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Old 12-17-2007, 08:19 PM   #1
qz3fwd qz3fwd is offline
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Default BD=16 bit color, HD-DVD only 8 bit!

So it seems that BD has an advantage in the color bitdepth over HD-DVD with over t 2X the bits devoted to color representation. Amazing. Capacity + Bit Depth. Each pixel's color is described by 16 bits of data for red, gree, blue, and chroma, instead of only 8.

Maybe this is why some think Disney BD's seem much more colorfull than HD-DVD's?

Cheers.
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Old 12-17-2007, 08:21 PM   #2
fronn fronn is offline
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Quote:
Originally Posted by qz3fwd View Post
So it seems that BD has an advantage in the color bitdepth over HD-DVD with over t 2X the bits devoted to color representation. Amazing. Capacity + Bit Depth. Each pixel's color is described by 16 bits of data for red, gree, blue, and chroma, instead of only 8.

Maybe this is why some think Disney BD's seem much more colorfull than HD-DVD's?

Cheers.
Where did you hear that?
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Old 12-17-2007, 08:22 PM   #3
haushausman haushausman is offline
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Interesting. Any links regarding this? Just want to read up on it some more.
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Old 12-17-2007, 08:22 PM   #4
stockstar1138 stockstar1138 is offline
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Quote:
Originally Posted by qz3fwd View Post
So it seems that BD has an advantage in the color bitdepth over HD-DVD with over t 2X the bits devoted to color representation. Amazing. Capacity + Bit Depth. Each pixel's color is described by 16 bits of data for red, gree, blue, and chroma, instead of only 8.

Maybe this is why some think Disney BD's seem much more colorfull than HD-DVD's?

Cheers.
link?
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Old 12-17-2007, 08:30 PM   #5
CptGreedle CptGreedle is offline
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Just so you know... if this is anything like what I work with...

http://en.wikipedia.org/wiki/RGB#48-...16-bit_mode.29

16 bit color can not be viewed on any existing monitors (at least not that you would be able to afford). 16 bit images are always converted to 8 bit, visually there is almost no difference.
What it means is that there are more shades in-between pure black and pure white for each color, RGB (red, green, blue). 8 bit has 256 shades per color, while 16 bit has 65536.
This is useful for image editing and will double the size of any image you work on. This prevents artifacts, polarization, compression errors, color discrepancies, etc.
After the image is edited, it is put back into 8 bit mode for output (print/screen).

However if this refers to "Highcolor", than I think you must be mistaken as well. Everything you would see on a movie is already in highcolor.

Last edited by CptGreedle; 12-17-2007 at 08:39 PM.
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Old 12-17-2007, 08:36 PM   #6
spicynacho spicynacho is offline
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Most LCD panels are 8-bit, I think some of the newer samsung and sonys are 10-bit. Higher color depth LCDs are very expensive. That is why most hardcore photoshop types still have those big honkin' CRT's on their desks.
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Old 12-17-2007, 08:44 PM   #7
kjack kjack is offline
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Quote:
Originally Posted by qz3fwd View Post
Each pixel's color is described by 16 bits of data for red, gree, blue, and chroma, instead of only 8.
Not true, both formats use the same 8-bit per color 4:2:0 color formats.
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Old 12-17-2007, 08:56 PM   #8
RickD RickD is offline
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Out of curiosity, would a 16 bit transfer use double the storage space? Would these even fit on a 50Gb Blu-Ray?

Rick
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Old 12-17-2007, 09:02 PM   #9
spicynacho spicynacho is offline
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Quote:
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Out of curiosity, would a 16 bit transfer use double the storage space? Would these even fit on a 50Gb Blu-Ray?

Rick
It would use a hell of a lot more than double. 8 bit is 255 colors, 16 bit is about 16 million colors.
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Old 12-17-2007, 09:04 PM   #10
RickD RickD is offline
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Yea, but from a storage standpoint 16bits is double 8bits.

Rick
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Old 12-17-2007, 09:29 PM   #11
181 181 is offline
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2^8 = 256 shades per R G B
2^16 = 65,536 shades per R G B

so if you have 24 bit RGB color

8 bits + 8 bits + 8 bits = 24 bits

24 bit color is 16,777,216 colors

Using 16 bits per Red Green Blue, you would have 48 bits per pixel for coloring.

48 bit color is 281,474,976,710,656 colors (I don't know if the human eye can see this many anyways)

1920 x 1080 x 48 = 99,532,800 bits per frame (raw)

12,441,600 bytes per frame (raw)

So 12.5 MiB of raw data per frame. But then you have compression...

Last edited by 181; 12-17-2007 at 09:40 PM.
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