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Old 03-07-2007, 01:06 PM   #1
Shin-Ra Shin-Ra is offline
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Default Phil Harrison's GDC keynote - home, LittleBigPlanet

First of all the official press release:

--------------------

SONY COMPUTER ENTERTAINMENT AMERICA TO SHOWCASE GROUND-BREAKING, NEXT-GENERATION TECHNOLOGY AND NEW INNOVATIVE ONLINE SERVICES AT 2007 GAME DEVELOPERS CONFERENCE

Phil Harrison to Open Conference with Keynote Speech, “Game 3.0: Developing and Creating for the 3rd Age of Videogames”


FOSTER CITY, Calif., March 5, 2007 Sony Computer Entertainment America (SCEA) today announced details of its presence at the 2007 Game Developers Conference (GDC), with Phil Harrison, president of Worldwide Studios, Sony Computer Entertainment, delivering the opening keynote speech. GDC is the world’s largest conference dedicated to the support and promotion of game development, running March 5-9, at the Moscone Center in San Francisco, Calif.
Phil Harrison’s keynote presentation, “Game 3.0: Developing and Creating for the 3rd Age of Videogames,” will kick off the conference on March 7th, from 10:30 a.m. to 11:30 a.m. PST. The speech will focus on the key components of Game 3.0— community, user-generated content, collaboration and commerce—all highlighted through live demonstrations of previously un-announced services and games for PLAYSTATION®3 (PS3™) computer entertainment system.
“This is a very exciting time to be part of the game development community. Advancements in technology combined with new consumer trends mean the industry has a great opportunity to create engaging new entertainment experiences for the world,” said Phil Harrison, president of Worldwide Studios, Sony Computer Entertainment. “I believe we're at the threshold of a new era in creative game development that’s destined to drive our industry growth through the next decade or more.”

Following the keynote presentation, the SCEA booth will be a central focus at GDC as the company introduces new development tools and technologies designed specifically for PS3 and the PLAYSTATION®Network, as well as PSP® (PlayStation®Portable) handheld entertainment system. The SCEA booth – Booth #410, West Hall – will offer visitors a sneak-peek at:
  • Tuner for PS3 – Developed by SN Systems, a subsidiary of Sony Computer Entertainment Inc., the Tuner is a profiling tool that enables developers to quickly highlight bottlenecks and conflicts in source code, helping them improve code performance. The Tuner is a software application, so there is no special hardware required, which enables developers to create high performance games with less guesswork.
  • Unreal® Engine 3 – Epic’s next-generation game engine technology targets a diverse set of genres from fighting games to shooters to Massive Multiplayer Online Role-Playing Games
  • High-Level Graphics Package – PSSG (a PS3 optimized cross-platform graphics engine and tool-chain) production-ready extensible scene-graph framework that is written to take advantage of PS3 strengths
  • Pioneering profiling and analysis tools and physics technologies
  • Developing with Linux on PS3
  • Demonstration of downloadable titles from the PLAYSTATION Network, such as flOw, Blast Factor™ and Calling all Cars
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Next, a tease for part of what's going to be unveiled:


GameDaily GDC Preview

Last edited by Shin-Ra; 03-08-2007 at 08:51 PM.
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