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#1 | |
Blu-ray King
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#4 |
Blu-ray Samurai
Jan 2025
TON 618
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I already knew this. It all depends whether people get use to it or not.
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#5 |
Blu-ray King
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Ok, but the No Fakes Act seeks to advance creators’ rights by protecting their voices and likenesses from the unauthorized creation and use of digital replicas.
Cameron is talking about integrating the use of AI into the VFX workflow. |
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#6 |
Blu-ray Grand Duke
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That would still need to mine. Just depends on if they add safe guards or not. I would think the actor would need to approve it. Because they are never going to get approval from the original artist.
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#7 | |||
Blu-ray King
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But mostly I think he's talking about using AI to help out with VFX work that's not necessarily human likenesses. Things like spaceships, or dragons, or dinosaurs. |
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#8 | |
Blu-ray Grand Duke
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Let see what happens when an AI tries to create something living. I have a feeling it will be like The Fly. |
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Thanks given by: | BluBonnet (04-09-2025) |
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#9 |
Blu-ray King
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I'm still listening to the podcast, he goes into a number of other areas related to the evolution of film technology.
Even if you don't agree with him on everything, it's fascinating to see how he thinks (compared to the average Hollywood director). |
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Thanks given by: | mwynn (04-09-2025) |
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#11 |
Blu-ray Guru
Nov 2019
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The specific example of Dune 2 he gives is interesting, because the VFX artists did use machine learning to help automate the Fremen eye-glow effects. That's a direct case where AI helped save time and money so artists could focus on more interesting tasks. I also have a theory that part of the reason Cameron's "4K" "remasters" used 2K sources and (in the case of Titanic and Avatar 1) added interpolated HFR is that he was using them as a test bed for ways to save time on Avatar sequels. I can imagine him getting frustrated with the longer render times needed for a 4K, 48fps movie and thinking it would be faster to do a 2K, 24fps render and upscale it instead. There are certainly applications for machine learning in VFX, but it's a real slippery slope between "automated rotoscoping and improved upscaling" and "replacing actual artists with AI slop."
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#12 |
Blu-ray King
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#14 |
Blu-ray Samurai
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Lol! Within 10 years people will just make their own movies with AI.
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Thanks given by: | DKLou (04-10-2025), NI-Gunner (04-10-2025), Socko (04-10-2025), Telemachus (04-10-2025), UltraMario9 (04-10-2025) |
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#15 | |
Blu-ray King
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#17 |
Blu-ray Grand Duke
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While I think this could fit well in the AI Hollywood threat thread, Cameron is a major director who influences the industry, so I can understand its own thread.
I'll listen to the podcast, but I'm guessing as long as he creates all of the initial assets, then programs the AI to do the in between work, that would save a lot of money and time. Like when you create a painting, and the AI animates it with a panning camera. That's amazing technology there. Or how you photograph 4 angles of a car, and now you can use it as an animation model with AI in gaming or movies. Computer animation is a primitive version of AI, in that the computer does all of the in-betweening animation for the artist who mostly just sets the key frames and curves of animation, along with creating the model character rig. On the other hand, AI that steals from artists randomly online is not good IMO unless it gives those artists credit, or doesn't make a dime from it. |
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#18 |
Active Member
Sep 2021
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By democratizing filmmaking and allowing people to create movies with no actors or even sets, just a script, AI is going to do to film what protools and the internet did to music when they removed the high cost barriers to recording and distribution in the 2000s. By significantly dropping the financial barriers, the market is going to be flooded with content, some great, some mediocre, but most awful. On top of this, films will become hyper-microtargeted to specific subcultures and everything will fracture into niches, with indie films that break into the mainstream being rare. There will still be great content out there, but it's going to be way more time-consuming to find it.
That's how I saw the 2010s indie music scene. I see it as maybe the best decade for music since the 1970s as online distribution allowed an explosion of creativity with no barriers. The only problems were (1) it was really hard to find the good stuff in the sea of mediocrity and most people just don't have the time to search it out; and (2) while a tiny few bands were able to make a semi-OK living, it's really, really hard to make a living in the indie music scene if you aren't already wealthy. Last edited by Shaw24; 04-10-2025 at 01:54 AM. |
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Thanks given by: | ctujackbauer (04-10-2025) |
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#19 | |
Blu-ray Grand Duke
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The music industry has pretty much dissolved for smaller bands. I've seen once famous bands releasing their own albums instead of through major labels (many of which probably shut down) and their album goes nowhere surprisingly other than with their diehard fans. I hear touring is the better way to earn money as a musician. Or to be part of a compilation or other form of entertainment/soundtrack, etc. so it can be discovered as part of a larger block in the flood waters. |
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#20 | |
Blu-ray Ninja
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The major labels are very good at signing up any artist/band who gets white hot traction from a single, then distributing it to Spotify or Apple Music where the apps payout $16 to the artist for a billion streams after the label takes their agreed-to cut. Then the major label will let the artist go on tour to make a living, only the label is leasing the artist's songs back to the artist when they play them live. |
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