Quote:
Originally Posted by theknub
i remember there was an article giving us info but i don't remember. thus the clarification
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Ted Pierce (dev of RFOM):
“Native 1080p (versus 720p scaled to 1080p) uses much more VRAM than 720p. When we finished up a few of our bigger levels at the very end of the development process we realized that we would have had to steal VRAM from some of our characters and environments to run in native 1080p. Anyway, we felt it was best to stay at 720p and that, at least while 1080p televisions are still relatively scarce, we should focus on implementing 1080p for our future games.”
source:
http://www.gamecaption.com/2006/10/2...an-downgraded/