Killzone 2's spoilt me, whenever I see
this blur technique used it makes me wince.
Not sure what to think about the switch from intimate bad story following bad characters to.. story jumping between several groups of snow pirates. What I want to see is evidence of improvement in storytelling.
The controls locking you out during various actions was irritating, influencing your direction during a rope pull, not just afterwards would be nice. I like to
move while getting shot so I can prevent it and I definitely don't want to get knocked over and lose control even longer. Movement on foot and in Vital suits felt unnecessarily sluggish and restrictive, jumping was just horrible.
It wasn't satisfying shooting or finally killing snow pirates. A lot of weapons weren't worth picking up. After the novelty of snow environments wore off, the level design wasn't even that interesting.