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Old 01-23-2015, 01:12 AM   #901
Mr.Poindexter Mr.Poindexter is offline
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Quote:
Originally Posted by JohnAV View Post
^ One person commented on the above Atmos/Auro 3D Demo setup that you can't install a bigger screen because the speakers take up too much space.
You can put in a larger screen, but you would want to use an acoustically transparent screen. That really is the best way to use a projector anyway.
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Old 01-23-2015, 07:44 PM   #902
JohnAV JohnAV is online now
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^ Good Advice.

DTS:X Positioned As Alternative To Atmos - Twice - 1/26/2015

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DTS:X delivers an immersive effect “across the whole gamut of speaker configurations,” said Dave Casey, DTS’s senior director of product development. DTS:X is also more forgiving of speaker placement than other surround formats.

DTS “worked with manufacturers to make sure the first implementations include pre-selected [speaker] layouts which overlap with familiar layouts,” a spokesperson added. Familiar layouts include 5.1 layouts without height speakers. “We don’t require elevation speakers,” DTS chairman/CEO Jon Kirchner told TWICE. “We can render height virtually.” It will be the manufacturer’s decision, however, to support traditional 5.1-speaker layouts, he noted. Sound systems with 2.1 speakers are also supported.

Although there are advantages to more and more speakers, he noted, “flexibility adds more value to the consumer.” Dolby, he said, “pushes upfiring speakers.”

Audio companies implementing the technology, however, initially won’t support “an infinite number of speaker configurations,” Kirchner said.

A DTS spokesperson confirmed that home-theater speaker configurations designed for playback of Dolby Atmos object-based soundtracks could be used to play back DTS:X soundtracks.

For its part, Dolby said that with Atmos, “to achieve an authentic three-dimensional sound space requires the addition of a layer of sound above the listener.” That “can be achieved with overhead speakers or Dolby Atmos-enabled speakers working in conjunction with listener-level speakers. Height information in an object-based audio format, however, cannot be accurately rendered from the addition of virtualization driving the primary listener level speakers.”

Dolby did say, however, that “Dolby Atmos-encoded content makes channel-based playback systems sound better,” although “there would be no independent audio objects present [if native Dolby Atmos content is decoded and played back through a traditional 5.1 or 7.1-speaker setup].” As a result, a bee won’t buzz closer to and farther from your head in the X axis, just around your head in the X axis.
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Old Yesterday, 03:25 AM   #903
JohnAV JohnAV is online now
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Something very significantly divulged today.

HDMI 2.0 at 18 Gbps with HDCP 2.2 at CES 2015 - AVSforum thread

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I spoke with Steve Venuti, president of HDMI Licensing, the organization that licenses the HDMI spec to manufacturers. He told me that the required chips with HDMI 2.0 at 18 Gbps and HDCP 2.2 have been selling for the last six to eight months, and these are now in shipping products, including various Panasonic devices and Samsung TVs. I had thought it would have taken longer than that to integrate the new chips into products.
Quote:
In any event, it is now more difficult than ever to determine if a given product is capable of supporting HDMI 2.0 at 18 Gbps with HDCP 2.2. Manufacturers do not seem eager to reveal the actual bandwidth of their HDMI connection, and many representatives simply don't know, which is very frustrating. The full 18 Gbps bandwidth is critical for wide color gamut and increased bit depth at 50 and 60 fps, so it is imperative for savvy consumers to know if the products they buy can support these attributes.

Steve also hinted at the next HDMI spec, which I speculate will be announced in roughly a year. He couldn't give me much detail, but he did say it would increase the bandwidth to allow for high dynamic range and immersive/object-oriented audio, and it would provide power for low-power devices such as media players, smartphones, and tablets, but not TVs, AVRs, or power amps.
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Old Yesterday, 01:34 PM   #904
Cineaste87 Cineaste87 is offline
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I'm really interested to see how DTS:X picks up. If history is to repeat itself they might once again dominate the market.
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Old Yesterday, 10:56 PM   #905
PeterTHX PeterTHX is offline
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Originally Posted by Cineaste87 View Post
I'm really interested to see how DTS:X picks up. If history is to repeat itself they might once again dominate the market.

How? They have no source material to date. They have to make their own mixes. It's not a simple matter of lossless encoding as it was for DTS-MA.
It could be like DVD: a smattering of discs here and there, and even then as a carrot dangled for a double dip.
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Old Today, 02:41 PM   #906
BozQ BozQ is offline
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Yeah. And as far as I know, it's not possible to directly convert Dolby Atmos mix to DTS:X.

Dolby kept things proprietary this time. And rightfully so.
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Old Today, 06:18 PM   #907
JohnAV JohnAV is online now
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What's Up with 3D Immersive Sound: Dolby Atmos, DTS:X and AURO-3D? - BigPictureBig Sound - Chris Boylan - 1/24/2015

Good catch up reading of the basics
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