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Old 01-28-2011, 01:55 PM   #1
Shin-Ra Shin-Ra is offline
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Arrow PSVITA Master Thread - 3.60 Update

us.playstation.com/psvita | eu.playstation.com/psvita | jp.playstation.com/psvita

Wi-Fi model: $249, €249, ¥24,980 | 3G + Wi-Fi model: $299, €299, ¥29,980


E3 Trailer (SCEA) | E3 Trailer (SCEE) | Social Features | Hardware Features

PlayStation Vita (PS Vita) from Sony Computer Entertainment Inc. (SCE) offers an unparalleled combination of rich gaming and social connectivity within a real world context, made possible by leveraging SCE’s experience from its acclaimed console and handheld entertainment systems. Blurring the lines between interactive entertainment and reality, PS Vita enables revolutionary gaming experiences with dual analog sticks, front and rear cameras, front multi-touch display, multi-touch rear pad, GPS, six-axis motion sensors, and three-axis electronic compass.

Among the titles in development for PS Vita are offerings from some of the biggest franchises as well as a myriad of original titles.


KEY FEATURES
  • Quad-core CPU and GPU
  • 960 x 544 resolution multi-touch 5-inch organic light emitting diode (OLED) front display
  • Multi-touch pad on the rear of the device
  • Dual analog sticks
  • Front and rear facing cameras with high-framerate capability for superior motion tracking and augmented reality (AR)
  • Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer) and three-axis electronic compass
  • A new game medium, a small flash memory based card dedicated to PS Vita games
  • Wi-Fi (b/g/n) and 3G network connectivity
  • PlayStation Network access, including new services:
    • “LiveArea” a space for discovering and sharing with others
    • “near” identify what friends in the vicinity are or were recently playing
    • “Party” enjoy voice or text chat cross-game and cross-application (web browser etc)
    • “Activity” logs the latest accomplishments from people playing the same games
  • Full PlayStation Trophy Support
  • Play PSP (PlayStation Portable) titles, minis and video from PlayStation Store

・Stunning OLED and Revolutionary User Interface

PS Vita incorporates a beautiful multi-touch 5-inch organic light emitting diode (OLED) front display. A high-performance CPU / GPU combined with OLED enables rich, visually striking graphics never seen before on a portable entertainment system, for both games and other digital entertainment content. The new system also incorporates a unique multi-touch pad on the rear, and together with the front touch display, PS Vita offers new game play allowing users to interact directly with games in three dimension-like motion, through “touch, grab, trace, push and pull” moves of the fingers.

・Super Oval Design and Dual Analog Sticks

While succeeding the basic design philosophy of PSP, PS Vita adopts the Super Oval Design form factor, created to fit comfortably in users’ hands. For the first time, a portable entertainment system will feature two analog sticks, which enable a wider range of game genres to be brought into the portable experience.
・LiveArea™

Every game title for PS Vita will be provided with a space called “LiveArea™” where users can share the fun and excitement with other players. Users will have access to the latest information of games provided from SCE and 3rd party developers and publishers through PlayStation Network. Additionally, PS Vita users will be able to view an “Activity” log that is constantly updated with accomplishments from users who are playing the same game, which in turn can trigger active real-time communication among users.

・near

SCE will also provide location-based services on PS Vita as part of the basic features utilizing PlayStation Network. The new application called “near,” developed specifically for this service and the network, will be pre-installed in the system to let users find out what their friends in the vicinity are playing now or what they were playing recently. Users can meet their friends and new players virtually, regardless of what games they are playing, simply by sharing their game information across different dimensions of time and distance.

・New Game Medium

PS Vita adopts a new game medium, a small flash memory based card, dedicated to PS Vita software titles. Taking advantage of flash memory, this innovative card can store full game titles plus save data and add-on game content. By adopting a flash memory based card, SCE will be able to provide game cards with higher capacity in the future, allowing developers to store more game data to deliver rich and immersive games.




