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#1 |
Super Moderator
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![]() It was a great pleasure to be able to introduce the title at the PlayStation Meeting in New York. With our new project, Knack, we are really trying to take advantage of everything that the PlayStation 4 supports, from the graphics capabilities of the platform to the physics simulation necessary to handle our very unique hero. Over the years I’ve been involved in a number of character-based action titles – Crash Bandicoot, Jak and Daxter, Ratchet & Clank – and with the gameplay of Knack, we’re trying to focus on the essential fun behind the action/platform gameplay. I’m hoping that we can make something that excites those that played the classic games back in the day, as well as something that attracts new fans to the genre. I’m sure you saw a lot of things in the trailer and might be wondering what exactly the game is all about. The Doctor (a not-so-mad scientist) studied ancient relics from a long lost civilization for many years, and finally found a way to bind them together and give them consciousness. The result is Knack, a creature with mysterious powers – for one, he can incorporate more relics into his body as he finds them, which allows him to transform from a three-foot tall creature into a gigantic wrecking machine. During the game Knack also discovers that he has a skill (in other words, a knack!) that allows him to incorporate ice, metal and other substances into his body, giving him new abilities from level to level. The result is gameplay which is a little bit like Crash Bandicoot, and a little bit like Katamari Damacy, in that the Knack can get quite large indeed. There’s also a touch of God of War in there, in that there is an epic feel to the game in places. As for the story, mankind is threatened by a resurgent goblin army and Knack steps forward to protect them – until it becomes clear that an even greater danger is posed by elements of the human community. Right now we’re hard at work on the game and developing for PlayStation 4. It has been an incredible opportunity to contribute this early on to what’s shaping up to be a very interesting year for the industry. This is just a small taste of what’s in store and you’ll be hearing more about Knack and how it plays on PS4 very soon. ![]() ![]() ![]() ![]() Last edited by Shin-Ra; 02-22-2013 at 09:39 PM. |
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#4 | |
Super Moderator
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He's best known recently for his work with Naughty Dog and Insomniac Games but..
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I can't be the only one that sees a lot of Astro Boy in this. |
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#9 |
Blu-ray Knight
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#13 |
Active Member
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I'm pumped for this game. I hope it's a Launch title.
Reminds me of the old school 90's mascots. The director behind this game is the same guy who worked on: Sonic the Hedgehog Crash Bandicoot Spyro Ratchet and Clank Jak & Daxter Uncharted: Drakes Fortune Resistance: FoM God of War 3 |
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#15 | |
Blu-ray Duke
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#17 | |
Blu-ray Guru
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#18 | ||
Super Moderator
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I added the PS Blog post to the OP:
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[Show spoiler] So SCEJ now has Puppeteer and Knack for 2D/3D platformers. ![]() |
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