Quote:
Originally Posted by RocShemp
It's funny you should mention The Descent and Tomb Raider (2013) since the latter directly references an iconic shot from the former.
I just realized I never got around to playing Rise of the Tomb Raider or Shadow of the Tomb Raider. I did enjoy Tomb Raider (2013), despite all the excessive gunplay that was at odds with the story told in the cinematics and the lack of actual tombs. Yeah, I gave it a free pass since it was an origin story. But I'd still like to play the sequels.
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Rise of the Tomb Raider is okay, along with Tomb Raider PS3/PS4, but the games really suffer from a lack of Tombs. So off the mark to not have her entering a massive, epic tomb like in the classic first game. When she's spending 99% of her time outdoors, there's something that got lost with the developers IMO. Another reason I still haven't bought Shadow of the Tomb Raider despite some decent sales.
Tomb Raier 1 remaster is reminding me how to make a true Tomb Raiding game where Lara actually enters tombs. In that game, it's one tomb after the other and each level leads directly to the next section of larger tombs. Great. Tough, obscure puzzles at times usually solved by finding a hidden entrance somewhere or moving a block or lever. I got stumped on the sewer Tomb with draining or filling the water.
Rise of the Tomb Raider has one of the worst modes I've ever seen in a game called Survival mode, where you literally have 5 minutes or less before Lara starves or dies of thirst each time. There's no way to adjust it either, to scale it more realistically. Who starves in 5 minutes time after eating a big meal? Really bad design. Maybe she has a severe case of tapeworms.