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View Poll Results: How would you rate this game? Please don't vote if you have not played the game.
Platinum 47 32.87%
Gold 58 40.56%
Silver 20 13.99%
Bronze 18 12.59%
Voters: 143. You may not vote on this poll

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Old 03-04-2007, 03:57 PM   #1
Shin-Ra Shin-Ra is offline
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Japan Final Fantasy XIII

Developer: Square Enix Co., Ltd. Publisher: Square Enix, Inc.
Platform: PlayStation 3 (Exclusive in Japan/Asia)
Genre: Role Playing Game Rating: CERO B, ESRB Teen, PEGI 16
Extras: LPCM/DD/DTS 5.1, Trophies with XMB Theme Awards, 1080p FMV, FFXIV Bonus Offer (first run)

OUT NOW on Dual-Layer Blu-ray Disc

OVERVIEW

In FINAL FANTASY XIII, players will embark on a journey through the cityworld of Cocoon and the outerworld of Pulse, encountering and fighting alongside a diverse group of allies. Execute powerful attacks with weapons and magic, and summon the enigmatic Eidolons with an evolved Active Time Battle system. Experience seamless transitions between real-time gameplay and in-game cinematics. Do you have the courage to face your destiny?

FEATURES
  • Director Motomu Toriyama (FINAL FANTASY VII, X, X-2), character designer Tetsuya Nomura (FINAL FANTASY V~VIII, FINAL FANTASY X) and art director Isamu Kamikokuryo (FINAL FANTASY X, XII) combine their creative vision and expertise to deliver the latest masterpiece in the FINAL FANTASY universe
  • Masashi Hamauzu (FINAL FANTASY X, DIRGE of CERBERUS -FINAL FANTASY VII-) presents a sweeping soundtrack
  • Movie director Takeshi Nozue (FINAL FANTASY VII ADVENT CHILDREN) and his team of artistic talents adorn the game with seamless cinematic sequences of unparalleled beauty and caliber
  • Square Enix unleashes its creative engine, Crystal Tools, powering the ground-breaking graphics of FINAL FANTASY XIII and the upcoming FINAL FANTASY VERSUS XIII
  • An innovative blend of the real-time game world and strategic combat system are made possible with the evolved Active Time Battle system, offering an all-new RPG experience for the world

Last edited by Shin-Ra; 03-09-2010 at 09:16 AM.
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Old 03-04-2007, 09:24 PM   #2
BlackMamba BlackMamba is offline
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guess I did need to be reminded. I forgot how cool the trailer was.
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Old 03-05-2007, 03:57 PM   #3
DavePS3 DavePS3 is offline
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Never got into the games much myself but frickin' LOVE the two movies. Wish they'd do another in the series.
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Old 04-17-2007, 04:34 PM   #4
Shin-Ra Shin-Ra is offline
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A bit more info on Final Fantasy XIII and Versus XIII.

Looks like more spin-offs will be coming, hopefully using their tasty Crisis Core: Final Fantasy VII engine.
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Old 04-17-2007, 05:56 PM   #5
Captain Wiggles Captain Wiggles is offline
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Square has always put a lot of love and time into their games, even if the story lines were rather shotty for a while there. I doubt we will see any sort of frame rate hiccup when playing through 13. It was amazing what they were able to get out of the PS2 in 12 and I can't wait to see updated gameplay footage from 13.

I hope their licensing of the Unreal engine for their games after 13 won't hurt the graphic originality that Square normally provides by making it look like every other game that uses the engine.
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Old 04-17-2007, 07:22 PM   #6
Shin-Ra Shin-Ra is offline
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Looks like the PSP Final Fantasy I & II remakes are coming to the US quite soon.

I'd rather they'd updated FFVI or something and improved the animation more but we'll see.
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Old 04-17-2007, 07:32 PM   #7
Captain Wiggles Captain Wiggles is offline
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I'm waiting for the FFT remake to hit US shores on PSP and I'll pick one up. I LOOOOOVEEEEEE FFT.
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Old 04-18-2007, 08:03 AM   #8
Stuie Stuie is offline
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I am an avid lover of the FF series, except VII (thought it sucked ass, they took all the good stuff out of it). I am hoping this is going to be worth a purchase.
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Old 04-18-2007, 03:28 PM   #9
sevenwarlocks sevenwarlocks is offline
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Default In Engine

Are you absolutely certain this is In-Engine and not pre-rendered? I'm dubious because Square is so well noted for the exceptional quality of the pre-rendered cinematics in their games. Frankly, this clip is impressive either way, but it would literally be the best in-engine work I've ever seen.

