In World Tour mode, you create a character, then go through some basics with hand holding characters to get you used to the system and fights, and then you can explore a tiny section of the city offline.
Unless the map is hidden for other sections, the city looks small, but despite that, I think it's really original and cool that SF6 is even allowing an open city map (2 cities) to explore.
You can climb parked vehicles and some low fences, but cannot jump onto moving vehicles.
You can fight anyone with a level icon above them.
Pop in for distant characters is bad. Within 40 feet, they suddenly appear.
Create a player mode is nicely done for the options.
Graphics are nice in 4K gameplay I think.
Options were locked out in the demo.
After you fight the Teacher Luke player, then you talk to the pink outfit girl and the demo ends. You cannot access the other parts of the city in this demo. They are wise to save that for the main game, or else I would not have interest in buying the main game if the demo game let me access the whole map city.
You can fight with 6 button mode classic, but it's defaulted to a Modern button layout mode, which I actually appreciate as pressing the shoulder buttons feels a bit clumsy. I'll test both out though.
Doesn't seem to be a day night cycle, but I did see night time in a trailer or picture.
In the demo, you can level up, but progress will not be saved. I got to level 5.
The demo takes place in a "NYC Times Square" type city in world tour.
Other modes are Versus, letting you play 1 vs CPU or CPU vs CPU, or 1 vs 2p. Only Luke and Ryu are playable.
Modern mode seems too easy though as it automatically does the special moves for you by pressing triangle with the right stick. From what I could tell anyway.
The music is awful as all heck while in the city, but there was no way to stop it. Hopefully in the full game. 59.99 for the PS5 version, thank you Capcom. They're not following the greed of Sony.
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