Blu-ray Samurai
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Shuhei Yoshida on PS4, Xbox One and The Last Guardian
Don't think there's much news here, but it's a nice read,
http://www.gamesindustry.biz/article...d-the-xbox-one
On Xbox One,
Quote:
"We know they're very smart people. It's great that they were able to quickly realise that some of the things they were doing were not popular, and were able to make really quick decisions to change some of those things - even things that their engineering group must have spent a lot of time preparing before the launch. It must have been a very tough time for them. That shows how smart they are, and it shows their dedication to making Xbox One successful.
We never took them lightly. Especially in the States, we are the challenger - we're trying to compete with them. Some of the messaging that they stumbled on just gave us more chances to compete with them in the States."
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On PS4,
Quote:
We continue to say what we've been saying since February - PS4 is really designed for consumers and focused on how people want to play games. At the same time, we've really made sure that it's hardware which game developers will enjoy making games on. We want consumers to look at how much fun it is to use this system, not just for playing games but for finding out about games and sharing the experience with other people.
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Quote:
"we have large studios, Sony Worldwide Studios creating exclusive titles for PS4, as well as what is, for me, one of the most exciting aspects of PS4 - the amount of indie people who have expressed interest and are already making games for PS4, as well as PS Vita. The ease of use, the performance... It's very powerful hardware. We believe this is the most powerful console ever made. The content, the games available, the usage of PS4 surrounding games... That's the message we've been communicating, and we'll continue to do that."
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Quote:
When we launch PS4, it's $400 - versus PS3's $250, or $200 for the new 12GB model. It's half the price.
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On PS3,
Quote:
With this generational transition, from PS3 to PS4, the publishers are smarter now - they're able to develop engines that support multi-generation platforms, not just multi-platform. Many games will come out this year on PS3 and PS4, and Xbox 360 and Xbox One, and PC, sometimes on Wii U as well. They're very flexible, and they'll be able to support PS3 as long as there's a market.
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Quote:
So we'll have a parallel strategy with PS3 and PS4, like we had between PS2 and PS3. PS3 was launched in 2006, in the sixth year of PS2, but PS2 lasted for another five years. I don't know if PS3 will last another five years - but definitely for the next couple of years, because of the price difference, the great library of games and the publisher side being able to support both.
There'll even be new games. We were talking about indie games - many indie announcements at GamesCom were for games coming to PS4, PS Vita and PS3. These guys also support multi-generation platforms, so there'll continue to be a great supply of games.
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On The Last Guardian,
Quote:
Hiatus, I never... It was Jack Tretton! He used that term, and I said no, hiatus is misleading. It was a hiatus in terms of releasing new information. The game has never stopped - the team has always been here. They're going through the re-engineering of the game, so the team size is smaller, because it's more engineering focused right now.
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Sorry if it's not thread worthy, I haven't made one in a million years.
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