Sin City 2's 3D was in the mostly high medium, strong 3D range, with some regular medium shots mixed in.
As far as consistency, I agree with Dubstar in that the biggest problem I saw with the 3D was the fact that Rodriguez films too many close ups of the face, which brings the face into the majority of the screen, leaving little effectiveness to the 3D effect which got flattened out on the closeups.
Otherwise, when he zoomed out, the 3D was strong and mostly effective and very nicely done. XD3D Cinemark theater showing.
The 3D is definitely worth seeing despite all of the face closeups. With high contrast black and white and some gray tones of the comic book style, I noticed a lot of ghosting of lights in building windows, which is unavoidable most times with stronger 3D. I personally don't mind it, as if 3D eventually goes glasses free, this will not be a problem as long as the Glasses Free 3D Tech is able to completely block out all vision of the other eye's angle, unlike with 3D glasses, which can't completely block out the other eye's light.
Sin City 2 is more interesting than the first one in terms of story and characters and more action. Marv is a major character this time, which was what I was hoping.
|