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#1 |
Super Moderator
![]() Nov 2006
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![]() ![]() So let's do a recap first! 2006: Launch year, PSN was pretty bare, functional, but bare. Free though! 2007: Home announced games started to come but the weekly content updates were pretty bad, especially poor in SCEE regions. 2008: In-game XMB was added with firmware 2.40 along with trophies, in-game messaging and custom soundtracks where supported. PSN content really started to ramp up and we got some excellent DLC for a number of games and some very good first party downloadable games like WipEout HD and GT5: Prologue. By the end of the year the platform had grown into a wonderfully varied resource for gamers, with games like PixelJunk Eden and the esoteric Echochrome fulfilling the arty needs and more mainstream games such as SSFIITHDR and Ratchet and Clank Future: Quest for Booty giving the majority of gamers their thrills. Looking ahead to 2009: Well what do we want to see? More integration within the PSN? Cross-game chat/invites are surely on the way, Sony wouldn't ignore us for this long... ![]() Last edited by Maximus; 01-23-2009 at 11:12 PM. |
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