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View Poll Results: Who wins this battle?
Human Torch 6 33.33%
Iceman 7 38.89%
Draw 5 27.78%
Voters: 18. You may not vote on this poll

 
 
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Old 09-11-2013, 05:00 AM   #1
Sung Hi Lee Sung Hi Lee is offline
Member
 
Mar 2013
ソウル
23
Talking Human Torch vs Iceman

Human Torch




Abilities
  • Pyrokinesis*
  • Nova Flame*
  • Thermokinesis*
  • Fire Manipulation*
  • Flight*

[Show spoiler]Pyrokinesis: The Human Torch possesses the mental ability to control ambient heat energy and the physical ability to transform his entire body, or portions of his body into a fiery, plasma-like state of will. The cells of a normal human body convert energy from foodstuffs into a form of energy usable by the body, adenosine triphosphate (ATP). Among other mutagenic changes, the cosmic ray bombardment triggered a specific genetic code rearrangement that caused the Human Torch's ATP production sites to generate a new form of energy containing molecule. (Reed Richards has dubbed this molecule adenine ribo-heptaphosphene, AR-HP.) This complex molecule not only provides ordinary bodily energy but contains large stores of latent chemical-bonding energies. Another favorable mutagenic change are his cells' ability to utilize this extra energy by converting it into a moderate-density, plasma-like state that is regulated by a subconscious mental field and can be modified by an act of will. When sufficient quantities of energy are consumed, the Torch unavoidably reverts to his solid state.


[Show spoiler]Nova Flame: The Torch refers to his highest, hottest levels of plasma that he can create as his "nova flame." The exact temperatures that his "nova flame" can attain are not known. At an average rate of expenditure of energy, the Torch can stay aflame for about 16.8 hours. In his younger days, he could only maintain his flame for much briefer periods, and sometimes exhausted it while in combat. He cannot maintain his "nova flame" for as long a time as he can maintain his ordinary flame. The Torch can release all of his body's stored energy in one intense, omni-directional "nova-burst," which can reach about 1,000,000 F, and which is similar to the heat-pulse of a nuclear warhead detonation, with an area of total devastation of about 900 feet in diameter and the power of a super nova. (The Torch has claimed that he can destroy a small moon with his nova-flame.) This violent discharge uses his entire reserve of energy (except for the necessary to keep him alive) at once, entirely exhausting his flame power. He generally requires at least 12 hours to recover entirely from such a feat.


[Show spoiler]Fire Manipulation: The Human Torch can generate shapes composed of fire from any point on his body. (He usually employs his hands to "sculpt" the flames, occasionally as a lasso to ensnare enemies.) He can form fire into long streams, spheres, or even more complex shapes like letters in skywriting. These flames-objects will only remain their shapes as long as he concentrates upon them. The objects will only burn about 3 minutes before expiring unless the Torch continues to infuse them with energy. The temperature of these fiery projections is generally around 2,800 F (near the melting point of iron).


[Show spoiler]Flight: By forming a jet from his feet, directed behind him, he can achieve a normal flight speed of 140 miles per hour, and accelerate up to supersonic speeds capable of catching up with faster beings such as the Silver Surfer while in the Earth's orbit



Weaknesses
  • Energy Depletion*
  • Physical Condition*
  • Fire Extinguishing*
  • Low Light*

[Show spoiler]Energy Depletion: At an average rate of expenditure of energy, the Torch can maintain his plasma state for about 16.8 hours before he is forced to revert to his solid state.


[Show spoiler]Physical Condition: The Human Torch's physical condition (health, injury or exhaustion) also limits his flame's duration.



[Show spoiler]Fire Extinguishing: The Human Torch's flame is supported by the presence of oxygen, and thus is extinguished in low air pressure or a vacuum. The Torch's flame can be extinguished by smothering materials, such as water, sand, fire-fighting foam, and heat-resistant blankets, unless his flame is at such an intensity that it immediately vaporizes such materials on contact. If hit with small amounts of water, up to about five gallons, the Torch can turn it to steam with relatively little effort. More water than that could extinguish his flame at its normal level, and he would have to wait until he could evaporate the residual moisture before re-ignition.


[Show spoiler]Low Light: The Torch's light output is mostly in the infrared region of the spectrum, and is invisible to the unaided eye. Less that 10% of his total power output is in the visible portion of the spectrum. Thus, the Torch, when aflame, is dimmer than one would expect of so powerful an energy source.




VS



Iceman




Abilities
  • Ice Clone Generation*
  • Molecular Moisture Inversion*
  • Hydrokinesis*
  • Organic-Ice Form*
  • Cryokinesis*


[Show spoiler]Ice Clone Generation: The ability to generate ice clones of himself. It is unknown how many ice clone he can create at once.


[Show spoiler]Molecular Moisture Inversion: The ability to freeze water molecules turning them into solid ice.


[Show spoiler] Hydrokinesis:Iceman can use surrounding moisture to augment himself, allowing him to travel within large bodies of water very quickly. He accomplishes this by breaking himself down to his base levels and reforming at the destination. He is able to convert his body to gigantic proportions as well, through absorption of a body of water or water vapor in the air. One side effect of this is he gains superhuman strength to match his superhuman size. Wherever there is any moisture, Iceman is a threat. Iceman has demonstrated the ability to be transformed into nothing more than water vapor, yet remain conscious and retain the use of his powers. His conscious control of his abilities has allowed him to exist simultaneously in two places at once.


[Show spoiler] Organic-Ice Form: Ability to not only cover his body with ice, but to actually become organic ice. Though the appearance is similar, Iceman is now actually translucent in his ice form. Iceman is virtually indestructible in this form, allowing him to reform his body should it become shattered. He has been incinerated while in human form, and was able to rebuild himself. In his ice form, he is able to use the moisture in the air to form spikes, shields and attach other extra appendages to his body. It is currently unknown if Bobby would be considered immortal.

Due to the amount of water on Earth, Iceman has a virtually unlimited supply of moisture since it is always present in the surrounding air or environment. Even desert air has sufficient moisture content for him to make temporary practical use of; however, the mental effort needed to employ his mutant power under these circumstances could eventually fatigue him and render his freezing ability temporarily dysfunctional.


[Show spoiler] Cryokinesis: Iceman can use his mutant ability to control moisture such as to freeze any air moisture into super-hard ice. This ice can be formed into any object of his choosing: the only limitations are his own imagination, and the ambient air temperature which determines how long his ice sculpture will stay icy. He does not have to hold the ice physically with his hands in order to shape it. Apparently he can simply direct the waves of coldness he projects in certain ways so as to create ice in the shape he desires. In the past, Iceman has formed ice-ladders, ice-slides, ice-shields, ice-bats and other constructs of ice. Iceman has created constructs of ice so powerful that he was able to easily encase and contain the likes of the Hulk with him being unable to break out of it. On at least one occasion, he has even been shown to make it snow or cause a blizzard.



Weaknesses

Quote:
Like that of any trained athlete, Iceman's ability to perform is directly related to his daily physical health and current mental state. Under normal conditions, he can usually form ice continually for a period of about 5 hours before becoming mentally exhausted. He seems to lack the creativity and imagination to use his powers to their full potential, though fear of losing control over them may be a factor in his reluctance.
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