Tokyo, June 7, 2011 – Sony Computer Entertainment Inc. (SCE) today announced PlayStation®Vita (PS Vita) (PCH-1000 series) as the official platform name for the next generation portable entertainment system (codename: NGP). Wi-Fi model will be available for 24,980 yen (including tax) in Japan, $249 in US and €249 in Europe, 3G/Wi-Fi model will be available for 29,980 yen (including tax) in Japan, $299 in US and €299 in Europe and successively launch in global market starting the end of 2011.

"Vita", which means "Life" in Latin, was chosen as the most appropriate name for the next generation portable entertainment system as it enables a revolutionary combination of rich gaming and social connectivity within a real world context. SCE is aiming to transform every aspect of user's daily life into an entertainment experience.

PS Vita incorporates a beautiful 5-inch multi-touch organic light emitting diode (OLED) as the front display and a unique multi-touch pad on the rear. Together with the front touch screen and the rear touch pad, PS Vita offers new game play experiences never before seen on any device, allowing users to interact directly with games in three dimension-like motion, through "touch, grab, trace, push and pull" finger motions. Also PS Vita features two analog sticks which enable a wider range of game genres to be brought into the portable experience, such as shooters, action games, and fighting games. Exciting and attractive new titles are scheduled to be released from SCE Worldwide Studios, including "GRAVITY DAZE", "Uncharted Golden Abyss", "Little Deviants", "Hot Shots Golf", "Reality Fighter", "Hustle Kings", "ModNation Racers", "Wipeout 2048" and "Super Stardust Delta," as well as from a broad range of third party game developers and publishers, which will deliver value only possible on PS Vita.

Also, by having both Wi-Fi and 3G network connectivity, together with various applications, PS Vita will enable infinite possibilities for users to "encounter," "connect," "discover," "share" and "play" with friends wherever they are. On January 27, 2011, SCE announced the first PS Vita application, "near", which will come pre-installed. It will let users discover what games PS Vita users in the vicinity are or were recently playing, as well as let users share their game information. "near" also enables location-based gaming features such as "gifting," in which a user can access virtual game-related items that other users are sharing, through checking in at geographic locations that others have also visited. The virtual items can include content unlocked from games, such as character costumes, weapons, and treasures. Sharing these items between users adds a unique dimension to the portable gaming experience on PS Vita while enhancing the social connectivity among the PS Vita community.

Additionally, PS Vita will come pre-installed with a newly developed application called "Party." "Party" is an innovative application for a portable entertainment system which enables users to enjoy voice chat or text chat not only during online gaming, but also when users are playing different games or using different applications such as internet browser. Through "Party", which offers a new form of social networking, and "near", which enables users to share their game information with other users anywhere, anytime, users can dramatically expand the boundaries of interactive communication.

Also a tutorial application called "Welcome Park," developed specifically to guide every user about PS Vita's brand new user interface such as the front touch display and the multi-touch pad on the rear, will come pre-installed. By playing "Welcome Park", users can easily become accustomed to the three dimension-like finger motions used on PS Vita.

SCE will vigorously promote PS Vita towards the launch as the next generation portable entertainment platform and work towards expanding the portable gaming market.


January 2011 'PlayStation Meeting' HD Videos:

Opening
PlayStation Suite
NGP Reveal
Demos: Uncharted, Little Deviants, LiveArea UI
Demos: Near Location-Based Entertainment, Hot Shots Golf Next
Capcom: Enhanced PSP Backwards Compatibility, MT Framework Mobile, Lost Planet 2 Tech Demo
SEGA: Yakuza OF THE END Tech Demo
Tecmo KOEI: Dynasty Warriors Tech Demo
Kojima: Metal Gear Solid 4 Tech Demo, MGS Anywhere, Dream Project
Epic: Unreal Engine 3, Enhanced Epic Citadel Tech Demo, Dungeon Defenders
Activision: Call of Duty Announcement
Closing

January 2011 Press Release and Interface Photos:
[Show spoiler]
SONY COMPUTER ENTERTAINMENT ANNOUNCES ITS NEXT GENERATION PORTABLE ENTERTAINMENT SYSTEM

Ultimate Portable Entertainment System Makes Its Debut This Year, Further Expanding the PlayStation® Business in the Portable Gaming Market

Tokyo, January 27, 2011 – Sony Computer Entertainment Inc. (SCE) today announced its next generation portable entertainment system (codename: NGP), which delivers the ultimate portable entertainment experience. NGP will make its debut at the end of the year 2011.

