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Old 09-17-2008, 12:33 AM   #1
silversnake silversnake is offline
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Default Rage Held Back By Xbox 360's Limits

I know there was another topic in the past about Rage but i couldn't find it. I didn't want to post in the PS3 since it is about 360 primarily.Mods please move if necessary, thanks. Looks like the 360 is making it worst for all of us once again. I heard that the 360 version would have less high res textures but i didn't think they would actually remove parts of the game based on the fact the the 360 couldn't handle it. that sucks


http://www.1up.com/do/newsStory?cId=3169963


During his Austin Game Developers Conference discussion on storytelling and technology, id Software lead designer Tim Willits the developer is cutting back on the amount of content they would have liked to include in their upcoming shooter Rage. The main reason for limiting the game's content is the Xbox 360's limited disc storage, which allows about six to eight GB of data.

"The PC is limitless in the amount of data you can put on it," said Willits. "The PS3 has about 25GB. But the Xbox 360 roughly has 6 to 8 GB of data. We're hoping we can squeeze the game down to two discs for the 360 version."

According to Willits, the game was supposed to feature several wastelands for the player to explore. Because of the limitations of the Xbox 360's media, they had to cut down the wastelands to only two, which are themselves split into multiple instances. These changes have been made across all versions of Rage, not just the 360 port.

"I wouldn't say the overall story was changed in any way in order to fit on the Xbox 360 version," Willits said, "but how the player experiences Rage's story has been altered." Unfortunately, that means the experience has been altered across all platforms. This is one of the first signs we've received of the 360's older DVD media showing its age, but we expect some fans won't be terribly pleased that it's affecting other versions of the game as well.
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Old 09-17-2008, 12:38 AM   #2
dialog_gvf dialog_gvf is offline
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Quote:
Originally Posted by silversnake View Post
Unfortunately, that means the experience has been altered across all platforms. This is one of the first signs we've received of the 360's older DVD media showing its age, but we expect some fans won't be terribly pleased that it's affecting other versions of the game as well.
Gee, where have we heard about this least common denominator stuff before?

Susbtitute Warner, HD DVD limitted encodings and movies, and it's the same old sad story.

Gary
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Old 09-17-2008, 01:51 AM   #3
Forrestandjen07 Forrestandjen07 is offline
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Rage?
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Old 09-17-2008, 01:55 AM   #4
AliceT AliceT is offline
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same thing happened last gen, when xbox games were held back by developers making for ps2. It will always happen.
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Old 09-17-2008, 01:56 AM   #5
Forrestandjen07 Forrestandjen07 is offline
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well both consoles have there problems for developing

ps3 is alot harder to develope for

but not all 360's have HDD making it difficult sometimes for devs
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Old 09-17-2008, 02:07 AM   #6
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same thing happened last gen, when xbox games were held back by developers making for ps2. It will always happen.
What a fanboy. You mean stuff like Splinter Cell that performed 10x better on xbox then ps2, or MK Shoalin Monks which also looked/performed way better on the xbox, or of course, Doom 3 which was NOT EVEN RELEASED on the PS2 because ID did not want to hurt the integrity of the game. My how times have changed. Thanks dumbass microsoft for screwing over gamers of every major gaming platform in todays market, you and your viral marketers like AliceT have a lot of work ahead of you to downplay this, make sure there are extra bagels in the early morning meetings.
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Old 09-17-2008, 02:22 AM   #7
silversnake silversnake is offline
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Originally Posted by Forrestandjen07 View Post
Rage?
http://ps3.ign.com/objects/926/926418.html

