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Old 05-17-2005, 03:18 AM   #1
erdega79 erdega79 is offline
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Sep 2004
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Default PlayStation 3 unveiling

PLAYSTATION 3 in Spring 2006

Quote:
Tuesday, May 17 2005 @ 12:30 AM GMT Contributed by: Richard
At a press conference held in Los Angeles, California, today, Sony Computer Entertainment Inc. (SCEI) revealed the outline of its PLAYSTATION®3 (PS3) computer entertainment system, incorporating the world's most advanced Cell processor with super computer like power. Prototypes of PS3 will also be showcased at the Electronic Entertainment Expo (E3), the world's largest interactive entertainment exhibition held in Los Angeles, from May 18th to 20th.


PS3 combines state-of-the-art technologies featuring Cell, a processor jointly developed by IBM, Sony Group and Toshiba Corporation, graphics processor (RSX) co-developed by NVIDIA Corporation and SCEI, and XDR memory developed by Rambus Inc. It also adopts BD-ROM (Blu-ray Disc ROM) with maximum storage capacity of 54 GB (dual layer) , enabling delivery of entertainment content in full high-definition (HD) quality, under a secure environment made possible through the most advanced copyright protection technology. To match the accelerating convergence of digital consumer electronics and computer technology, PS3 supports high quality display in resolution of 1080p(*) as standard, which is far superior to 720p/1080i.

With an overwhelming computing power of 2 teraflops, entirely new graphical expressions that have never been seen before will become possible. In games, not only will movement of characters and objects be far more refined and realistic, but landscapes and virtual worlds can also be rendered in real-time, thereby elevating the freedom of graphics expression to levels not experienced in the past. Gamers will literally be able to dive into the realistic world seen in large screen movies and experience the excitement in real-time.

In 1994, SCEI launched the original PlayStation® (PS), followed by PlayStation®2 (PS2) in 2000 and PlayStation®Portable (PSP®) in 2004, every time introducing the latest advancement in technology and bringing innovation to the interactive entertainment software creation. Over 13,000 titles have been developed by now, creating a software market that sells more than 250 million copies annually. PS3 offers backward compatibility enabling gamers to enjoy these enormous assets from PS and PS2 platforms.

PlayStation family of products are sold in more than 120 countries and regions around the world. With cumulative shipments reaching more than 102 million for PS and approximately 89 million for PS2, they are the undisputed leaders and have become the standard platform for home entertainment. After 12 years from the introduction of the original PS and 6 years from the launch of PS2, SCEI brings PS3, the newest platform with the most advanced next generation computer entertainment technology.

With the delivery of Cell based development tools that has already begun, development of game titles as well as tools and middleware are in progress. Through collaboration with world's leading tools and middleware companies, SCEI will offer full support to new content creation by providing developers with extensive tools and libraries that will bring out the power of the Cell processor and enable efficient software development.

Preparations are under way for launch of PS3 and new generation software in the spring of 2006. (*)1080p/720p/1080i: "p" stands for progressive scan method, "i" stands for interlace method. 1080p is the highest resolution within the HD standard.

"SCEI has continuously brought innovation to the world of computer entertainment, such as real-time 3D computer graphics on PlayStation and the world's first 128 bit processor Emotion Engine (EE) for PlayStation 2. Empowered by the Cell processor with super computer like performance, a new age of PLAYSTATION 3 is about to begin. Together with content creators from all over the world, SCEI will accelerate the arrival of a new era in computer entertainment." Ken Kutaragi, President and CEO, Sony Computer Entertainment Inc..

Supporting comments from third party developers and publishers (In alphabetical order of company name)

"With the new generation PlayStation platform, we can create "GUNDAM WORLD" with the quality no one has ever imagined. The philosophy, connecting millions of Cell together, makes reality get closer to the world of SF films. We are delighted to share the vision of Ken, ARCHITECT, Kutaragi." Shin Unozawa, Managing Director, Leader, Game Software Group, President, Video Game Company, BANDAI CO.,LTD.

"The PLAYSTATION 3 has us really excited! So much so in fact that we are already working our hardest to get Devil May Cry 4 out for this new platform. New hardware always yields more options for developers to create exciting and fresh gameplay experiences. I believe that the PS3 is one piece of hardware that will test the mettle of our development team and help us to create some of the most amazing games, limited only by our imagination." Keiji Inafune, Managing Executive Officer, Research & Development Division, Capcom Co., Ltd.

