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Syndicate (PS3)
$15.05
 
Grease Dance (PS3)
$14.99
 
Greg Hastings Paintball 2 (PS3)
$39.96
 
Transformers Devastation (PS3)
$28.46
 
Shin Megami Tensei: Persona 3 FES (PS3)
$69.97
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Cabela's Adventure Camp (PS3)
$19.84
 
Atelier Rorona: The Alchemist Of Arland (PS3)
$26.24
 
Metal Gear Rising: Revengeance (PS3)
$16.88
 
Batman: Arkham City (PS3)
$39.80
 
Bulletstorm (PS3)
$59.95
 
Rock of the Dead (PS3)
$39.99
 
Hasbro Family Game Night 3 (PS3)
$39.95
 
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Old 11-14-2007, 06:35 PM   #1
u_nick u_nick is offline
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Default Crazy PSEye Tech Demos

http://blog.us.playstation.com/2007/...aystation-eye/

Check those out. Some very crazy stuff. I really hope they build on some of these.
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Old 11-14-2007, 06:41 PM   #2
ps3andlovinit ps3andlovinit is offline
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Default Sick..just simply sick!

in a good way...bit slow to play right now but worth the wait IMO.

http://blog.us.playstation.com/2007/...aystation-eye/
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Old 11-14-2007, 06:54 PM   #3
LynxFX LynxFX is offline
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Those are pretty cool. Hopefully they'll actually release some of those things, or maybe even a consumer 'dev' kit where they can make their own games, such as that tank game.
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Old 11-14-2007, 07:14 PM   #4
heathward heathward is offline
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that is absolutely incredible! OMG! somebody put a can of Chef Boyardee Mini Ravioli in there...hahahahaha!
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Old 11-14-2007, 08:20 PM   #5
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Quote:
Originally Posted by ps3andlovinit View Post
in a good way...bit slow to play right now but worth the wait IMO.

http://blog.us.playstation.com/2007/...aystation-eye/
that is a killer App for the playstation 3 they would be smart to release that....which i think they may...
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Old 11-14-2007, 08:28 PM   #6
movies3 movies3 is offline
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holy crap thats so neat!!!
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Old 11-14-2007, 08:34 PM   #7
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How does the PS3 know what gameplay to use? Some of the images were just dropping while the taknks were firing...looks fun though.
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Old 11-14-2007, 08:37 PM   #8
Papi4baby Papi4baby is offline
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OMFG wow.
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Old 11-14-2007, 08:48 PM   #9
joeorc joeorc is offline
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i love this comment :

Anton Mikhailov | November 14th, 2007 at 12:17 pm

Thanks for all the feedback guys! In response to the above, the tanks are “mildly” aware of what is going on. We programmed them to move like tanks, but they also behave as general physics objects.

It would not be difficult to extend it, for example, to allow you to draw a turret and slap it on. Its more of a question of how much flexibility you guys want

cha ching.....
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Old 11-14-2007, 08:49 PM   #10
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Ahhh, I'd buy that tank game right now. lol.

Give us more PS Eye stuff!
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Old 11-14-2007, 09:06 PM   #11
heathward heathward is offline
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Quote:
Originally Posted by Grisle View Post
How does the PS3 know what gameplay to use? Some of the images were just dropping while the taknks were firing...looks fun though.
Originally Posted by Richard Marks:
For the game tech demos, the games are coded to expect a certain number of game objects. When the drawings/items are “scanned”, they are assigned to those game objects. For the lunar lander example, the game expects a lander and a landscape. The object higher on the page is automatically assumed to be the lander I think the real beauty of Anton’s work is in how easy it is to scan the drawings/objects.
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