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#1 |
Expert Member
Sep 2008
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why did they stop putting out demo for popular PS3 and 360 games? like MLB 13 and the Walking Dead
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#3 |
Expert Member
Sep 2008
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i would like to see if i can even play the game before i buy a $59.99
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#4 |
Special Member
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I think you just made goodintentions point with that statement.
![]() I think this topic has been the source of many a discussion. For a Dev to put out a demo that fully represents a games quality can be both a good and bad thing for the Dev (Mostly because they don't even factor the customer into the equation as to what is good or bad) It can be good in that it could encourage some customers to say this game is awesome and go out and buy it. but on the other hand if it provides a good representation of the game it could completely satisfy the customers need to buy the game because they played it enough and have scratched that itch. If the Demo is too short and does a poor job representing the game then it will lead to customers going that game sucked and not buying it. The risk of a dev to release a demo is simple math. 1.) game is represented well and leads to a sale 2.) game is represented well and leads to customer not buying game because they scratched that itch 3.) game is represented poorly and leads to loss of sale. So in short demo's are really not good business for the devs because they cost time and money to make and two out of three results are no sale. I know from a customer perspective it would be nice to have some idea what to expect but the dev doesn't care. If you are interested enough you will buy it and that is a sale. if you would not buy it without a demo then you probably would not buy it with a demo or at least not at full price so again they don't care. Sorry business is business T |
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#5 |
Blu-ray Duke
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Sony, unlike the others, charges devs and publishers to have content on the PS Store. If free content (demo, DLC, etc) is put up, for 60 days a fee is charged for each download. All paid content (games, DLC, etc), the fee is charged for each download for as long as it is on the store. This works against the devs and publishers since the user isn't paying money rather each demo download ends up costing them money.
Source A few coveted demos and betas end up being PS+ since that helps recoup those costs. Don't want to blind buy or PS+ then Redbox offers game rentals charged per day or take your chances with Gamefly. Last edited by steve_dave; 03-26-2013 at 06:14 PM. |
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#6 |
Blu-ray Duke
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Well many times there are those 1 hour trials for PS Plus members. But yeah demos are getting more and more rare or sometimes having region-specific demos. Companies want you to spend the $60 for their game no matter how the game turns out and spending time and money making a demo just to them isn't worth the effort. So usually they just make a Youtube trailer for the game just to say this is what the game is like.
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#7 |
Special Member
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You could also check out online reviews and lets plays to get at least some sense of the game mechanics and if those mechanics fit your play style or interests. Also as mentioned there are usually some form of rental services. not sure where you live but gamefly might be an option.
Thanks, T |
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#9 |
Expert Member
Sep 2008
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i know this seem dumb but like i am disable and most games i can't play because i can't do the stick, i am little better with the stick but i use the D-PAD mostly 99% of the times so i like to see if i can play a game before i paid $60
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#10 |
Special Member
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That's not dumb at all. It is in fact a very valid reason for wanting a demo to try before you buy. I myself although not disabled per say am not extremely coordinated and have difficulty with twitch reflex games so I find myself often spending many hours looking at lets play videos and reading as much info as I can before making a purchase that will result in lets just say a secondary purchase of a new controller and wall patching supplies (yes this has happened
![]() I do hope you can find a solution to the problem because I think personally demo's may be a basic thing of the past for most games moving forward unless Sony comes through on the promise of try before you buy that they made during the ps-4 announcement. Thanks, T |
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#11 | |
Blu-ray Duke
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I usually just go by the coverart, trailers, or if it's just made by a company I like before buying the game. I usually don't play demos since it's not really necessary for me since I know what games I would enjoy. |
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#12 | |
Expert Member
Sep 2008
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#13 |
Blu-ray Ninja
![]() Jul 2007
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I'd honestly rather not have developers wasting time and resources on demos if a game isn't going to particularly benefit from it (for instance, what on earth would a demo for a 100+ hour game like Skyrim even show you?).
There are also a lot of demos that aren't particularly representative of the final product even for games that could showcase good gameplay. Give me some reviews and some in-game video footage and I'm golden. Save the money and time and give me more/polished content instead of wasting energy on a demo. |
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