NGP is designed to offer unparalleled interactive entertainment that is only possible on PlayStation®. This new system offers a revolutionary combination of rich gaming and social connectivity within a real world context, made possible by leveraging SCE’s experience from both PSP® (PlayStation®Portable) and PlayStation®3 (PS3®) entertainment systems.

Deep and immersive gaming is at the core of PlayStation’s DNA, and NGP is the latest embodiment of this vision. By having both Wi-Fi and 3G network connectivity, together with various applications, NGP will enable infinite possibilities for users to “encounter,” “connect,” “discover,” “share” and “play” with friends wherever they are. Within the device are a range of features that provide a genuinely cutting-edge, next generation ultimate portable entertainment experience.

・Stunning OLED and Revolutionary User Interface

NGP incorporates a beautiful multi-touch 5-inch organic light emitting display (OLED) as the front display. A high-performance CPU / GPU combined with OLED enables rich, visually striking graphics never seen before on a portable entertainment system, for both games and other digital entertainment content. The new system also incorporates a unique multi-touch pad on the rear, and together with the front touch display, NGP offers new game play allowing users to interact directly with games in three dimension-like motion, through “touch, grab, trace, push and pull” moves of the fingers.


・Super Oval Design and Dual Analog Sticks

While succeeding the basic design philosophy of PSP, NGP adopts the Super Oval Design form factor, created to fit comfortably in users’ hands. For the first time, a portable entertainment system will feature two analog sticks, which enable a wider range of game genres to be brought into the portable experience.


・LiveArea™

Every game title for NGP will be provided with a space called “LiveArea™” where users can share the fun and excitement with other players. Users will have access to the latest information of games provided from SCE and 3rd party developers and publishers through PlayStation Network. Additionally, NGP users will be able to view an “Activity” log that is constantly updated with accomplishments from users who are playing the same game, which in turn can trigger active real-time communication among users.


・Near

SCE will also provide location-based services on NGP as part of the basic features utilizing PlayStation Network. The new application called “Near,” developed specifically for this service and the network, will be pre-installed in the system to let users find out what their friends in the vicinity are playing now or what they were playing recently. Users can meet their friends and new players virtually, regardless of what games they are playing, simply by sharing their game information across different dimensions of time and distance.





・New Game Medium

NGP adopts a new game medium, a small flash memory based card, dedicated for NGP software titles. Taking advantage of the flash memory feature, this innovative card can store the full software titles plus add-on game content or the game save data directly on to the card. By adopting a flash memory based card, SCE will be able to provide game cards with higher capacity in the future, allowing developers to store more game data to deliver rich and immersive games.


NGP will also come equipped with two cameras on its front and rear, as well as three motion sensors, gyroscope, accelerometer and electronic compass, all of which are designed to enable users to enjoy the world of entertainment that is linked with real life experiences.

PlayStation®Suite (PS Suite), announced today, will also closely coordinate with NGP. The newly developed and released game content for Android™ based portable devices can also be enjoyed on NGP. As a result, users will have access to not only the most leading-edge content, but also some of the more casual experiences that typify the mobile market place.

SCE will vigorously promote NGP towards the launch as the next generation portable entertainment platform and deploy various measures to further expand the portable gaming market.



List of Third Party Game Developers and Publishers As of June 7th, 2011 (in alphabetical order of developer/publisher)
[Show spoiler]
JAPAN (76 companies in total)

