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#1 |
Blu-ray Knight
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Racing to the finish line takes on added excitement when competitors trigger destruction on the track to take out their opponents. Disney Interactive Studios today announced Split/Second, an intense Action/Racing game set within the world of a hyper-competitive reality television show.
Competitors vie to be the first across the finish line in a made-for-TV city built for destruction, with the ultimate goal of becoming the season champion. Developed by Black Rock Studio, Split/Second is scheduled to be released in early 2010 for the Xbox360, PLAYSTATION3 and Windows-based PC. Competitors in Split/Second don't just collide with other vehicles to knock them from the track - they can also trigger explosive events that drastically alter the dynamics of the race. Players must use strategy and pinpoint timing to derail opponents, tactically alter the track or create entirely new routes. "Split/Second elevates action racing to a new level by enabling players to strategically take out their opponents by dynamically altering the course in real time," said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. "Split/Second further showcases Black Rock Studio's ability to innovate and deliver a compelling experience that has wide appeal beyond the traditional racing genre." "We're creating huge memorable moments on par with the biggest blockbuster action films," said Nick Baynes, game director, Black Rock Studio. "Action racing has captured the imagination of videogame fans worldwide and we're going to redefine that experience with Split/Second." Black Rock Studio is the development studio behind the critically acclaimed 2008 action sports game, PURE. Formerly Climax Racing, Black Rock Studio is a development studio of Disney Interactive Studios and is based in Brighton, England. ![]() ![]() Last edited by caliblue15; 03-31-2009 at 11:06 PM. |
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#2 |
Blu-ray Knight
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Following last week's early reveal via GameTrailers, Disney Interactive Studios makes battle racer Split/Second official, with a couple of new screens to sweeten the deal.
Coming early next year for the Xbox 360, PlayStation 3, and PC, Split/Second is, as Crecente observed, a melding of Death Race and Burnout, crafted by Pure developer Black Rock Studio. Players race through a made-for-TV built with destruction in mind, with the ultimate goal of becoming the season champion of a reality television show. As well as knocking opponents off the track, racers will be able to strategically alter the race's route by triggering huge explosive events. "We're creating huge memorable moments on par with the biggest blockbuster action films," said Nick Baynes, game director, Black Rock Studio. "Action racing has captured the imagination of video game fans worldwide and we're going to redefine that experience with Split/Second." Sounds like a game that could capture the hardcore Burnout fans who've jumped ship due to Burnout Paradise's change in direction. http://kotaku.com/5168047/disney-mak...th-new-screens |
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#3 |
Super Moderator
![]() Nov 2006
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Burnout > *
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#6 | |
Super Moderator
![]() Nov 2006
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Unless Burnout picked up a crap-load of new fans I think the hardcore are still around. |
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#8 |
Blu-ray Knight
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I loved Burnout 2 and didn't come back to paradise UNTIL the devs started actually caring about the game with DLC, then I bought it for $30, and I think alot of people of have done the same thing.
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#9 | |
Super Moderator
![]() Nov 2006
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I can't see this team at Disney making a game better than Criterion considering Disney have made all of Pure and Turok on PS3. Especially since Criterion are about the best third party PS3 developer. |
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#10 | |
Blu-ray Knight
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#11 | |
Super Moderator
![]() Nov 2006
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![]() Black Rock are talented, but Criterion are without a doubt more technically gifted. |
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#13 |
Blu-ray Knight
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Split Second is a racing game about timing, but not just the timing of turns, of drifts, of jumps, but of exploding bridges, spectacular plane crashes and releasing a wall of water into a trio of speeding cars.
"Split Second is an action arcade street racing game set in the world of a global reality TV show," said Mitch Powers, senior global brands manager for Disney Interactive Studios. "Racers race around a made-for-TV city. There are a multitude of environmental objects rigged for destruction. They range from smaller effects like a manhole cover or water rushing onto the course to taking down a building, altering the track." And timing is everything, he says. The key to Split Second, set for an early 2010 release on the PC, Playstation 3 and Xbox 360, is to build up enough power to pull off these course-destroying power plays. Racers build up the three segments of their power by drifting, drafting, jumping and near misses with other drivers. The first two bars, currently shown on the back bumper of the car, are blue the third is red. The blue bars are used to activate the smaller effects, the red bars are used to activate the huge effects. Each race starts off with a television-like intro that gives players a quick glimpse of some of the tracks power plays. Powers showed me a race set at an airport. Initially the track had eight cars racing around the outer perimeter of the airport, but as some of the larger power plays kicked off, that changed. The first massive effect I saw collapsed an overpass and cars were zipping by it, taking out several of the vehicles. The collapse also permanently changed the course, tearing down not just the overpass, but also collapsing an outer wall of the terminal, forcing cars to race through the inside of the airport. Later, Powers triggers another big power play that forced cars to race first through the terminal and then onto the runway itself. A third power play knocked out the air traffic control at the airport and a massive commercial plane crashed on the runway wiping out several cars as they raced up the runway. While the early-build of the game I saw, which is being developed by Pure-developer Black Rock Studios, had some fairly impressive graphics, Powers pointed out it's far from finished. "You're seeing the very first production piece for the game," Powers warned. "The final game is going for Hollywood-size special effects. The special effects in this game have pretty much not been seen in any game before." The smaller power plays I saw were also pretty neat, including an over-sized jack hammer slamming into the ground, shaking cars into each other or the side of the course. Most of these smaller effects reset, allowing you or your opponents to use them each time around the track, Powers said. The controls for the game are fairly straight forward: You steer with the left stick, brake with the left trigger, speed up with the right and drift by applying brakes and gas at the same time. The smaller power plays are activated with the A button and the larger with the B, in the Xbox 360 version of the game I saw. While most of the power plays I saw were activated in front of the driver, with enemy cars next to them, Powers said that the developers are looking at creating power plays that would activate behind you with a motion sensor or something like one. "We're still fleshing that out," he said. While I only saw one course, the final product will have a "variety of locations through the city", each with multiple routes. The single-player experience will have gamers trying to become the season champ for the TV show, but the game will also have a "nice offering of multplayer options," Powers said. "Split Second is not just for people who enjoy racing games, it's also for people who enjoy blowing things up," Powers said. "It is a frenetic racing game." |
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