As an Amazon associate we earn from qualifying purchases. Thanks for your support!                               
×

Best PS3 Game Deals


Best PS3 Game Deals, See All the Deals »
Top deals | New deals  
 All countries United States United Kingdom Canada Germany France Spain Italy Australia Netherlands Japan Mexico
Syndicate (PS3)
$15.05
 
Grease Dance (PS3)
$14.99
 
Battle vs Chess (PS3)
$39.99
 
Transformers Devastation (PS3)
$28.46
 
NBA 2K15 (PS3)
$18.99
2 hrs ago
Shin Megami Tensei: Persona 3 FES (PS3)
$70.66
 
Cabela's Adventure Camp (PS3)
$19.70
1 day ago
Atelier Totori: The Adventurer of Arland (PS3)
$44.57
 
Atelier Rorona: The Alchemist Of Arland (PS3)
$26.03
1 day ago
Metal Gear Rising: Revengeance (PS3)
$16.88
 
Batman: Arkham City (PS3)
$39.80
 
Bulletstorm (PS3)
$59.95
 
What's your next favorite movie?
Join our movie community to find out


Image from: Life of Pi (2012)

Go Back   Blu-ray Forum > Gaming > PlayStation > PS3
Register FAQ Community Calendar Today's Posts Search


Reply
 
Thread Tools Display Modes
Old 12-04-2007, 02:32 AM   #1
Shin-Ra Shin-Ra is offline
Super Moderator
 
Shin-Ra's Avatar
 
Feb 2007
5
1
Default Sony's Peter Dille talks in-game XMB

Sony's Peter Dille talks in-game XMB

Quote:
"As far as in-game XMB access, we know it's a feature that's important to our consumers. Because PS3 packs so much advanced technology 'under the hood,' it takes some time to implement major, new functionalities, but we are working hard on addressing this feature, as well as continually expand the capabilities and functionalities of PS3."
  Reply With Quote
Old 12-04-2007, 03:55 AM   #2
MrBogey MrBogey is offline
Expert Member
 
Jan 2007
Default

I think, and I'm just guessing, that a big part of it is streamlining the OS to reduce the overall memory requirements so they can get in-game XMB to work without pinching developers.
  Reply With Quote
Old 12-04-2007, 10:18 AM   #3
TheTenth TheTenth is offline
Special Member
 
TheTenth's Avatar
 
Aug 2007
Clermont-Ferrand, France
9
98
681
1
11
Send a message via MSN to TheTenth
Default

the downloadable bowling game has it all ready (a developer answered about the jukebox seen in one of the pics as being the access to your own music), so I think it's already in 2.00 firmware, only developers need to put it in games now (or update games like Ridge racer and Motorstorm)
  Reply With Quote
Old 12-04-2007, 11:37 AM   #4
jorg jorg is offline
Power Member
 
jorg's Avatar
 
Dec 2006
Ontario, Canada
2
Send a message via MSN to jorg
Default

Quote:
Originally Posted by TheTenth View Post
the downloadable bowling game has it all ready (a developer answered about the jukebox seen in one of the pics as being the access to your own music), so I think it's already in 2.00 firmware, only developers need to put it in games now (or update games like Ridge racer and Motorstorm)
yes i recall sony saying that its up to the developers to put it in or not
  Reply With Quote
Old 12-04-2007, 11:48 AM   #5
ezcobar411 ezcobar411 is offline
Special Member
 
Dec 2007
Default

It is available to put in the game at their own discretion. The fact that Sony is going to make this a universal feature in every game will satisfy many consumers. I personally don't mind it not being there much.
  Reply With Quote
Old 12-04-2007, 12:06 PM   #6
ps3andlovinit ps3andlovinit is offline
Blu-ray Guru
 
