face. The part with the geth in which Legion didn't survive ended up being the same thing with or without Legion. To get around the argument that it would be unfair to lock players out who didn't complete previous games make it such that NG+ allowed you to cgange previous game decisions so you COULD see that content. ME2 characters were given the shaft and we should have had the option to have them as squadmates. EVen temporarily. The journal system: UGH Lack of side missions. Not enough HUB worlds. I was really hoping they would bring back the Citadel from the first game, but no. Omega would have been nice. ALL of that tells me one thing: Game was rushed. In short Mass Effect 3 is still a great game when compared to other games in other series, but for what ME3 could have been it falls short.
DALLAS MAVERICKS 2011 NBA CHAMPS!!!!
PS gamertag: Merrick97 Xbox 360: Merrick97 Last edited by MerrickG; 04-10-2012 at 10:14 AM. |
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#1871 |
Blu-ray Samurai
May 2010
Denmark
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Well I have to agree. I missed my crew from ME2. Also i missed sidemissions, more conversations with NPCs on the Citadel. More places to explore.
Also I got a little tired of killing Ceberus soldiers. I loved fighting so many different races in ME2. [Show spoiler]
Hands off the compression button, Music Industry!
Hands off the DNR button, Blu-Ray producers! Films are supposed to have grain! https://twitter.com/Kristofferabild |
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#1872 | |
Special Member
Feb 2010
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I do agree with this - although I don't have serious problems with the endings, you can tell that there was a seriously rushed feel
[Show spoiler] As to the other things, personally I preferred ME3 gameplay-wise to 2, but for me 1 is still best, even though it was buggy as hell. I'm not sure what it it is about 2, but I was disappointed with it - the freedom to choose to roam was certainly there, but the consequences of your choices did not seem pronounced as they did in the other two games. I'm not sure that I was even totally convinced by the premise [Show spoiler] As well as a couple of irritating chracters, all that I can remember from that game is the [Show spoiler] Quote:
Even though I understand the hatred and that it tarnishes the trilogy, no way does this deserve 2,2.5 and 3 stars on Amazon. Last edited by charnier; 04-10-2012 at 11:25 AM. |
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#1873 |
Blu-ray Samurai
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The game wasn't just rushed, it wasn't given the same budget. I guarantee you they also limited the number of squad members you could have in this one to save money on paying the voice actors to read more lines. EA sunk a WHOLE LOT of money into SW:TOR and I don't think that venture's turning out as well as they had hoped.
Which, from what I can gather, forced BioWare's other games to take a budget hit (Dragon Age 2 staying pretty much entirely inside Kirkwall and recycling a lot of the same textures and also having a rushed, cop-out ending / Mass Effect 3 going linear, cutting the amount of squadmates in half from the last game, rushed, unimaginative ending.) |
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#1874 | |
Blu-ray Knight
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When I'm playing with friends it isn't about XP or credits. When I'm playing with Randoms, it is 100% about credits. That's why I hate that these idiots are taking them away from me, in a way that I can do nothing about. |
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#1875 | |
Blu-ray Knight
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I still think they need to penalize players who drop mid game. |
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#1877 | |
Blu-ray Knight
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Its not just the endings that come across as rushed. Everything else that I mentioned also gives off the same vibe. ME2 was the epitome of making choices. All of your choices essentially affected who lived and who died on the suicide mission. Thats pretty big if you ask me.
DALLAS MAVERICKS 2011 NBA CHAMPS!!!!
PS gamertag: Merrick97 Xbox 360: Merrick97 |
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#1878 | |
Blu-ray Knight
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#1879 | ||
Blu-ray Guru
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YES and YES thank you this is exactly how I feel. ME2 was so much better than this rushed half of game we got. ![]() |
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#1880 |
Gaming Moderator
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I don't know, if this claim is true or not, and I don't doubt you, but whether it was or not, part of the budget had to be diverted to the multiplayer game, which would have the same effect on the single player game.
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Tags |
awesomesauce, bioware, mass effect |
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