"Each generation of PlayStation has made a dramatic improvement in how we create and play videogames. PLAYSTATION 3 will be a breakthrough in how the world experiences entertainment. EA is fully aligned with Sony Computer Entertainment – we share their vision and applaud their success. " Larry Probst, Chairman and CEO, Electronic Arts

"President Kutaragi has thrown down a gauntlet. That gauntlet is called the PLAYSTATION 3. We here at Koei have gladly taken up the challenge, and are striving day and night to take full advantage of all the PS3's new possibilities. Our goal is to combine cutting-edge technology with a full range of artistic expression to deliver the ultimate form of entertainment, and pleas

"With the arrival of the next generation computer entertainment system PLAYSTATION 3, I believe it will be possible for graphic expressions, more beautiful than before, to coexist with more deep and evolved game play which utilize the Cell architecture. I also have high expectations for the evolution by the online features that will be enhanced. We will utilize the features of the new platform and will strive to create contents that will bring new excitement for our users world wide, so please have high hopes for Konami. " Kazumi Kitaue, CEO, Konami Digital Entertainment, Inc

"Each time SCEI launches a console, the video games business moves to the next level. With PLAYSTATION 3 it looks as if it might be time for interactive entertainment to become, finally, the world's dominant artistic medium. " Sam Houser, President, Rockstar Games (Take-Two Interactive Software, Inc.)

"We at Namco have used and will continue to use the advancements in audio-visual technology to deliver games that are not only appealing to the eyes and ears, but that stir emotions, speak to the heart, and remain in players' minds for years to come. We are confident that the PLAYSTATION 3 is an entertainment system that will enable us to do just that." Shigeru Yokoyama, CT Company President, Namco Ltd.

Hisao Oguchi, President and Chief Operating Officer, SEGA Corporation "Next-generation hardware platforms will enable SEGA to create new game concepts that offer more immersive interactive experiences. SEGA continues to pursue the fusion of creativity and technology by publishing only the best, more innovative content to gamers around the world."

Yoichi Wada, President, SQUARE ENIX CO., LTD. "Square Enix is extremely honored to have had the chance to provide you with this technical demonstration of what the Cell processor can bring to the PLAYSTATION 3 and the world of gaming. We are committed to fully backing SCEI's new computer entertainment system and plans to bring the FINAL FANTASY series to the PS3 are just beyond the horizon."

Yves Guillemot, President and CEO, Ubisoft "Ubisoft was one of the first major international developers to have its teams start focusing on next generation consoles. We are looking forward to developing outstanding games on Sony Computer Entertainment Inc.'s new system. Its powerful features will help take

PLAYSTATION®3 Specifications Product name PLAYSTATION®3 CPU Cell Processor PowerPC-base Core @3.2GHz 1 VMX vector unit per core 512KB L2 cache 7 x SPE @3.2GHz 7 x 128b 128 SIMD GPRs 7 x 256KB SRAM for SPE * 1 of 8 SPEs reserved for redundancy total floating point performance : 218 GFLOPS

GPU RSX @550MHz 1.8 TFLOPS floating point performance Full HD (up to 1080p) x 2 channels Multi-way programmable parallel floating point shader pipelines

Sound Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing)

Memory 256MB XDR Main RAM @3.2GHz 256MB GDDR3 VRAM @700MHz

System Bandwidth Main RAM 25.6GB/s VRAM 22.4GB/s RSX 20GB/s (write) + 15GB/s (read) SB 2.5GB/s (write) + 2.5GB/s (read)

System Floating Point Performance 2 TFLOPS

Storage HDD Detachable 2.5" HDD slot x 1

I/O USB Front x 4, Rear x 2 (USB2.0) Memory Stick standard/Duo, PRO x 1 SD standard/mini x 1 CompactFlash (Type I, II) x 1

Communication Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T) x 3 (input x 1 + output x 2) Wi-Fi IEEE 802.11 b/g Bluetooth Bluetooth 2.0 (EDR)

Controller Bluetooth (up to 7) USB2.0 (wired) Wi-Fi (PSP®) Network (over IP)

AV Output Screen size 480i, 480p, 720p, 1080i, 1080p HDMI HDMI out x 2 Analog AV MULTI OUT x 1 Digital audio DIGITAL OUT (OPTICAL) x 1

