Quote:
Originally Posted by Vincanws
You can run away from encounters in existing Souls games aside boss encounters. I imagine the same in this game though probably more opportunity to stealth through.
The open nature makes the game more like a modern Witcher/Assassin’s Creed deal with everything from hunting, crafting through combat and stealth just with better bosses and more traditional linear Souls areas like in the dungeons and castle. It definitely appears that way. To me having an open world makes the game easier in many ways, but time will tell.
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Thanks. That's a good point about the sneak walk past the forest enemies. That was nice to see. So yes, any minor enemies can be avoided most times. That's cool.
In most open world games, I just start exploring as soon as it's possible, even venturing into dangerous areas just for the exploration of it.
This game Elex, let you explore areas that one hit wipes out the player from an enemy. I imagine this game will offer enemies like that too.
The spells in this game look very cool, and remind me of the powerful spells in a game like Golden Axe, with the lightning strikes, the fire spells torching stuff, and more.