Quote:
After playing upcoming soulslike Wuchang: Fallen Feathers for four hours at a behind-closed-doors preview event in London recently, I’m left genuinely surprised at how much it grew on me over time. While the first hour smacked of that ‘yep, it’s another one of these’ feeling, its winding level design and combat system did eventually open up into a unique and satisfying experience.
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https://www.techradar.com/gaming/wuc...on-impressions
From what I gathered from this article:
- respec skill tree anytime

- dodging favorable over parrying

- no weight limit
Looks and sounds great!