Disc media * read only CD PlayStation® CD-ROM PlayStation®2 CD-ROM CD-DA CD-DA (ROM), CD-R, CD-RW SACD SACD Hybrid (CD layer), SACD HD DualDisc DualDisc (audio side),DualDisc DVD side)

DVD PlayStation®2 DVD-ROM PLAYSTATION®3 DVD-ROM DVD-Video DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW

Blu-ray Disc PLAYSTATION®3 BD-ROM BD-Video BD-ROM, BD-R, BD-RE



 
Old 05-17-2005, 03:19 AM   #2
erdega79 erdega79 is offline
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Ken Kutaragi, president and CEO of Sony Computer Entertainment Inc., holds up a prototype of the new Playsation 3 computer entertainment system during a news conference in Culver City, Calif., Monday, May 16, 2005.
 
Old 05-17-2005, 01:15 PM   #3
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I don't wanna wait, I want one now.
 
Old 05-17-2005, 01:54 PM   #4
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Quote:
Originally Posted by n2blu
I don't wanna wait, I want one now.
Oh yeah ! You're not the only one !!! And it's Blu-Ray !!! 8) 8) 8)
 
Old 05-17-2005, 05:19 PM   #5
erdega79 erdega79 is offline
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http://www.gamespot.com/e3/e3live.ht..._topslot_click

There is a video of the unveiling. There is also unveiling of xbox
 
Old 05-17-2005, 06:15 PM   #6
Rob Rob is offline
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It also has 2 HDMI outs that can feed 2 tvs, 2 seperate pictures. In this way, you can combine the 2 screens for 32:9 ratio gaming. Showed a racing game in this way. Though teh 2nd screen could be used for video conferencing, (perhaps with online gamers, or just with friends/family), stats or whatever.
 
Old 05-18-2005, 10:16 PM   #7
erdega79 erdega79 is offline
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http://e3.playstation.com/news/releases/nws_000.aspx

Quote:
LAUNCH ITS NEXT GENERATION COMPUTER ENTERTAINMENT SYSTEM, IN SPRING 2006

Unrivaled Performance with the Introduction of Cell Processor and Many Advanced Technologies, and Backwards compatible with PlayStation® and PlayStation®2

05/16/2005

Los Angeles, CALIF., May 16, 2005 – At a press conference held in Los Angeles, California, today, Sony Computer Entertainment Inc. (SCEI) revealed the outline of its PLAYSTATION®3 (PS3) computer entertainment system, incorporating the world’s most advanced Cell processor with super computer like power. Prototypes of PS3 will also be showcased at the Electronic Entertainment Expo (E3), the world’s largest interactive entertainment exhibition held in Los Angeles, from May 18th to 20th.

PS3 combines state-of-the-art technologies featuring Cell, a processor jointly developed by IBM, Sony Group and Toshiba Corporation, graphics processor (RSX) co-developed by NVIDIA Corporation and SCEI, and XDR memory developed by Rambus Inc. It also adopts BD-ROM (Blu-ray Disc ROM) with maximum storage capacity of 54 GB (dual layer) , enabling delivery of entertainment content in full high-definition (HD) quality, under a secure environment made possible through the most advanced copyright protection technology. To match the accelerating convergence of digital consumer electronics and computer technology, PS3 supports high quality display in resolution of 1080p(*) as standard, which is far superior to 720p/1080i.

With an overwhelming computing power of 2 teraflops, entirely new graphical expressions that have never been seen before will become possible. In games, not only will movement of characters and objects be far more refined and realistic, but landscapes and virtual worlds can also be rendered in real-time, thereby elevating the freedom of graphics expression to levels not experienced in the past. Gamers will literally be able to dive into the realistic world seen in large screen movies and experience the excitement in real-time.


In 1994, SCEI launched the original PlayStation® (PS), followed by PlayStation®2 (PS2) in 2000 and PlayStation®Portable (PSP®) in 2004, every time introducing the latest advancement in technology and bringing innovation to interactive entertainment software creation. Over 13,000 titles have been developed by now, creating a software market that sells more than 250 million copies annually. PS3 offers backward compatibility enabling gamers to enjoy these enormous assets from PS and PS2 platforms.

PlayStation family of products are sold in more than 120 countries and regions around the world. With cumulative shipments reaching more than 102 million for PS and approximately 89 million for PS2, they are the undisputed leaders and have become the standard platform for home entertainment. After 12 years from the introduction of the original PS and 6 years from the launch of PS2, SCEI brings PS3, the newest platform with the most advanced next generation computer entertainment technology.