Feb 2007
Default

Quote:
Originally Posted by TheTenth View Post
the downloadable bowling game has it all ready (a developer answered about the jukebox seen in one of the pics as being the access to your own music), so I think it's already in 2.00 firmware, only developers need to put it in games now (or update games like Ridge racer and Motorstorm)
I think the XMB "issue" is about the option to make it more generally accessible - without having to rely on developers to implement it. As you say it's already there and has been for awhile now.
  Reply With Quote
Old 12-04-2007, 01:02 PM   #7
Jamh Jamh is offline
Active Member
 
Jamh's Avatar
 
Aug 2007
Default

I'm pretty sure you won't see in-game XMB until Home is released.
  Reply With Quote
Old 12-04-2007, 01:05 PM   #8
Icemage Icemage is offline
Blu-ray Ninja
 
Jul 2007
Default

Please please please please please please please please please let this come ASAP.

Messaging friends in-game is extremely important - it's absurdly annoying that I can't respond to a friend's invitation for one game while playing another without stopping what I'm doing.
  Reply With Quote
Old 12-04-2007, 01:15 PM   #9
phranctoast phranctoast is offline
Power Member
 
phranctoast's Avatar
 
Aug 2006
Long Island, NY;psn:phranctoast
78
Default

Quote:
Originally Posted by MrBogey View Post
I think, and I'm just guessing, that a big part of it is streamlining the OS to reduce the overall memory requirements so they can get in-game XMB to work without pinching developers.
This is more than likely, exactly correct. Each update decreases the memory required for the OS, so they are probably trying to find a happy medium with the memory usage and the future developer usage.
  Reply With Quote
Old 12-04-2007, 03:57 PM   #10
Amon37 Amon37 is offline
Power Member
 
Amon37's Avatar
 
Jan 2007
USA,Arizona PSNetwork: Amon37
Default

Quote:
Originally Posted by Icemage View Post
Please please please please please please please please please let this come ASAP.

Messaging friends in-game is extremely important - it's absurdly annoying that I can't respond to a friend's invitation for one game while playing another without stopping what I'm doing.
It's very annoying when the new message screen comes up and I can't check it w/o exiting the game, then by the time I'm done they are already offline.
  Reply With Quote
Old 12-04-2007, 03:59 PM   #11
xberserker xberserker is offline
Active Member
 
xberserker's Avatar
 
Oct 2006
6
24
1
Send a message via AIM to xberserker Send a message via MSN to xberserker
Default

This would have come in really handy the other night ...
  Reply With Quote
Old 12-04-2007, 07:54 PM   #12
Steelmaker Steelmaker is offline
Blu-ray Duke
 
Steelmaker's Avatar
 
Mar 2007
Chattanooga, TN
1
1
Default

Quote:
Originally Posted by phranctoast View Post
This is more than likely, exactly correct. Each update decreases the memory required for the OS, so they are probably trying to find a happy medium with the memory usage and the future developer usage.
I know this is a bit off topic, but I am absolutely amazed that at this point in console gaming, memory seems to still be a bottleneck. Has the cost of memory not come down at all over the last 10+ years to allow companies like Sony, MS, and Nintendo to include copius amounts into their hardware?!? I look at the PS3 and for as awesome as it is, I can't help but think that just a few more mb of memory would've been sooooooo huge! It's like you're taking a Ferrari for a spin but it doesn't have quite enough gas in it to push it's top speed!
  Reply With Quote
Old 12-04-2007, 08:04 PM   #13
statikcat statikcat is offline
Blu-ray Guru
 
statikcat's Avatar
 
Jul 2007
Washington, DC
67
Send a message via AIM to statikcat Send a message via Yahoo to statikcat
Default

Ya I have thought the same thing about memory. Doesn't the PS3 only have 256mb? That is probably under 30$ worth .. depending on the type.
  Reply With Quote
Old 12-04-2007, 08:42 PM   #14
reiella reiella is offline
Blu-ray Guru
 
Dec 2006
1
237
1
Default

Quote:
Originally Posted by ps3andlovinit View Post
I think the XMB "issue" is about the option to make it more generally accessible - without having to rely on developers to implement it. As you say it's already there and has been for awhile now.
Quite, it changes the implementation method.