ACQUIRE Corp.
ALPHA・UNIT CO.,LTD
ALVION Inc.
AQ INTERACTIVE INC.
AQUAPLUS Co.,Ltd
ARC SYSTEM WORKS Co.,Ltd.
ARIKA CO.,LTD.
ARTDINK CORPORATION
ASCII MEDIA WORKS Inc.
ASGARD Co.,Ltd.
Aspect Co.,Ltd.
BROCCOLI Co.,Ltd.
Capcom Co.,Ltd.
CHUN SOFT CO.,Ltd
Codemasters Software Company Limited
Crafts & Meister Co.,Ltd.
CyberConnect2 Co.,Ltd.
CYBERFRONT Corporation
D3 PUBLISHER Inc.
DIGITAL WORKS ENTERTAINMENT INC.
Dimps Corporation
dorasu corporation
Edia Co., Ltd.
ENTERBRAIN, INC.
From Software Inc.
Gameloft K.K.
GANBARION Co.,Ltd.
Genki Co.,Ltd.
Grasshopper Manufacture Inc.
GungHo Online Entertainment Inc.
GUST CO.,LTD.
HAMSTER Corporation
HUNEX CO., LTD.
IDEA FACTORY CO., LTD.
Ignition Entertainment Ltd.
IMAGICA DIGITALSCAPE Co.,Ltd.
Index Corporation (Atlus)
IREM SOFTWARE ENGINEERING INC.
Jorudan Co.,Ltd.
KADOKAWA GAMES,LTD.
Kadokawa Shoten Publishing Co., Ltd.
KAGA CREATE CO., LTD
Konami Digital Entertainment Co., Ltd.
LEVEL-5 Inc.
MAGES. Inc. (5pb.)
Mainichi Communications Inc.
Marvelous Entertainment Inc.
media5 Corporation
NAMCO BANDAI Games Inc.
Nihon Falcom Corporation
Nippon Ichi Software, Inc.
NOWPRODUCTION, CO.,LTD
OaKs co.,Ltd.
PAON CORPORATION
POLYGON MAGIC, INC.
PROTOTYPE CO.,LTD.
Q Entertainment Inc.
SAFARI GAMES., Ltd
SEGA CORPORATION
SilverStarJapan Co., Ltd.
SNK PLAYMORE CORPORATION
Sonic Powered co.,Ltd.
Spike Co.,Ltd
SQUARE ENIX Co., Ltd.
Starfish-SD Inc.
SUNCORPORATION
SystemPrisma Co.,Ltd.
SystemSoft Alpha Corp.
TECMO KOEI GAMES CO., LTD.
TGL
TOMY Company,Ltd.
TOSE CO., LTD.
tri-Ace Inc.
Ubisoft K.K.
Views Co.,Ltd.
YUKE'S Co., Ltd.

NORTH AMERICA (20 companies in total)

Activision, Inc.
Capybara Games
CCP
Demiurge Studios
Electronic Arts
Epic Games Inc.
Far Sight Studios
Frima
High Voltage Software
Kung Fu Factory
Paramount Digital Entertainment
PopCap Games
Powerhead Games
Rockstar Games
THQ
Trendy Entertainment
Ubisoft
Warner Bros. Interactive Entertainment
2K Games
2K Sports

EUROPE/PAL (57 companies in total)

Alawar
Allegorithmic
Beatnik Games
Catalyst Outsourcing
CCP
Climax Studios Ltd
Codemasters
Codeplay
Electronic Arts
Enigma Software Productions, SL
Eurocom Entertainment Software
Eutechnyx Ltd
Exient
Firelight Tech
Fresh3D
FUN labs
Gameloft SA
Gameshastra
Home Entertainment Suppliers PTY Ltd
Honeyslug
Icon Games
Impromptu Software Ltd
Just Add Water Ltd
Kuju Doublesix
Lexis Numérique
Mobile Interactive Group Ltd
Namco Bandai
NaturalMotion
Playerthree Ltd
Beatshpers
Blitz Games Studios
Broadsword Publishing Limited
Rebellion
Rockstar Games
Rubicon Mobile
Sanuk Games
SEGA
Sidhe Interactive
Spinvector
Stainless Games Ltd
StormBASIC Games
Sumo Digital Ltd
Tag Games
Take2
The Game Atelier
THQ
Tonika Games
Trine Entertainment Ltd
Trinigy
Tru Blu Games
Ubisoft Entertainment SA
Umbra
VeeMee
ZAPPAR
Zen Studios Ltd
2K
505 Games


PlayStation Vita Product Outline As of June 7th, 2011











Last edited by Shin-Ra; 11-25-2011 at 01:57 AM.
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