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Old 10-24-2008, 09:30 PM   #13
pEgLeG pEgLeG is offline
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Quote:
Originally Posted by PA_Kid View Post
And vise-versa, though I wonder if having a development studio internally that can be involved with the game pretty much on day 1 of the movie will help to change that. Still means that you're looking at a hard deadline (which is usually what screws most movie tie-in games), but probably a heck of a lot more lead time and much better information.
In general yeah, but has anyone ever played "The Chronicles of Riddick: Escape From Butcher Bay"? That game was pretty well done IMO. (Just an example to show that it can be done)
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