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#781 | |
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Blu-ray Knight
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Quote:
Prior to DC Universe Online, I had little to no interest in MMORPGs, largely because of the monthly subscription fees, but after investing so much time into the standalone KOA release, I would have reconsidered my stance, just to see how far I could take my character. Some have commented that the world of Amalur is unremarkable and indistinct from other MMOs, and I think I would have felt the same if I hadn't played KOA:R, but there's just something about this world that I gravitated to, so to see this trailer as the final curtain call is disheartening for me. It's too bad that Epic Games has no interest in developing an MMO (with all of the ex-employees hired) because I would have liked to see someone (with resources and deep pockets) pursue this. PSN/Battlelog/Xbox Live: ▌۩▐ PrivatePixel
Pioneer Elite || Definitive Technology "Man is a credulous animal, and must believe something; in the absence of good grounds for belief, he will be satisfied with bad ones." - Bertrand Russell |
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#782 | ||
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Blu-ray Guru
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I don't really need the armor anyway; nothing seems to be able to touch me still. I just crossed the water and fought that giant thing, which was suspiciously like the giant beast fight in The Force Unleashed 2. Still not needing to use healing potions or reconning mode against even boss-level opponents, like I was when I first started the game. It was the same way in Skyrim, only I had to work a lot harder for it there. I think it took me to level 40 or 50 to become virtually invincible. In Amalur I got there before level 15. I'm level 23 now. Last edited by MoulinBlu; 07-13-2012 at 09:52 PM. |
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#783 |
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Blu-ray Guru
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Finally got killed again yesterday: found myself surrounded in a dungeon by a boss-level mage, several other tuatha mages and about a half dozen other tuatha. It could have been avoided, but I had grown so used to my seeming invulnerability, I got careless. Got my might up to 40 now and using pristine gems on top, so we'll see if it can happen again. Even on the old armor, I faced a couple giant niskaru, but they were extremely easy to beat. It's funny how you beat some giant monster like it was nothing, but then you get surrounded by a few tiny gnome mages, and while still not a serious threat, they're a lot harder to beat.
Just to vent a little: I finished the "long overdue?" quest - which isn't even a full side quest, it's only a "task" - yesterday, and only got rewarded a measly 200 and some gold. What a rippoff! That's one quest I wish I had skipped. You start it at practically the beginning of the game and, with limited inventory, have to lug around up to 10 books until you've practically explored the entire map, as the last book is near the bottom of the second island. They really should have grouped or bagged the books or something like they do some supplies, instead of making you dedicate valuable space for so long, especially when you can't remove any of the books until the quest is complete, and there are SO many similar quests where you've got to find multiple items too. It would have been fine if every item for a specific quest were found in the same cave or region. But I expected a MUCH bigger payoff for something that takes you from the beginning of the game, practically to the end. More gold wouldn't have done it though, as that's plentiful already; the reward should have been some cool trinket or something. As is the only real incentive to complete the quest is to free up your inventory. For that matter, I don't get why up to 99 lockpicks count as only 1 item, but for repair kits, which are equally needed, if not more so, are only 10 per slot. You've got to devote 10 item slots to carry the same amount of repair kits. I assume somebody had the brain fart that repair kits are bigger, so they should take more space, as if it that matters in games like this. My character couldn't practically lug around 1/10th of his inventory, not to mention millions of gold coins that don't even count as a single item. While a lot of the interiors (caves, inns, houses) are a little too redundant, I'm really liking the geographic diversity. Skyrim did a better job than any RPG I've played with making interiors seem unique. But as massive as the game was, the exteriors all reflected the same geographic region. Different areas in Amalur offer completely different scenary that helps keep the game feeling more fresh than it's interiors. I think Skyrims ambition was to make just a massive free-roam with as few limitations as possible. Unfortunately, it came at the cost of playability to some extent, as if the game was bigger than what the tech was capable of. Amalur's ambition seems to be to offer the illusion of such massive free-roam, which the game is huge, but with the performance of more linear games. I've experienced a few (very few) slight hesitations, but nowhere near the degree of lag of Skyrim, not a single freeze or bug so far. It's got somewhat limited (yet voluminous) rpg questing, but with the game mechanics of a pure fighter, rather than the basic hack and slash of most rpgs. |
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#785 | |
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Blu-ray Ninja
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Quote:
"The sea is foaming like a bottle of beer. The wave is coming but I ain't got no fear."
