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#461 | |
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Blu-ray Samurai
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#462 |
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Blu-ray Ninja
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I might be misunderstanding you, but there's an option to shut it off automatically after it has finished downloading something.
Last edited by MifuneFan; 02-25-2013 at 09:24 PM. |
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#463 |
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Blu-ray Baron
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Orbis GPU – compute, queues and pipelines PS4 GPU has a total of 2 rings and 64 queues on 10 pipelines - Graphics (GFX) ring and pipeline
- High Priority Graphics (HP3D) ring and pipeline
- 8 Compute-only pipelines
As we said Liverpool GPU is derived from R10XX family from AMD (Southern Islands). Front end blocks, back end blocks, and the basics of the shader cores remain largely unchanged. But they have added some major new additions (mostly aimed at improving the capabilities and efficiences of compute workloads). Liverpool has multiple compute rings and pipes that provides fine control over how the system resources are divided amongst all of the application’s GPU workloads. This pipelines can perform simulteneous asynchronous compute. This diagram exposes the queues and pipelines from PS4 GPU. ![]() You can compare the PS4 GPU rings (above) with R10XX retail (below)
My PSN Trophy Card | My Steelbook™ Collection
List of BD Movies That Have PS3 Themes Pre-orders:Django Unchained SB|Finding Nemo 3D|The Great Escape SB|Argo SB|Cloud Atlas|Aladdin SB|Kill Bill 1&2 SB|Cowboy Bebop|Beverly Hills Cop SB|The X-Files 1&2 SB|The Place Promised in Our Early Days|Perfect Blue|The Wicker Man SB PS3 12gb Slim(1TB SATA HDD)|LG 42LW650T 3D LED|Toshiba BDX3100 (Multi-Region 3DBD Player)|ONKYO HTX-22HD 5.1|Bush BFSAT01HD Freesat HD Box. |
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#464 |
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Blu-ray Samurai
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Yes, you are just not familiar with my situation. It literally takes all night to download most games and movies. It sometimes turns off before I leave for work.
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#465 | |
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Blu-ray Samurai
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Quote:
My Blu-ray/DVD Collection
PS3 Games: 34 + 20 PSN games Sony PS3 60/160GB and 40GB Sony KDSR70XBR2 HDTV Sony STRDA5200ES 1080p Upconverting A/V Receiver |
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#466 | |
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Blu-ray Ninja
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And that's more likely then they had no choice but to cut corners because they were limited on disc space? *EDIT* Edited for tone. Last edited by Terjyn; 02-26-2013 at 01:26 AM. |
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#467 | |||
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Blu-ray Samurai
Oct 2008
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The disc being full doesn't tell you much. Pretty much anything that takes up any significant amount of space (audio, video, music, textures, etc) is compressed to the appropriate size. And there's always the option of using more discs if that pushes the quality too low. Are you really saying that every game released on a DVD is padded with repeating environments like Mass Effect? Quote:
And I'm arguing this because you're missing the real issue. I guarantee you that triple-A games on this generation will still be short, because the disk space is a secondary issue at best considering how much sheer labor is involved in making modern video games. Here's an interview with a Bioware guy where he even discusses the issue: http://www.ausgamers.com/features/read/2563673 Quote:
Last edited by 42041; 02-26-2013 at 01:54 AM. |
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#468 | |
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Blu-ray Samurai
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Shorter games are not happening due to disk space. The shift to shorter games is catering to changing tastes where gamers are just too busy with their lives to invest into 80-hour epic RPGs. Not everyone, mind, but certainly a sizable chunk of people. This makes sense in context. When we're young and in our teens in grade school and college, free time is often available in large quantities. As we get older and get jobs, spouses/SOs, kids, etc. that free time drops and our ability to just sit down and play a game for an hour or more is reduced. There are studies showing that the average gamer is now in their 30s, and this trend has everything to do with that. I know that, as someone in my late 30s (part of the original Atari generation of gamers), I certainly have to budget my time for gaming much more carefully now than I ever had to in the past. And I'm atypical, as I'm single. In that context, while it's also true that longer games cost more resources to make and take up more space, it's not generally true that the gradual reduction in game length is strictly due to this phenomenon. Greater compression, multiple discs, and smarter game design would allow for longer games if the market dictated that longer games were necessary. That's not to say that the occasional game like Mass Effect 1/2/3 wasn't compromised by DVD limits; they obviously were, going all the way back to how the gameplay itself was designed to avoid disc switching headaches on the lead 360 platform. Mass Effect 2 in particular suffered from this, with the two-part dossier basically dividing the game into three phases (opening, mid-game, endgame). That didn't make ME2 a shorter game though; it's still a decently long 40+ hour game if you don't beeline to the ending. I expect games to be no shorter in generation 8 than they were in the PS360Wii generation. The only difference from an asset development standpoint is that a little less compression will be used, and game creators can spend opt to spend more time polishing (but hopefully also spend less time optimizing for hardware limitations).
PS3: 100+ games, 100+ movies. Pure HD bliss!
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#469 |
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Blu-ray Samurai
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Are games actually shorter? I honestly can't tell. There certainly don't seem to be as many JRPGS, at least released in the States, as there were on the Playstation. But, is, say, the Playstation classic "One" any longer than a random Playstation 3 action game? Or, I dunno, Super Metroid? That game seems short in my brain.