Currently, the games can call up OS features/functions.

What we're looking for, is something more akin to how the Blade works. Where the interface stays loaded in memory and can over-ride game render.

And of course, potential rework how the sound bus works so you can mix the sound-streams properly.

The big thing I see is just making sure that they can reserve enough memory for the XMB to function without stepping into memory games may have addressed...
  Reply With Quote
Old 12-04-2007, 09:50 PM   #15
jorg jorg is offline
Power Member
 
jorg's Avatar
 
Dec 2006
Ontario, Canada
2
Send a message via MSN to jorg
Default

Quote:
Originally Posted by statikcat View Post
Ya I have thought the same thing about memory. Doesn't the PS3 only have 256mb? That is probably under 30$ worth .. depending on the type.
ps3 has 256 xrd memory 3.2ghz speed around 10 it costs and 256 graphics memory but for ps3 they count as same thing

Quote:
I know this is a bit off topic, but I am absolutely amazed that at this point in console gaming, memory seems to still be a bottleneck. Has the cost of memory not come down at all over the last 10+ years to allow companies like Sony, MS, and Nintendo to include copius amounts into their hardware?!? I look at the PS3 and for as awesome as it is, I can't help but think that just a few more mb of memory would've been sooooooo huge! It's like you're taking a Ferrari for a spin but it doesn't have quite enough gas in it to push it's top speed!
and when happens in 7 years when they wnat to lower teh console price to around 130 but cant becuase the memory costs 20$ alone
? lol
  Reply With Quote
Old 12-04-2007, 11:32 PM   #16
sj001 sj001 is offline
Blu-ray Samurai
 
sj001's Avatar
 
Aug 2007
Rochester, NY
317
17
5
Default

I have a funny feeling we will see profile 1.1, and (hopefully) DTS-MA before this. Though personally I don't care about this, it would be a nice feature to have since there is a huge outcry for it.
  Reply With Quote
Old 12-05-2007, 04:08 PM   #17
DefTechPioElite DefTechPioElite is offline
Expert Member
 
DefTechPioElite's Avatar
 
Oct 2007
Baltimore, MD
23
108
1
Send a message via ICQ to DefTechPioElite Send a message via AIM to DefTechPioElite
Default

In-game XMB is more about checking your messages or chatting with friends, etc. while playing a game, I think. The music thing will be done by developers. GTAIV will have this feature built in, I'm sure. If not, then the 360 version is better. I bought the originals on XBOX just so I could access my music in game while driving. Hopefully Burnout will have this feature as well. I will be an extremely sad panda if Burnout is missing this feature on PS3. And when I say "this feature" I mean custom soundtracks, you should not have to access the XMB for this, the game should recognize what music is on your HDD and play it when it's supposed to.

Last edited by DefTechPioElite; 12-05-2007 at 04:10 PM. Reason: clarity
  Reply With Quote
Reply
Go Back   Blu-ray Forum > Gaming > PlayStation > PS3

Similar Threads
thread Forum Thread Starter Replies Last Post
Sony's Peter Dille thinks PSP piracy is 'sickening'. Solutions? PlayStation Vita and PlayStation Portable xtop 2 04-22-2009 05:21 AM
Q&A: Sony's John Koller Talks PSP's Downloadable Future PlayStation Vita and PlayStation Portable xtop 3 03-25-2009 03:40 PM
games with in game xmb PS3 jamacianman83 4 07-06-2008 03:08 PM
In-Shirt XMB (in-game XMB demonstration at GDC?) PS3 Shin-Ra 46 02-21-2008 06:17 PM
Peter Dille (Sony Exec): HD DVD will be dead in months Blu-ray Technology and Future Technology MrBogey 8 07-14-2007 01:22 PM



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:15 AM.