With the delivery of Cell based development tools that has already begun, development of game titles as well as tools and middleware are in progress. Through collaboration with world’s leading tools and middleware companies, SCEI will offer full support to new content creation by providing developers with extensive tools and libraries that will bring out the power of the Cell processor and enable efficient software development.

Preparations are under way for launch of PS3 and new generation software in the spring of 2006.

(*)1080p/720p/1080i: “p” stands for progressive scan method, “i” stands for interlace method. 1080p is the highest resolution within the HD standard.

“SCEI has continuously brought innovation to the world of computer entertainment, such as real-time 3D computer graphics on PlayStation and the world’s first 128 bit processor Emotion Engine (EE) for PlayStation 2. Empowered by the Cell processor with super computer like performance, a new age of PLAYSTATION 3 is about to begin. Together with content creators from all over the world, SCEI will accelerate the arrival of a new era in computer entertainment.”
Ken Kutaragi, President and CEO, Sony Computer Entertainment Inc..

Supporting comments from third party developers and publishers
(In alphabetical order of company name)

“With the new generation PlayStation platform, we can create “GUNDAM WORLD” with the quality no one has ever imagined. The philosophy, connecting millions of Cell together, makes reality get closer to the world of SF films. We are delighted to share the vision of Ken, ARCHITECT, Kutaragi.”
Shin Unozawa, Managing Director, Leader, Game Software Group,
President, Video Game Company, BANDAI CO.,LTD.

“The PLAYSTATION 3 has us really excited! So much so in fact that we are already working our hardest to get Devil May Cry 4 out for this new platform. New hardware always yields more options for developers to create exciting and fresh gameplay experiences. I believe that the PS3 is one piece of hardware that will test the mettle of our development team and help us to create some of the most amazing games, limited only by our imagination.”
Keiji Inafune, Managing Executive Officer, Research & Development Division,
Capcom Co., Ltd.

“Each generation of PlayStation has made a dramatic improvement in how we create and play videogames. PLAYSTATION 3 will be a breakthrough in how the world experiences entertainment. EA is fully aligned with Sony Computer Entertainment – we share their vision and applaud their success. ”
Larry Probst, Chairman and CEO, Electronic Arts

“President Kutaragi has thrown down a gauntlet. That gauntlet is called the
PLAYSTATION 3. We here at Koei have gladly taken up the challenge, and are striving day and night to take full advantage of all the PS3's new possibilities. Our goal is to combine cutting-edge technology with a full range of artistic expression to deliver the ultimate form of entertainment, and please people everywhere.”
Keiko Erikawa, Chairman & C.E.O., KOEI Co., Ltd.

“With the arrival of the next generation computer entertainment system PLAYSTATION 3, I believe it will be possible for graphic expressions, more beautiful than before, to coexist with more deep and evolved game play which utilize the Cell architecture. I also have high expectations for the evolution by the online features that will be enhanced. We will utilize the features of the new platform and will strive to create contents that will bring new excitement for our users world wide, so please have high hopes for Konami. ”
Kazumi Kitaue, CEO, Konami Digital Entertainment, Inc

“Each time SCEI launches a console, the video games business moves to the next level. With PLAYSTATION 3 it looks as if it might be time for interactive entertainment to become, finally, the world's dominant artistic medium. ”
Sam Houser, President, Rockstar Games (Take-Two Interactive Software, Inc.)

“We at Namco have used and will continue to use the advancements in audio-visual technology to deliver games that are not only appealing to the eyes and ears, but that stir emotions, speak to the heart, and remain in players’ minds for years to come.
We are confident that the PLAYSTATION 3 is an entertainment system that will enable us to do just that.”
Shigeru Yokoyama, CT Company President, Namco Ltd.

Hisao Oguchi, President and Chief Operating Officer, SEGA Corporation
“Next-generation hardware platforms will enable SEGA to create new game concepts that offer more immersive interactive experiences. SEGA continues to pursue the fusion of creativity and technology by publishing only the best, more innovative content to gamers around the world.”

Yoichi Wada, President, SQUARE ENIX CO., LTD.
“Square Enix is extremely honored to have had the chance to provide you with this technical demonstration of what the Cell processor can bring to the PLAYSTATION 3 and the world of gaming. We are committed to fully backing SCEI’s new computer entertainment system and plans to bring the FINAL FANTASY series to the PS3 are just beyond the horizon.”