First post. I've played electronic games nearly every day of my life since the release of pong.
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Old 04-18-2007, 03:47 PM   #10
Shin-Ra Shin-Ra is offline
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As incredible as it looks, it's still very clear to me which parts of that trailer are realtime-recorded and full on high quality FMV. The FMV parts look much softer for a start.

There are slight imperfections if you look at the battle sequence screenshots. Slight aliasing on some edges still. As with previous FF's the ingame character models and FMV models are somewhat stylistically different.

This is Lightning in-engine: (depth of field looks superb but FMV effect would be much better still, shadow under left shoulder strap also has some step-stoned edging, aliasing on difficult hair)

http://ps3media.ign.com/ps3/image/ar...7021938222.jpg

And how she looks now in the FMV:

http://www.tsurugi.co.uk/misc/ps3/fi.../lightning.jpg

Last edited by Shin-Ra; 03-03-2008 at 06:41 AM. Reason: removed image tags
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Old 04-18-2007, 04:11 PM   #11
jason jason is offline
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They showed similar pics for fight night round 3... but real time game play looks like shit, say launch title all you want but they technically had over 1-2 years easy for creating these titles (and dont say anything less because the ps3 was supposed to be released when the 360 was blu-ray and all)
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Old 04-18-2007, 04:22 PM   #12
phranctoast phranctoast is offline
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Quote:
They showed similar pics for fight night round 3... but real time game play looks like shit, say launch title all you want but they technically had over 1-2 years easy for creating these titles (and dont say anything less because the ps3 was supposed to be released when the 360 was blu-ray and all)

the developers didnt have the sdk's until a couple of months before the system launched.
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Old 04-18-2007, 04:22 PM   #13
Jaren613 Jaren613 is offline
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No it wasn't... it was due out about 5 months later. Either way, it doesn't matter when the technology was made availiable, what matters is when developers begin working with it. Square has been working on this title soley with PS3 tech for a couple years. FNR3 was created on 360 hardware, then quickly ported over in less than a year.

Anyway, as the above poster stated, you can clearly see where CGI and real gameplay are separated. Here hair is a big give away, along with clipping issues with her weapon going through monsters during attacks.
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Old 04-18-2007, 05:07 PM   #14
sevenwarlocks sevenwarlocks is offline
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Default Not the issue

Quote:
Originally Posted by jason View Post
They showed similar pics for fight night round 3... but real time game play looks like shit, say launch title all you want but they technically had over 1-2 years easy for creating these titles (and dont say anything less because the ps3 was supposed to be released when the 360 was blu-ray and all)
That doesn't really say anything about the capabilities of the PS3. You can make something that looks like crap on any system.
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Old 05-12-2007, 12:21 PM   #15
Shin-Ra Shin-Ra is offline
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Guess What! Final Fantasy XIII's still very much a PLAYSTATION 3 exclusive!

Gamespot @ Square Enix Party 2007 Mega Theater

Quote:
After the logo for Fabula Nova Crystallis--the overarching name for all Final Fantasy XII games--flashed on the screen, a new trailer for Final Fantasy XIII began. The trailer featured a woman named Lightning as she dispatched a series of opponents without breaking a virtual sweat. Afterwards, her companion--a blond man on a motorcycle--summoned a spirit--who looked like a biomechanical version of the Indian deity Shiva--from a crystal, before the trailer ended with a giant PlayStation 3 logo.
Not quite the detailed account I was hoping for, but this is the first thing I've read about the Mega Theater.
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Old 05-12-2007, 05:20 PM   #16
Simba1983 Simba1983 is offline
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Default Final Fantasy > All

I'm buying both FFXlll and FF [versus] Xlll cuz Final Fantasy RULES
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Old 05-12-2007, 05:57 PM   #17
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Quote:
Originally Posted by Gamespot
Quelle surprise, the film will be released on Blu-ray Disc, the PS3's proprietary format, later this year in Japan. No US release date was given for the movie.
Umm..hel-lo gamespot? Blu-ray disc is an open format, not a proprietary. Dunces.

Worst of all, there's no email address on that site anywhere to tell the webmaster that they're wrong.
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Old 05-13-2007, 02:11 PM   #18
Shin-Ra Shin-Ra is offline
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Brian Ekberg's got the skills. A proper description of the new expanded FFXIII trailer with funky Shiva-motorcycle summoning.

And Versus XIII - Still CG-only.

Last edited by Shin-Ra; 05-13-2007 at 02:16 PM.
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Old 05-15-2007, 09:09 AM   #19
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Wahoo, FF13 is still PS3-exclusive.

Status quo still remains the same
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Old 07-17-2007, 07:12 PM   #20
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wow! cant wait thanks for the shots!
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