_____________________________ Sony XBR-65HX929 65" 1080p/240Hz/3D Integra DHC-80.3 9.2 channel & Emotiva XPA-5 Oppo BDP-93 FW BDP9x-74-0908 Sony PS3 60GB & Slim 1TB FW 4.41 Polk Monitor 50's Mains, CSI A4 Center, RTI A1s & 2 SVS Subs / PSN ID: Omegaice |
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#786 |
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Special Member
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I got mine this morning as well. Don't know why I didn't pick it up earlier but for $10 it was a no brainer.
PSN: ratandjmt
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#787 |
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Blu-ray Guru
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Got the persuasion trophy last night at level 32. Still got a ton of things to do. So, knowing you need to prioritize leveling your persuasion skill and attempt every persuasion option that comes up, it seems to be a piece of cake to win 50 for the trophy. None of them failed for me, even one I had that was only 60% chance of success. All but a very few had a 95% success rate.
I had another book quest yesterday too, this time all were located in the same city, huge city as it was. It was funny, I spent about an hour running around from building to building collecting the books and my final reward was a skill book in persuasion, which usually I would have preferred a skill book over just about any other reward, but in this case I had already maxed out persuasion. Now that I've got the trophy, I wonder if it's safe to re-allocate my persuasion to other skills or if I might still need it for certain quests. I came across another side quest that was a complete waste of time too: some cult where you've got to fill a vial, discredit some unbeliever (an easy 3 persuasions) and then pay out 100k of your own money (assuming you don't have an epic gem or don't want to part with your experience points) with no seeming reward other than clearing the quest. BTW, can the traveller's tasks of collecting iron and peasant clothes actually be cleared? I've already taken them I don't know how many items, but either it's still not enough or it's a permanent task for extra money. |
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#788 | |
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Expert Member
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Quote:
Point 2: I hated that side quest as well but as I needed the cash I gave up some EXP which was easily regained. Point 3: Some side quests i.e. the one you mentioned are never ending and will stay in your incompleted quest log Hope that helps?
PSN: GeneticMutation
Spider-Man: "Don't tell me this is a meeting of the late night jewel lover's society?" Thug: "It's Spider-Man!" Spider-Man: "REALLY?! SPIDER-MAN?! Where? Oh I get so nervous around celebrities." |
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#789 | |
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Blu-ray Guru
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Quote:
I'll stop wasting time on iron and peasant clothes then. I haven't completed one or two trophies from the main quest yet, based on the number of trophies that are still hidden, and have only done the warsworn and travelers faction quests, so I was concerned having a high persuasion skill might still be useful. My sagecraft is already about maxed, but my steaI do need to do some work on alchemy and smithing. Mercantile is still in the beginning range too, but I don't see much point in pursuing it. 100k wasn't anything to me at this point in the game. It was just a lot of trouble for no reward that I saw. Clearing the quest isn't reward enough, especially when it's the type of quest where there aren't any spoils to be found during the journey. Maybe I got some kind of blessing for finishing it that'll help during the game, but I didn't notice anything other than a quest completed notice. |
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#790 | ||||
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Blu-ray Knight
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PSN/Battlelog/Xbox Live: ▌۩▐ PrivatePixel
Pioneer Elite || Definitive Technology "Man is a credulous animal, and must believe something; in the absence of good grounds for belief, he will be satisfied with bad ones." - Bertrand Russell |
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#791 | |
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Blu-ray Guru
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#792 | |
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Blu-ray Knight
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If you haven't seen them (Prismere weapons) as yet, they're easily the ugliest things in the game, and crafting new ones will make them more potent, but there's no getting around that heinous red colour. If you're lucky, you might come across an Infrequent or Rare weapon(s) whose attributes are almost on par with some of the Prismere weapons, and you can keep those as part of your personal arsenal over some of the standard Prismere weapons (which is what I did). PSN/Battlelog/Xbox Live: ▌۩▐ PrivatePixel
Pioneer Elite || Definitive Technology "Man is a credulous animal, and must believe something; in the absence of good grounds for belief, he will be satisfied with bad ones." - Bertrand Russell |
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#793 |
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Expert Member
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I should have known better than to start on 'normal' difficulty. Got about 3.5 hours in, realized I needed to play on HARD for the trophy, did some easy trophy requirements that I could, then recreated my character in a new game. Got back to where I was in short order too. Died in one dungeon while not paying attention to mob (multiple attack) avoidance.
I guess I can save a file and pay to re-spec to get the dual/triple role trophies then reload my save file. I think I am on track for a might-sorcery build, but not quite sure just yet.
Multiplayer games needing assistance
[Show spoiler]
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#794 | |
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Blu-ray Ninja
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Quote:
"The sea is foaming like a bottle of beer. The wave is coming but I ain't got no fear."
