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Old 11-01-2011, 11:56 PM   #1
Grim Reaper Grim Reaper is offline
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Default New Santa Monica Studio IP: Open World, Vehicle Combat, 1st/3rd Person, Military?

http://www.ps3trophies.com

God of War, the highly successful franchise, exclusive to the Playstation system, developed by Santa Monica Studio's and published by Sony, has just been brought back into the light since the 'last' installment of the story, God of War III, which released back in March 2010.



As of yet, the unannounced title God of War IV hasn't had any true kind of information, other than a whistle in the wind a few months ago from the PSM3 Magazine, stating that it would be set during Modern day, and will include a multiplayer mode, with a 'launch date' of September 2012. Besides that, a recent revelation was spotted in the form of a job posting from Santa Monica Studio's, asking for a "conceptual development" and "llustration" specialist for a God of War project, in an effort to "define and achieve a product's visual style or encourage artistic evolution within the studio."

Not only that, it appears previous rumours of a Modern Era setting could be true, as the genre of the title is listed under 'Military/Combat'. To further source this statement, there was an unlockable video in previous God of War games, called 'Fate of the Titan', which shows off a military helicopter, and a jeep, among other things. A new protagonist is also a possiblity. It's interesting to say the least. Check out that video below, if you haven't seen it.


Only time will tell what all of this means, so we will have to wait it out for this news to develop further.
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Old 11-02-2011, 12:09 AM   #2
Xerios Xerios is offline
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a) should be merged with this with a new title: https://forum.blu-ray.com/blu-ray-ga...er-2012-a.html

b) wtf.... dont **** up this franchise.... war meets titans? wtf i say
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Old 11-02-2011, 03:01 PM   #3
THE_JUDGE THE_JUDGE is offline
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I'm pretty sure the listing just said 'Join the God of War team' which doesn't really imply that they are making a new GOW. It is only letting people know what that studio/team is famous for.
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Old 11-02-2011, 06:11 PM   #4
Galactus Galactus is offline
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While bringing this series into modern times intrigues me and is nothing new since it was hinted at in the first game but why can't they continue the story with his brother?
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Old 11-02-2011, 06:40 PM   #5
Septimus Prime Septimus Prime is offline
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Quote:
Originally Posted by Prof. Farnsworth View Post
While bringing this series into modern times intrigues me and is nothing new since it was hinted at in the first game but why can't they continue the story with his brother?
You will know if you play Ghost of Sparta.
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Old 11-02-2011, 06:43 PM   #6
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Military. Modern times. God of war. FPS??? I hope not. Although I would still buy it lol.
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Old 11-02-2011, 06:56 PM   #7
Septimus Prime Septimus Prime is offline
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Quote:
Originally Posted by Femmeslover View Post
Military. Modern times. God of war. FPS??? I hope not. Although I would still buy it lol.
Maybe a soldier gets lost in the tomb, encounters monsters, and finds that his guns don't do a damn thing to stop them. Then he runs around for a while and somehow inherits the Blades of Whatever.

My guess/hope is that this guy will end up playing exactly like Kratos in the end, except in a new setting.
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Old 11-02-2011, 06:58 PM   #8
Xerios Xerios is offline
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Quote:
Originally Posted by Septimus Prime View Post
Maybe a soldier gets lost in the tomb, encounters monsters, and finds that his guns don't do a damn thing to stop them. Then he runs around for a while and somehow inherits the Blades of Whatever.

My guess/hope is that this guy will end up playing exactly like Kratos in the end, except in a new setting.
Or a titan climbs the empire state building like king kong and kratos run through wall-street ripping apart soulless bankers and hippies on his way to slay the beast... topical satire
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Old 11-02-2011, 07:07 PM   #9
Galactus Galactus is offline
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Quote:
Originally Posted by Septimus Prime View Post
You will know if you play Ghost of Sparta.
My apologises I have not played Ghost of Sparta yet.
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Old 11-07-2011, 05:08 AM   #10
Trogdor2010 Trogdor2010 is offline
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I was hoping that Kratos would have been reincarnated during WWII as an S.S. Officer.
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Old 11-07-2011, 05:35 AM   #11
ariakon ariakon is offline
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Modern times? Atheeeennnnaaa!!!! God I hope not. Setting it in Egyptian or Norse mythological worlds, however...
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Old 11-07-2011, 10:00 AM   #12
TheWildWhelk TheWildWhelk is offline
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So basicaly with a modern hero exploring the ancient remains and solving puzzles we get an Uncharted style game set in modern day with loose connection to GoW3. After all, the Uncharted series has sold mega-loads and the God Of War story is finished, at least for the Kratos clan...