Yves Guillemot, President and CEO, Ubisoft
“Ubisoft was one of the first major international developers to have its teams start focusing on next generation consoles. We are looking forward to developing outstanding games on Sony Computer Entertainment Inc.’s new system. Its powerful features will help take the industry to an even higher level in the very near future.”

<PLAYSTATION®3 Specifications>

Product name
PLAYSTATION®3

Logo


CPU
Cell Processor
PowerPC-base Core @3.2GHz
1 VMX vector unit per core
512KB L2 cache
7 x SPE @3.2GHz
7 x 128b 128 SIMD GPRs
7 x 256KB SRAM for SPE
* 1 of 8 SPEs reserved for redundancy total floating point performance : 218 GFLOPS

GPU
RSX @550MHz

1.8 TFLOPS floating point performance

Full HD (up to 1080p) x 2 channels

Multi-way programmable parallel floating point shader pipelines

Sound
Dolby 5.1ch, DTS, LPCM, etc. (Cell-base processing)

Memory
256MB XDR Main RAM @3.2GHz

256MB GDDR3 VRAM @700MHz


System Bandwidth
Main RAM 25.6GB/s

VRAM 22.4GB/s

RSX 20GB/s (write) + 15GB/s (read)

SB 2.5GB/s (write) + 2.5GB/s (read)

System Floating Point Performance
2 TFLOPS

Storage
HDD
Detachable 2.5” HDD slot x 1

I/O
USB
Front x 4, Rear x 2 (USB2.0)

Memory Stick
standard/Duo, PRO x 1

SD
standard/mini x 1

CompactFlash
(Type I, II) x 1

Communication
Ethernet
(10BASE-T, 100BASE-TX, 1000BASE-T) x 3

(input x 1 + output x 2)


Wi-Fi
IEEE 802.11 b/g

Bluetooth
Bluetooth 2.0 (EDR)

Controller
Bluetooth (up to 7)

USB2.0 (wired)

Wi-Fi (PSP®)

Network (over IP)



AV Output
Screen size
480i, 480p, 720p, 1080i, 1080p

HDMI
HDMI out x 2

Analog
AV MULTI OUT x 1

Digital audio
DIGITAL OUT (OPTICAL

Disc media

* read only
CD
PlayStation®
CD-ROM


PlayStation®2
CD-ROM


CD-DA
CD-DA (ROM), CD-R, CD-RW


SACD
SACD Hybrid (CD layer), SACD HD


DualDisc
DualDisc (audio side), DualDisc (DVD side)

DVD
PlayStation®2
DVD-ROM

PLAYSTATION®3
DVD-ROM

DVD-Video
DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW

Blu-ray Disc
PLAYSTATION®3
BD-ROM

BD-Video
BD-ROM, BD-R, BD-RE

About Sony Computer Entertainment Inc.
Recognized as the global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufacturers, distributes and markets the PlayStation® game console, the PlayStation®2 computer entertainment system and the PlayStation®Portable (PSP®) handheld entertainment system. PlayStation has revolutionized home entertainment by introducing advanced 3D graphic processing, and PlayStation 2 further enhances the PlayStation legacy as the core of home networked entertainment. PSP is a new portable entertainment system that allows users to enjoy 3D games, with high-quality full-motion video, and high-fidelity stereo audio. SCEI, along with its subsidiary divisions Sony Computer Entertainment America Inc., Sony Computer Entertainment Europe Ltd., and Sony Computer Entertainment Korea Inc. develops, publishes, markets and distributes software, and manages the third party licensing programs for these platforms in the respective markets worldwide. Headquartered in Tokyo, Japan, Sony Computer Entertainment Inc. is an independent business unit of the Sony Group.

* Storage media (HDD, “Memory Stick”, SD memory card, and CompactFlash) are sold separately.
* “Dolby” is a trademark of Dolby Laboratories.
* “DTS” is a trademark of Digital Theater Systems, Inc.
* “CompactFlash” is a trademark of SanDisk Corporation.
* “HDMI” is a trademark of HDMI Licensing LLC.
* “Blu-ray Disc” is a trademark.
* “Bluetooth” is a trademark of Bluetooth SIG, Inc.
* All other trademarks are the property of their respective owners.