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#470 | |
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Blu-ray Samurai
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Third person brawlers used to be a bit longer too. Maximo is a longer game than God of War I, and God of War I is a longer game than God of War III. You can see the same sort of reduced campaign length in the Devil May Cry series too (DMC1 is a much, much longer game than DMC4 or DmC Devil May Cry). Even JRPGs used to routinely be 40+++ hour affairs, with a maximum get-everything time sink of 100+h. Nowadays they're more likely to be 20+++ (Final Fantasy XIII, Ni No Kuni, Tales of Graces, etc.), with a max closer to about 60h.
PS3: 100+ games, 100+ movies. Pure HD bliss!
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#471 | |
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Blu-ray Knight
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Super Metroid is far shorter than Metroid Prime. Dark Souls is pretty length for a non-Turn based game. ES:IV and Skyrim also come to mind, though I haven't played Skyrim. Resistance Fall of Man is fairly long for a FPS and it is a launch game. The COD games which seem to focus on MP have shorter campaigns from what I've read. Far Cry 3 is long as well. Looking at my Genesis collection most of those games are much shorter. Super Marios Brothers is short as well. Going back further to Atari, games were even shorter. edit: Maximo!!! Please make another one Last edited by Monkey; 02-26-2013 at 04:39 AM. |
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#472 |
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Blu-ray Samurai
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Yeah, same. When I look at my games they seem all over the place. Whether it's a short game like Assault Suit Leynos 2 on the Saturn or the 22 hours I put into Crysis 2 on the PC. Although, in the case of Crysis 2, I know that had a lot to do with the inability to save.
Some of the older first person shooters without a cohesive narrative may have been longer. Like Doom or Quake. Which are just a bunch of levels thrown together in one package. But I can't remember how long a game like Dark Forces is. Other than it's apparently twelve levels. |
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#473 | |
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Blu-ray Guru
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God of War 1 was not longer than 3. There was a trophy for beating it in under 5 hours and I didn't have any trouble doing that. I believe my final game clock for 3 was closer to 8-9. There wasn't anything long about GoW1. Im playing through all the DMC games right and on mission 8 of DMC4 and based on my progress and knowing there are 20 missions, it seems like it will be roughly the same length as the original unless things start to speed up towards the latter half Anyways as pointed above, there are plenty of examples of long games this gen. Castelvania Lord of Shadows and the Assassins Creed series also come to mind. I actually think being long hurt those IMO. The pacing was off and I felt LoS and AC3 dragged on towards the end Last edited by Havok83; 02-26-2013 at 10:43 AM. |
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#474 | ||
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Blu-ray Ninja
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I'm still waiting for the explanation as to why Mass Effect is the one and only game Bioware has ever created where they did this by choice. *EDIT* FWIW, a few other games that used the entire DVD were Call of Duty: Modern Warfare 2, The Darkness, and Final Fantasy XI. Last edited by Terjyn; 02-26-2013 at 12:38 PM. |
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#475 | |
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Blu-ray Baron
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remember those rumors of the next xbox blocking used games and sony saying they wouldn't block them? yeahhhhhhh, you can bet if 1 is doing it, they're both doing it
http://www.nowgamer.com/news/1825112...ified_yet.html Quote:
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#476 | |
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Hot Deals Moderator
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I wonder how many people will stand by their word and not buy either console if that's the case? I'm guessing not many. |
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#477 |
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Power Member
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I have seen lots of complaints from other sites about PS4 games don't look significantly better. But with my theater set up, native 1080p in games is a huge deal.
Epson 5010 on VAPEX9120
Sony BDP-S580 Sony PS3 DirecTV HR24 Yamaha RX-V567 Front: Yamaha NS-C444 and NS-777 Surrounds: Side - Sony SS-F5000 / Rear - Some cheap Yamaha's Subwoofer: Yamaha YST-SW315 |
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#478 | |
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Expert Member
May 2010
Denmark
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Hands off the compression button music industry!!
Hands of the DNR button Blu Ray producers! Films are supposed to have grain! |
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#479 | |
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Blu-ray Ninja
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For me the number one thing I am hoping for is FEWER loading screens. Games like Skyrim and Fallout come to mind.
DALLAS MAVERICKS 2011 NBA CHAMPS!!!!
PS gamertag: Merrick97 Xbox 360: Merrick97 |
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#480 |
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Blu-ray Samurai
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I think people actually need to remember YouTube isn't a good way to measure the total quality of a 1080p game
HQ 1080p dowloads are probably the closest thing you can check the potential quality on imo. Still, i have a high expectation that i feel will be met. I remember watching Ridge Racer and NFS at launch thinking they were really good looking, but fast forwards to now and look at the visuals of NFS most wanted, GT5 etc. Also, i think PS4 will at the very least provide a very visible jump at launch over PS3 in all areas. So i'll be impressed enough and i'm guessing mainly from 1st part studios, but i'm really looking forwards to the long term potential they'll get out of it
500GB PS3
Panasonic 50VT20B PSN ID: NARMAK NEED PHOTOSHOP HELP! http://forum.blu-ray.com/showthread....11#post7028511 |
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