Setting it in Norse mythology is the best idea, because enough time has passed since Viking The Battle For Asgard has came out.
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Old 11-10-2011, 05:55 PM   #13
Shin-Ra Shin-Ra is offline
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Follow the trail...

http://www.ps3trophies.com/forums/ps...b-posting.html ehh...

http://www.computerandvideogames.com...f-war-project/ Tom Ivan fails at reading comprehension...

http://www.creativeheads.net/JobDeta...px?JobID=10621

Quote:
Project: TBA
Job Duties(s): Conceptual Development / Illustration
Software Utilized: Illustrator, Photoshop, Painter 3D
Platform(s): Playstation
Genre(s): Military / Combat
Relocation: Yes
Required Spoken Language(s): English
Required Work Auth.: Work Anywhere
Start Date: Immediately

JOB DESCRIPTION AND RESPONSIBILITIES:

The Sony Santa Monica Studio is hiring for an unannounced new IP!

We are an open and creative environment that strives to make the best games in the industry. Join us as we embark on our next project!

Overall, the position of Senior Concept Artist is expected to partner with the organization to:

Responsibilities:

Is a contributor to the development of the artistic techniques and processes utilized to define and achieve a product's visual style or encourage artistic evolution within the studio. This entails expanding methods to improve the production pipeline, tools, systems and visual integrity

Maintains the artistic goals and vision through all phases of the game development cycle from pre-production through final product release. This entails ensuring visual development assets are of the highest artistic quality and uphold the integrity of the games design and artistic vision of the game as a whole

Maintain a good knowledge of the games design to facilitate communication and enable early identification of issues

Undertakes research and information gathering prior to the commencement of a new task to ensure game design needs, reference materials, artistic direction and technological considerations are effectively managed to meet defined goals

Facilitates requests or information needs regarding any aspect of the visual development creation process as requested

Capable of resolving a range of complex artistic development issues for both artists as well as other team members

Actively improves skill set and abilities by keeping aware of industry trends and techniques, evaluating competitive products, learning new software packages and traditional art methods.

Possess strong time management and prioritization skills. This entails collaborating with the Production group to coordinate task lists to ensure assignments are progressing as expected according to schedules, milestones and overall project goals

Clearly communicate updates and properly escalate concerns to the appropriate team member(s) and manager(s)

REQUIREMENTS:

Strong traditional fine art skills, training and production experience (illustration, painting, human anatomy, organic forms, color theory, perspective, 2D & 3D design)

Proficient in the use of Photoshop/Painter as well as traditional painting/rendering techniques. Understanding of the fundamentals of 3D packages a plus.

Familiarity with video game product development including, but not limited to workflow, tools, limits of technology, matte painting, color keys, character turnarounds, story board, marketing material, graphic design, HUD/UI design experience desirable

Some previous or next-gen video game platform experience is desirable (e.g. PS2, PS3, X-box, X-box 360 etc.)

Good communication, organizational, time management and interpersonal skills

At least 3 + years of industry or related experience

1 or more published titles considered a strength

Bachelor's degree in Fine Arts or equivalent
Unannounced new IP, not God of War.

SMS job listings mentioning this new IP:

Senior Level Designer
Quote:
Experience in designing or contributing to the development of an "open world" game is a plus.
Senior Combat Designer
Quote:
Experience working with, developing or designing for a 1st and/or 3rd person shooter genre a plus.
Experience working with, developing or designing vehicle combat in a game also a plus.
Senior Staff Concept Artist


So we have a new Santa Monica Studio game that isn't God of War, possibly open world, possibly with vehicle combat, possibly 1st and/or 3rd person, possibly with a Military/Combat theme.


Quote:
With "God of War 3" in the can, the developers at Sony's Santa Monica Studio can finally rest easy...for about a week. There's no extended rest for those talented folks, though, as they've already got two projects in the hopper, with pre-production kicking off right as their biggest game ever wraps up.

Check out our interview with John Hight, the director of product development at the studio, in which he discusses starting work on two new projects, one "short-term," and one "long-term." Kratos never sleeps, why should they?

http://multiplayerblog.mtv.com/2010/...-new-projects/

Last edited by Shin-Ra; 11-10-2011 at 06:02 PM.
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