* “Memory Stick” and “Memory Stick PRO” are trademarks of Sony Corporation.
* “PlayStation", the PlayStation logo and “PSP” are registered trademarks of Sony Computer Entertainment Inc.

©2005 Sony Computer Entertainment Inc. All rights reserved.
Design and specifications are subject to change without notice.
 
Old 05-30-2005, 07:49 AM   #8
Blu-Wave Blu-Wave is offline
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Default Ultra Widescreen ... Cinema Scoop


...by combinng the two 1920 by 1080p HDMI inputs using a suitable display, you could also get 32:9 ultra-widescreen films going - cinemascope style...
 
Old 06-14-2005, 06:01 AM   #9
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600$ for a blu ray player and 299$ FOR A PS3 GAME CONSOLE WITH CPU'S AND GRAPHIC PROCESSORS AND AND TECH THAT MY BRAND NEW DELL LAPTOP DOESNT HAVE seems like u would rather buy a ps3 then a blu ray player unless when the release for the blu ray player in america will come cheaper then japan ones.........
 
Old 06-15-2005, 03:28 PM   #10
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...as the case was with PS2 and DVD (PS3 cheaper than players)
 
Old 06-15-2005, 09:54 PM   #11
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deleted message
 
Old 06-15-2005, 11:51 PM   #12
Rob Rob is offline
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Not everybody wants a games machine, and a dedicated player should provide higher quality Blu-Ray playback. Just look at how poor a dvd player the PS2 is. You couldn't even use an RGB scart at the beginning. The picture quality was far worse than even budget decks at the time. Still, as a cheap way to experience dvd, or as a bonus feature of a games machine it was acceptable. I wouldn't expect too much from PS3 Blu-Ray playback. I see it as a stop gap till dedicated recorders with HDD's become available for Ł500 or less, (online). Still, who knows? Maybe BR playback on PS3 will be as good what with the power of the CELL processor n all.
 
Old 06-16-2005, 01:24 AM   #13
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Quote:
Originally Posted by Rob
Not everybody wants a games machine, and a dedicated player should provide higher quality Blu-Ray playback. Just look at how poor a dvd player the PS2 is.
Amen to that. I'll be buying a nice Blu-ray deck for my home theater and a PS3 for the kids.
 
Old 06-16-2005, 04:34 AM   #14
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well ya that makes sense ill delete that message... but ill buy a ps3 first and a real player later
 
Old 06-16-2005, 04:37 PM   #15
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also i think sony didnt let xbox and revolution have blu-ray cuz sony wants the ps3 to be unique...well thats what i heard anyway
 
Old 07-10-2005, 10:31 AM   #16
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Im gonna buy a ps3 for my hd dvds at first as well as games untill I decide theres a stand alone player thats sigificanty beter that id rather use that instead.
 
Old 07-10-2005, 09:50 PM   #17
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Quote:
Originally Posted by mk_kenshin
Im gonna buy a ps3 for my hd dvds at first as well as games untill I decide theres a stand alone player thats sigificanty beter that id rather use that instead.
HD-DVD on PS3 ???? You filthy man ! You crazy ? It's Blu-Ray here !!!
 
Old 07-11-2005, 01:13 AM   #18
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I didnt actually mean hd-dvd I ment High definition dvd as in a blu ray one
 
Old 07-12-2005, 09:10 AM   #19
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Yup, I mean, have you seen PS3s specs???
Why couldn't it be a good BD player?

Sony's Playstation 3
  • CPU Cell Processor running at 3.2Ghz with 7 special purpose 3.2Ghz processors, capable of 218 gigaflops of performance
  • Backward compatible
  • GPU RSX at 550MHz 1.8 teraflop floating point performance
  • 256Mb XDR main RAM at 3.2 GHz
  • 256Mb of GDDR VRAM at 700Mhz
  • Memory Stick Duo, SD, compact flash memory slots
  • Detachable 2.5 inch hard drive
  • Support for 7 Bluetooth wireless controllers
  • Six USB slots for peripherals
  • System Floating Point Performance of 2 teraflops
  • Communication Ethernet, Wi-Fi IEEE 802.11, Bluetooth
  • Output in HDTV resolution up to 1080p as standard (2x)
  • Media: All PS formats, all CD formats (including SACD), all DVD formats and all Blu-ray Disc formats

 
Old 07-12-2005, 11:20 AM   #20
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I agree ps3 is more than capable of playing back my blu ray films in full 1080p using the h264 codec.
 
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