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Old 02-10-2009, 07:49 PM   #10
Pepelutivruski4 Pepelutivruski4 is offline
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Oct 2008
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Quote:
Originally Posted by dk3dknight View Post
Sadly I wish someone whould have warned you about bioshock and me but I wont hold you to that as you didn't know..

Bioshock is a shadow of another game, similar name made by some of the same folks a long time ago, with a few features removed, watered down, and made more mainstream.. you have bioshock..

Until it accomplishes beating its shadow it will never be in my eyes a award winning game or any game worth any form of praise until it can stand next to its shadow.

Now since im done with my rant... lets move on..

Now about those tables great idea

What I was getting at though was the notation that the ps3 can do it, why limit a game to only one kind of input, when its not neccesary, which your post has best illuminated to me...

The more choice for the user the more people that will be happy...

That would be my thinking on the issue.

Now moving back onto ut3 since I obviously have a agenda, you may not like UT3 which is fine but never put down the community, as they will always best whatever a dev could ever make with such large amounts of conent as long as they have the tools..
i didn't know bioshock was a ripoff of something else. but then again, most FPS games are these days. like all the call of medal of counter battlefield strike duty (heh doody) of honor games.
give me a break.
i wouldn't be the least bit surprised if Unreal Tournament was a derrivative of something else... tribes maybe?

bioshock still seems like a good play to me. i enjoy a good storyline over competitive play.

that last paragraph, does not help you drive your point. lol the devs are paid professionals and they trumped by community?

but anyway, i'm not gonna play UT3 on the PS3 and you're gonna keep playing it, it may be the best game ever made, but simply, it just isn't for me, in any case it's cool that it has the K/M support and that tremendous community would do well to push those features on other developers.
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