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Syndicate (PS3)
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Grease Dance (PS3)
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Battle vs Chess (PS3)
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Transformers Devastation (PS3)
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Shin Megami Tensei: Persona 3 FES (PS3)
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Cabela's Adventure Camp (PS3)
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Atelier Totori: The Adventurer of Arland (PS3)
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Atelier Rorona: The Alchemist Of Arland (PS3)
$26.24
 
Metal Gear Rising: Revengeance (PS3)
$16.88
 
Batman: Arkham City (PS3)
$39.80
 
Bulletstorm (PS3)
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Rock of the Dead (PS3)
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Old 09-01-2011, 03:10 AM   #1
Deech Deech is offline
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Default Madden 12 1080p help?

I was just wondering why madden 12 down converts to 720p instead of playing in 1080p on my TV? My TV is a Vizio sv421xvt full 1080p HD and it also says it accepts HDCP. I have an HDMI cable running to my receiver (str-dg1000) from my ps3 and from the receiver to the TV. Any idea why Madden 12 wont play in 1080p? Thanks
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Old 09-01-2011, 04:31 AM   #2
Icemage Icemage is offline
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Originally Posted by Deech View Post
I was just wondering why madden 12 down converts to 720p instead of playing in 1080p on my TV? My TV is a Vizio sv421xvt full 1080p HD and it also says it accepts HDCP. I have an HDMI cable running to my receiver (str-dg1000) from my ps3 and from the receiver to the TV. Any idea why Madden 12 wont play in 1080p? Thanks
Games on the PS3 render in whatever resolution the game developers targeted. Most games on the PS3 produce 720p (and before you ask, no, the Xbox 360 versions aren't any better as a good rule of thumb, the only difference being the 360 upscales the signal to whatever your TV is expecting. Basically what your TV is already doing with that 720p signal.)
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Old 09-01-2011, 04:54 AM   #3
Trogdor2010 Trogdor2010 is offline
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It's also worth mentioning that developers (often) have the option to allow the PS3 to scale the game for a higher resolution (like 1080p, even in many cases 720p, since some games are rendered lower); just that for the PS3, they have to implement it beforehand (often using extra ram being it's done via software), whereas the xbox 360 does this via hardware, so it can present everything at the resolution the console sends. Doesn't mean it turns sh*t to gold though; often developers can shrink menus on xbox 360 versions to appear it uses the higher resolution; the same can be said for the PS3, even if the PS3 version offers a 1080p option, doesn't mean it's native.

For reference, Call of Duty Black Ops on the PS3 is actually rendered at a resolution of 960x544.

http://www.eurogamer.net/articles/di...ck-ops-faceoff

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For Black Ops, there have been changes. To the PS3 version at least. The Xbox 360 version remains the same (our measurement comes in at 1040x608 with 2x MSAA) but it appears to be the case that the PS3 game has been reduced to 960x544, again with 2x MSAA. We'll post a movie tomorrow comparing PC running at native 720p to both 360 and PS3 versions so we can see exactly how the resolution cut stacks up, but it's fair to say that while the Xbox game has a slightly cleaner look to it, this isn't really a deal-breaker for PS3 gamers. Black Ops is a good-looking release on both formats.

Last edited by Trogdor2010; 09-01-2011 at 04:57 AM. Reason: Black Ops resolution reference
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Old 09-01-2011, 05:39 AM   #4
dfinch dfinch is offline
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So why does the game have the 'supported resolutions: 480 720 1080' on the back of the box?
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Old 09-01-2011, 06:59 AM   #5
Icemage Icemage is offline
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So why does the game have the 'supported resolutions: 480 720 1080' on the back of the box?
I think there might actually be a partially-upscaled 1080p mode in Madden '12, but you'd probably have to forcibly uncheck 720p from your supported resolutions.

I wouldn't even bother though, chances are with any 1080p resolution you'll drop frames, and frankly 720p60fps looks waaay better than 1080p30fps, especially for fast action like a sports game.
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Old 09-01-2011, 07:55 AM   #6
Trogdor2010 Trogdor2010 is offline
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Quote:
Originally Posted by Icemage View Post
I think there might actually be a partially-upscaled 1080p mode in Madden '12, but you'd probably have to forcibly uncheck 720p from your supported resolutions.

I wouldn't even bother though, chances are with any 1080p resolution you'll drop frames, and frankly 720p60fps looks waaay better than 1080p30fps, especially for fast action like a sports game.
I do not have Madden 12, but I don't believe that is accurate. To answer dfinch's question, console games do not at all rely on the resolution based on the output; it is done in a fixed resolution and it is done through scalers, either hardware or software based. The 1080p output shouldn't run slower than the 720p output. You are thinking of PC games which rely entirely on the video card, without the need for scaling.

Most of the games that require a forced 1080p output are made in mind for 1080i output, usually for older component CRT display that provide an HD output are limited to 1080i, and do not provide the 720p output. despite the output of 1080i actually 1920x1080, the game's actual resolution is downconverted to the output signal to 960x540, and give alot of video errors too, likely a fault to faulty software based scaling. I tried Warhawk and God of War III which are made this way and looked terrible through this output IMO.
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Old 09-01-2011, 08:49 AM   #7
Icemage Icemage is offline
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Originally Posted by Trogdor2010 View Post
I do not have Madden 12, but I don't believe that is accurate. To answer dfinch's question, console games do not at all rely on the resolution based on the output; it is done in a fixed resolution and it is done through scalers, either hardware or software based. The 1080p output shouldn't run slower than the 720p output. You are thinking of PC games which rely entirely on the video card, without the need for scaling.
The PS3 doesn't have a full hardware scaler, only a horizontal scaler, so any 1080p upscaling has to be done at least partially in software unless a developer chooses a 960x1080 framebuffer (see: Uncharted: Drake's Fortune).

All other software implementations will (more likely than not) cost you in framerate. Go play Marvel: Ultimate Alliance 1 in 1080p mode if you don't believe me. 720p mode in that game runs at a reasonable 30fps. 1080p mode might generously be estimated at 15fps, and in heavy action sequences can almost look like stop-motion animation.

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Most of the games that require a forced 1080p output are made in mind for 1080i output, usually for older component CRT display that provide an HD output are limited to 1080i, and do not provide the 720p output. despite the output of 1080i actually 1920x1080, the game's actual resolution is downconverted to the output signal to 960x540, and give alot of video errors too, likely a fault to faulty software based scaling. I tried Warhawk and God of War III which are made this way and looked terrible through this output IMO.
Almost all of the games that even allow forced 1080p are still rendering in 720p native anyhow, so you're really not gaining any visual fidelity. Only the true 1080p rendering engines like MLB The Show actually look visibly better when running in 1080p on a native 1080p screen.
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