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View Poll Results: How would you rate this game? Please don't vote if you have not played the game. | |||
Platinum |
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49 | 31.61% |
Gold |
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64 | 41.29% |
Silver |
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22 | 14.19% |
Bronze |
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20 | 12.90% |
Voters: 155. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1 |
Super Moderator
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Developer: Square Enix Co., Ltd. Publisher: Square Enix, Inc.
Platform: PlayStation 3 (Exclusive in Japan/Asia) Genre: Role Playing Game Rating: CERO B, ESRB Teen, PEGI 16 Extras: LPCM/DD/DTS 5.1, Trophies with XMB Theme Awards, 1080p FMV, FFXIV Bonus Offer (first run) OUT NOW on Dual-Layer Blu-ray Disc OVERVIEW In FINAL FANTASY XIII, players will embark on a journey through the cityworld of Cocoon and the outerworld of Pulse, encountering and fighting alongside a diverse group of allies. Execute powerful attacks with weapons and magic, and summon the enigmatic Eidolons with an evolved Active Time Battle system. Experience seamless transitions between real-time gameplay and in-game cinematics. Do you have the courage to face your destiny? FEATURES
Last edited by Shin-Ra; 03-09-2010 at 09:16 AM. |
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#4 |
Super Moderator
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A bit more info on Final Fantasy XIII and Versus XIII.
Looks like more spin-offs will be coming, hopefully using their tasty Crisis Core: Final Fantasy VII engine. ![]() |
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#5 |
Member
Jan 2007
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Square has always put a lot of love and time into their games, even if the story lines were rather shotty for a while there. I doubt we will see any sort of frame rate hiccup when playing through 13. It was amazing what they were able to get out of the PS2 in 12 and I can't wait to see updated gameplay footage from 13.
I hope their licensing of the Unreal engine for their games after 13 won't hurt the graphic originality that Square normally provides by making it look like every other game that uses the engine. |
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#6 |
Super Moderator
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Looks like the PSP Final Fantasy I & II remakes are coming to the US quite soon.
I'd rather they'd updated FFVI or something and improved the animation more but we'll see. |
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#7 |
Member
Jan 2007
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I'm waiting for the FFT remake to hit US shores on PSP and I'll pick one up. I LOOOOOVEEEEEE FFT.
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#8 |
Active Member
Apr 2007
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I am an avid lover of the FF series, except VII (thought it sucked ass, they took all the good stuff out of it). I am hoping this is going to be worth a purchase.
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#9 |
Member
Apr 2007
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Are you absolutely certain this is In-Engine and not pre-rendered? I'm dubious because Square is so well noted for the exceptional quality of the pre-rendered cinematics in their games. Frankly, this clip is impressive either way, but it would literally be the best in-engine work I've ever seen.
First post. I've played electronic games nearly every day of my life since the release of pong. |
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#10 |
Super Moderator
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As incredible as it looks, it's still very clear to me which parts of that trailer are realtime-recorded and full on high quality FMV. The FMV parts look much softer for a start.
There are slight imperfections if you look at the battle sequence screenshots. Slight aliasing on some edges still. As with previous FF's the ingame character models and FMV models are somewhat stylistically different. This is Lightning in-engine: (depth of field looks superb but FMV effect would be much better still, shadow under left shoulder strap also has some step-stoned edging, aliasing on difficult hair) http://ps3media.ign.com/ps3/image/ar...7021938222.jpg And how she looks now in the FMV: http://www.tsurugi.co.uk/misc/ps3/fi.../lightning.jpg Last edited by Shin-Ra; 03-03-2008 at 06:41 AM. Reason: removed image tags |
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#11 |
Active Member
Aug 2006
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They showed similar pics for fight night round 3... but real time game play looks like shit, say launch title all you want but they technically had over 1-2 years easy for creating these titles (and dont say anything less because the ps3 was supposed to be released when the 360 was blu-ray and all)
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#12 | |
Power Member
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the developers didnt have the sdk's until a couple of months before the system launched. |
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#13 |
Active Member
Dec 2006
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No it wasn't... it was due out about 5 months later. Either way, it doesn't matter when the technology was made availiable, what matters is when developers begin working with it. Square has been working on this title soley with PS3 tech for a couple years. FNR3 was created on 360 hardware, then quickly ported over in less than a year.
Anyway, as the above poster stated, you can clearly see where CGI and real gameplay are separated. Here hair is a big give away, along with clipping issues with her weapon going through monsters during attacks. |
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#14 | |
Member
Apr 2007
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#15 | |
Super Moderator
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Guess What!
![]() Gamespot @ Square Enix Party 2007 Mega Theater Quote:
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#16 |
Member
Apr 2007
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I'm buying both FFXlll and FF [versus] Xlll cuz Final Fantasy RULES
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#17 | |
Blu-ray Ninja
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Worst of all, there's no email address on that site anywhere to tell the webmaster that they're wrong. |
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#18 |
Super Moderator
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Brian Ekberg's got the skills. A proper description of the new expanded FFXIII trailer with funky Shiva-motorcycle summoning.
And Versus XIII - Still CG-only. Last edited by Shin-Ra; 05-13-2007 at 02:16 PM. |
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#19 |
Expert Member
Jan 2005
Makati, Philippines
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Wahoo, FF13 is still PS3-exclusive.
Status quo still remains the same ![]() |
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