Posting a new topic here to avoid de-railing the Street fighter thread
Quote:
Originally Posted by Dynamo of Eternia
On the MK side of things, as great as it has been having more arcade accurate versions of the original games, it kind of stinks that they've only released the arcade games and haven't re-released Mortal Kombat Trilogy... which in most regards is superior or Ultimate MK 3, as it is basically just another upgrade to MK3 that added in many more features from the previous games. At minimum I would love to see it re-released for current consoles accurate to the PS1 version in all respects except that loading times will no longer be an issue. So there would be no more having to compromise in terms of Shang Tsung's morphs, for example.
If they could go a couple of steps further, I wouldn't mind seeing a few aspects of the N64 version added in. While the N64 version was inferior in most respects by comparison to the PS1 version, it did have a small handful of things going for it. Scorpion has an addition Fatality that he does not have in the PS1 version. The PS1 version had a male character called Chameleon, a ninja who randomly turned into the different males ninjas based on his color, N64 had the female character Khameleon, which was the same concept, but with the female ninjas. It would be cool to have both of them in an updated release of MK Trilogy. Due to the lack of loading times, the N64 version also features a 3 vs 3 mode, and also had a code that could be entered on the 2-player vs. screen that would allow both players to randomly change into different characters during the match. Mortaro and Shao Kahn had fatalities in the N64 version of the game that they didn't have on PS1. Due to memory limitations of the cart format, some characters were removed from the N64 version... in particular, the unmasked Sub-Zero was removed entirely, and some of his moves added to the masked version. It would be cool if the masked version could retain those moves, but without the removal of the unmasked Sub-Zero. There's probably a few other oddities that I'm not thinking of off-hand.
It would just be nice to see a little attention to detail in this regard with this current re-releases. I can't imagine that it would take extensive work to make these things possible on current systems.
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Yes I definitely thought about this before! Much as the PS1/Saturn/PC version is far more complete, I really missed Scorpion's clone army fatality. So weird that just because Mortal Kombat Trilogy was never an arcade game, they never include it in any compilations. They should though: It's the final form of Mortal Kombat 3, and adding the characters and stages to UMK3 should be fairly doable, and they could finally make a definitive version: all the characters, all the finishes, none of the load times.