"A brand new IP for id Software (of Doom and Quake fame), this all-new title utilizes the company's unique id Tech 5 technology, aiming to incomparable new levels of graphic presentation in artistic expression and graphic fidelity. Rage offers high-intensity battling and racing gameplay, offering the complexity of race track dynamics and tactics (including a monetary system where you can invest winnings from races to improve your vehicles and character) and the action of a FPS when you take to foot in combat scenarios."
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Old 09-17-2008, 02:40 AM   #8
AliceT AliceT is offline
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Originally Posted by blitz6speed View Post
What a fanboy. You mean stuff like Splinter Cell that performed 10x better on xbox then ps2, or MK Shoalin Monks which also looked/performed way better on the xbox, or of course, Doom 3 which was NOT EVEN RELEASED on the PS2 because ID did not want to hurt the integrity of the game. My how times have changed. Thanks dumbass microsoft for screwing over gamers of every major gaming platform in todays market, you and your viral marketers like AliceT have a lot of work ahead of you to downplay this, make sure there are extra bagels in the early morning meetings.
Downplay what? Just because a few games were better on the xbox, doesnt mean all games were. Alot of games WERE NOT developed well on the xbox, and could have been alot better if they were. Sure, some games they added extra features or graphics onto the xbox version, but they do the same now with the ps3 version when they can. Maybe the ps3 just isnt that much more powerful than the 360 than you think.

You call me a fanboy but you do nothing but bash MS....are you the pot or the kettle?

Also, is that a scientific number, 10x better for splinter cell, or is that a number you pulled out of nowhere?

Thats the second time today you have called me a viral marketer, i wish i was, as i could use the extra money.

Last edited by AliceT; 09-17-2008 at 02:46 AM.
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Old 09-17-2008, 02:52 AM   #9
jadedeath jadedeath is offline
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Alice:

Xbox had a SLIGHT advantage last gen, PS3 has a MASSIVE advantage this gen. It's quite simple, developers have to retard their games due to the storage capacity of the 360. People have been saying that this was coming since the PS3's release. I'm not sure why this is a surprise or a shocking-stop-the-presses type bit of information for you.

Logan
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Old 09-17-2008, 03:24 AM   #10
AliceT AliceT is offline
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Originally Posted by jadedeath View Post
Alice:

Xbox had a SLIGHT advantage last gen, PS3 has a MASSIVE advantage this gen. It's quite simple, developers have to retard their games due to the storage capacity of the 360. People have been saying that this was coming since the PS3's release. I'm not sure why this is a surprise or a shocking-stop-the-presses type bit of information for you.

Logan
I dont recall saying it was a shocking surprise to me
my point was that if the "inferior" system is the best selling one ( so far), than people have to get used to them developing games on that one as the lead platform. It happened last gen, its happening this gen, it will happen next gen. Its always easier to make the lesser version first, and then bring it to a more powerful system and add on things later. Much harder to develop for a better system, and then try to strip things out.
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Old 09-17-2008, 03:25 AM   #11
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Well, if the original xbox lasted 4 years before the 360 showed up, can you believe we are already nearing the 3 year mark of the 360 (Nov 05)? How long till they abandon it like they did the original xbox?

Just posing a question.

But on topic, that's too bad, I'm a big fan of iD, but I'll probably end up playing this on the PC for the mods
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Old 09-17-2008, 03:27 AM   #12
silversnake silversnake is offline
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Well, if the original xbox lasted 4 years before the 360 showed up, can you believe we are already nearing the 3 year mark of the 360 (Nov 05)? How long till they abandon it like they did the original xbox?

Just posing a question.

But on topic, that's too bad, I'm a big fan of iD, but I'll probably end up playing this on the PC for the mods
maybe we'll get lucky and have something close to UT3
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Old 09-17-2008, 03:30 AM   #13
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PC versions are always better, as far as FPS go. Especially something like Unreal or Id games. Thats what I always buy.
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Old 09-17-2008, 03:33 AM   #14
Deadset Deadset is offline
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Quote:
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PC versions are always better, as far as FPS go. Especially something like Unreal or Id games. Thats what I always buy.
Quote:
maybe we'll get lucky and have something close to UT3
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Old 09-17-2008, 02:10 PM   #15
AliceT AliceT is offline
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Well now it appears that first report wasnt true, heres the update.