_____________________________ Sony XBR-65HX929 65" 1080p/240Hz/3D Integra DHC-80.3 9.2 channel & Emotiva XPA-5 Oppo BDP-93 FW BDP9x-74-0908 Sony PS3 60GB & Slim 1TB FW 4.41 Polk Monitor 50's Mains, CSI A4 Center, RTI A1s & 2 SVS Subs / PSN ID: Omegaice |
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#795 | |
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Blu-ray Guru
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Quote:
That said, I'm taking a break from the game to play Capt Am. It's starting to get a little too redundant, or annoying with the tediously predictable obstacles. The sorrows quest the other night took me 5 hours to complete, not because the quest itself was that long, but because everywhere you went, around every bend there were 3 giants of one variety or another you had to go through. It really got to be a bit much, WAY much. At one point I was fighting 9 of them, because they were so close together. It's bad enough when they're little annoyances. But these big annoyances take forever to kill, especially when you get cornered because the stupid game is designed as such that the giant two rows back can still hit you through the other two standing in its way. My armor and health is built up enough that my health never dropped below 2/3, but I did go through some repair kits. I have a hammer rated for 249 pts damage, but when you're surrounded like that you can barely get to your feet, much less use abilities. Right after finishing that faction quest, I failed a sidequest - the first I failed, which just compounded my aggravation. It was some witch king quest, which was easy as could be, but the girl that does the quest with you kept getting killed as she won't stay out of the way while you do the fighting (you can't tell her to stay while you go ahead and clear the room like you can in Skyrim, Fallout 3, etc). I must have tried it 6 times, got her to the final chamber, even dropped the difficulty down to casual in the final chamber and a giant just bumps her with his stomach a couple times and she's dead again. I'd already used up my reckoning energy in the previous chamber. Though, now that I think about it, I probably could go back outside and build it up again, or go on with the game, build up my level where that area is as easy as the first level is now (one hit kills) and finish the quest later. I looked online to see if the quest is worth all the trouble and couldn't find anything, so I moved on with the witch king dead, but her dead as well. Anyway, I'm a bit frustrated with the game right now, so I'm taking a break from it. I'd probably go ahead and restart it on hard (upon my return after Capt Am), if I knew my current game wouldn't be overwritten. Last edited by MoulinBlu; 07-20-2012 at 03:28 PM. |
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#796 |
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Blu-ray Guru
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BTW, what's up with the abilities trophies? According to my stats, I've killed almost 2000 creatures so far, most of which I've used abilities at some point during the fight and the 100 kills with abilities hasn't even popped yet, much less the 500 kills. Assuming my concept of abilities is correct: holding down the attack button, to power it up for extra damage. I've probably killed 500 that way with the bow alone.
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#797 | |
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Expert Member
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I just went back to the first area when I was at level cap and battered anything and everything until the trophy popped! Hope that helps! [Show spoiler]
PSN: GeneticMutation
Spider-Man: "Don't tell me this is a meeting of the late night jewel lover's society?" Thug: "It's Spider-Man!" Spider-Man: "REALLY?! SPIDER-MAN?! Where? Oh I get so nervous around celebrities." Last edited by GeneticMutation; 07-20-2012 at 03:15 PM. |
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#798 |
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Blu-ray Guru
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Ah. That explains it. Thanks!. I haven't done much with magic yet. Got the kill 50 with traps trophy. Other than that, about all I've done with it is charge that green vapor a few times for added poison damage to expedite taking down some of the large groups of giants. Do those count as abilities? Even if they do, I can see why I wouldn't be at 100 yet. Guess I need to stop selling all my mana potions, and focus my leveling a little more on sorcery.
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#799 | |
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Expert Member
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Quote:
Just got back to the first area and grind a few one hit enemies and it'll pop!
PSN: GeneticMutation
Spider-Man: "Don't tell me this is a meeting of the late night jewel lover's society?" Thug: "It's Spider-Man!" Spider-Man: "REALLY?! SPIDER-MAN?! Where? Oh I get so nervous around celebrities." |
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#800 | |
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Blu-ray Knight
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Quote:
Keep in mind that this trophy can be earned at any time, so what I did was complete the game before approaching a Fateweaver. Generate a new file save after you've converted into Sorcery, so that you can keep using this for other trophies (Sorcery abilities in this game are ridiculously overpowering against all opposition). PSN/Battlelog/Xbox Live: ▌۩▐ PrivatePixel
Pioneer Elite || Definitive Technology "Man is a credulous animal, and must believe something; in the absence of good grounds for belief, he will be satisfied with bad ones." - Bertrand Russell |
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