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Borderlands 2 (99%) confirmed here !!! :
http://www.eurogamer.net/articles/20...nfirmed-source ![]() other sources : http://www.joystiq.com/2011/08/03/borderlands-2/ http://www.gameinformer.com/b/news/a...0-3458572.aspx http://www.psu.com/Borderlands-2-to-...a012431-p0.php Now 100% confirmed!!! http://www.gearboxsoftware.com/games/borderlands2/ And as the topic creator for the first Borderlands I wanted to reserve the place for the second game I'll edit as info goes on My wish for the game is a "loot system", when I played online with Roland, I used long range guns and the loot was already taken. Maybe some kind of need/greed like in MMORPGs or allot Snipers to Mordecai, SMG to Roland ... other info from PSU.com (taken from last issue of GameInformer) : http://www.psu.com/Borderlands-2-inf...a012483-p0.php U.S. publication Game Informer’s got hold of the first concrete details on Borderlands 2. As with the original game, Borderlands 2 will feature four-player co-op, though the cast itself will be entirely new. Among the fresh faces this time around include a duel-weapon wielding brute named Gunzerker. Players will be able to bump up their vehicle and weapon statistics via in-game currency system, known as Eridium, with Borderland 1’s three-branch skill trees making a return. Also on the table are dynamic story missions, which the developers have implemented in order to improve storytelling. According to GI, Borderland 2’s narrative is shaped around how you tackle a certain objective. NPCs have also benefited from some tweaking, and as such will now converse with your character in a more interactive manner. Enemy AI has been spruced up, too. Meanwhile, all firearms from the first game have been binned, with gamers now able to gain access to a whole new bunch of guns. One thing that is on its way back is the robot Claptrap, however. Borderlands 2 is due out in 2012. New info (from Gameranx.com) : - Each manufacturer will have their own visual styling/theme. The purpose of this is to be able to easily identify a weapon's manufacturer and quality by simple looking at it. No manufacturers will have the same looking gun - NPC's will be fully animated and move around their locations, interacting with objects within their locations - Gearbox wants to make 4 seating standard on each vehicle - Class mods and Artifacts will be returning - BL2's skill tree will maintain the 3 Branch system and have more defined abilities rather than simple stat boosts. It is unknown how many skills will occupy each branch. - 2 Gunzerker Skills were mentioned. One, increases the fire rate of any weapon the longer the trigger is held down. A second, while Dual-wielding, increases accuracy with same class weapons, or doubles damage for different class weapons. Last edited by TheTenth; 08-10-2011 at 12:01 PM. |
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