"Update: Willits has informed ShackNews that no content has been cut from the game:


During my talk today I mentioned that we originally wanted to have around 5 or 6 smaller wasteland environments but later decided instead to have 2 larger wastelands. Mostly because we were going to be shipping on two DVDs for the 360 and felt that it would play better with one large wasteland on each disc so there would be no loading between wastelands. Not loading levels while you drive around is a much better decision regardless of platform.
There was NO CONTENT removed from RAGE because of the 360--NONE AT ALL. Moving from multiple wastelands into fewer but larger wastelands was a far better decision and is actually giving us more gameplay in the game.

We feel the 360 is a great platform and will provide a fantastic Rage experience. "
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Old 09-17-2008, 03:26 PM   #16
jadedeath jadedeath is offline
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Quote:
Originally Posted by AliceT View Post
Well now it appears that first report wasnt true, heres the update.

"Update: Willits has informed ShackNews that no content has been cut from the game:


During my talk today I mentioned that we originally wanted to have around 5 or 6 smaller wasteland environments but later decided instead to have 2 larger wastelands. Mostly because we were going to be shipping on two DVDs for the 360 and felt that it would play better with one large wasteland on each disc so there would be no loading between wastelands. Not loading levels while you drive around is a much better decision regardless of platform.
There was NO CONTENT removed from RAGE because of the 360--NONE AT ALL. Moving from multiple wastelands into fewer but larger wastelands was a far better decision and is actually giving us more gameplay in the game.

We feel the 360 is a great platform and will provide a fantastic Rage experience. "
That doesn't sound to me at all like the first report wasn't true.

That sounds to me like the Microshill lawyers placed a few phone calls while dangling his family over a cliff ledge somewhere.

See: Michael Bay talking bad about HD-DVD for reference.

Logan
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Old 09-17-2008, 03:30 PM   #17
AliceT AliceT is offline
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Originally Posted by jadedeath View Post
That doesn't sound to me at all like the first report wasn't true.

That sounds to me like the Microshill lawyers placed a few phone calls while dangling his family over a cliff ledge somewhere.

See: Michael Bay talking bad about HD-DVD for reference.

Logan
I doubt it, Id is pretty outspoken and isnt afraid to piss off whoever to get their way.
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Old 09-17-2008, 03:32 PM   #18
jadedeath jadedeath is offline
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I doubt it, Id is pretty outspoken and isnt afraid to piss off whoever to get their way.
Not when sales and money are on the line.

They're not just going to hack out half of their sales because some idiot put his foot in his mouth.

Logan
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Old 09-17-2008, 03:45 PM   #19
AliceT AliceT is offline
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Originally Posted by jadedeath View Post
Not when sales and money are on the line.

They're not just going to hack out half of their sales because some idiot put his foot in his mouth.

Logan
Really? I guess you missed the 360 bash that Carmack gave a few weeks ago then, about Rage.
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Old 09-17-2008, 04:11 PM   #20
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Quote:
Originally Posted by AliceT View Post
Well now it appears that first report wasnt true, heres the update.

"Update: Willits has informed ShackNews that no content has been cut from the game:


During my talk today I mentioned that we originally wanted to have around 5 or 6 smaller wasteland environments but later decided instead to have 2 larger wastelands. Mostly because we were going to be shipping on two DVDs for the 360 and felt that it would play better with one large wasteland on each disc so there would be no loading between wastelands. Not loading levels while you drive around is a much better decision regardless of platform.
There was NO CONTENT removed from RAGE because of the 360--NONE AT ALL. Moving from multiple wastelands into fewer but larger wastelands was a far better decision and is actually giving us more gameplay in the game.

We feel the 360 is a great platform and will provide a fantastic Rage experience. "
"it was completely untrue that microsofts xbox 360 is holding us back due to storage limits. we never really wanted the extra storage that much anyway. i was only wishful thinking when i was making my first statement. Please buy microsoft. "

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