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Old 12-04-2007, 08:42 PM   #14
reiella reiella is offline
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Dec 2006
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Quote:
Originally Posted by ps3andlovinit View Post
I think the XMB "issue" is about the option to make it more generally accessible - without having to rely on developers to implement it. As you say it's already there and has been for awhile now.
Quite, it changes the implementation method.

Currently, the games can call up OS features/functions.

What we're looking for, is something more akin to how the Blade works. Where the interface stays loaded in memory and can over-ride game render.

And of course, potential rework how the sound bus works so you can mix the sound-streams properly.

The big thing I see is just making sure that they can reserve enough memory for the XMB to function without stepping into memory games may have addressed...
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