02-02-2011, 03:33 AM
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#11
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Man in the Box
Jan 2007
14
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Review from Destructoid. I agree with the review, the first hour is painful, but after that, the game for me is 9/10.
Quote:
Destructoid join the growing list of fans of Two Worlds II with Jim Sterling's latest and very detailed review of TW2 on Xbox360. Dtoid's editor notes the definite areas that need polishing, and the rather slow and bland start:
The first hour or so of Two Worlds II is downright terrible. The game starts with a tawdry prison breakout mission, as your nameless Hero escapes from the clutches of Gandohar, the series' sister-kidnapping, stereotypically tyrannical villain. The game is slow, the Hero is weak, and the enemies feel imbalanced. Not to mention, the combat is a dire case of random button-mashing with a targeting system that only works when it wants to.
After the awkward and cliched beginning the game begins to grow - and so does fondness for it:
The game's sense of humor is one of its most endearing traits, with Two Worlds II never quite taking itself seriously. While some of the voice acting can be genuinely bad, a vast majority of the performances are almost knowingly silly and over the top. The game is full of strange in-jokes and dry wit, and the overall story is lighthearted, despite being about a kidnapped sister and a quest to save the world. Two Worlds II has a very strong sense of individuality about itself, and that's more than can be said for many games with twice the production values.
Despite the many issues there, TW2 gets a well-deserved 8/10, with the following commentary:
I hated my first hour or so of Two Worlds II. I believed I was in for a boring, dreary, aggravating eighty hours of wasted life that I'd never be able to get back. I was wrong. Two Worlds II is the perfect gaming equivalent to a diamond in the rough. It's ugly, it's coarse, and it's got one foot in the past, but it's just too damn lovable to be thrown into the trash.
Two Worlds II is better than Two Worlds. By several thousand miles.
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