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#1 |
Power Member
Jan 2007
GROVEPORT ,OHIO
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I think this pretty much what is overlooked DR. Marks is right:
He went on to say that with Move, they wanted to insure they "had a wide enough range of experiences that it worked as a platform device." In this way, "no matter who you are, you'll really want this controller, even if you've never played a game or you've been playing the hardest core games of all." And to finish things off, Marks provided the following comments: "I think Move is good for adding a spatial dimension to existing experiences. The thing people don’t quite realise yet is that it is a completely new way to interact. It is a 3D virtual reality kind of device, where if there’s a 3D scene you can reach directly into the screen, manipulate things and navigate around the space in a new way. That’s the part that I think hasn’t quite dawned on everyone yet. We don’t yet have enough experiences showing it, but we’re starting to get those." http://www.psxextreme.com/ps3-news/7815.html ![]() ![]() ![]() an you always seem to hear the Move is just a Wiimote copy by many in the industry media and forums. yea that is exactly what the Wii can do..riiight..lol ![]() No wonder Sony's push for 3D...if people think the 3DS from Nintendo is going to be a blast which i think it will..wait till they get a load of this developed platform in the near future. nay sayer's i think may be eating quite a bit of crow. Last edited by joeorc; 09-23-2010 at 01:50 PM. |
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