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#1 |
Power Member
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(Posting in Off-Topic because the subject doesn't really seem to fit elsewhere; I trust the mods to relocate the thread if the subject or discussion seems useful enough to deserve wider play.)
Screencaps are being used a lot. I don't know much about the underlying technology. I've gotten the impression that the 1080 screencaps posted with the reviews here at blu-ray.com involve something proprietary---I'm not looking for that level of information. But with last year's Dracula brouhaha, this year's redux with the Godfather trilogy, and other such discussions, there are some things I'd like to understand....things which have nothing to do with the "right"-ness of a given image, but which are more about what constitutes a quality capture, what information can fairly be deduced from such an image, and what criteria must be met for two captures to provide a fair basis for comparison and contrast. If a full resolution capture is made of a BD or DVD's still image, is it necessarily accurate? Is the accuracy dependent on hardware or software? If a capture is down-resolved, whether as a part of the capture or afterwards as part of exporting a smaller file for posting online, what happens to the hue, the contrast, the sharpness? If, for the sake of comparing the same image from two separate releases, separate screen captures are made by different people on different hardware, does there exist a fair basis for comparison? Would that answer depend on whether or not the same capture process was employed by both parties? (And if both captures were less than full resolution, could a fair comparison be made of anything besides framing?) Thanks in advance for useful, informed responses. |
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#2 |
Blu-ray Samurai
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"Computer" screen caps are data, not what is being displayed on the capture computer's display - like what would be a image taken with a camera.
![]() Click for full size. This might/could look green on this computer's display - I doubt it looks green on your screen. No, it doesn't look green, just used as an example. This is Kirby: ![]() He's orange. This is what was stored in memory when I took it. I use JPEG at 100%. I could use BITMAP but the files would be slightly too big for Imageshack. Looks the same on this machine as it did on the other machine it was captured on. With using a camera for "screen shots", you have more things that may affect what gets posted - the screen displaying the image, the camera taking the picture, and then whatever compression. The above images are 1920x1080. Same they were played back as. No resizing was involved. Not a camera image. If you can get these to your HDTV, they would look great. Other storage formats might be truer to actual images, but there is a point where the human eye will not be able to detect the difference between the actual displayed Blu-ray image and a static image on a memory chip. Last edited by dadkins; 09-22-2008 at 04:17 AM. |
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#3 | |
Blu-ray Count
Jul 2007
Montreal, Canada
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1) most people don't have their PC connected to their main display 2) most people don't have the PCs monitor/input properly calibrated or at the same settings for the TV/ BD player so how can you judge something as simple as colour or brightness when both are 100% dependent on the display? 3) you need to understand codecs, codecs (all of them) work in time and space, there what are called I, B and P frames. an I frame represents the whole picture (each detail and all 1080x1920 pixels) because of this it is severely limited (i.e. it cannot contain all the detail in the pic) and so loses a lot of detail, for the next frame it will either be a b or p frame and it won't try to show the whole 1080x1920 it will just try and show the changes, these changes are either real changes (i.e. the leg part of the frame changed in the person walking but all the background is 100% the same) or what I call feeling in the blanks (i.e. it adds the crows feet in the close-up of the face which could not be represented in the previous i frame). So if someone captures the original i frame (which is there for 1/24th of a second), it will appear that there is heavy DNR but it is just that the detail has not been added yet with the next p or b frame. I frames happen when there is a large change (i.e. seeing what is happening somewhere else, image from a different camera angle....) and on a regular basis. One more thing is that since none i frames don't have all the detail and are relative with each consecutive none i frame there is a possibility of more issues (i.e. the decoder made a mistake when calculating what pixels are changed) 4) compression, for the most part people don't post uncompressed screen captures, the minute you use jpeg or gif or anything else you add artefacts from these codecs |
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#4 | |||
Special Member
![]() Feb 2008
Region B
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#5 | ||
Blu-ray Count
Jul 2007
Montreal, Canada
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#6 | |
Special Member
![]() Feb 2008
Region B
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Last edited by 4K2K; 09-23-2008 at 02:51 PM. |
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#7 |
Power Member
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This is helpful! Thanks for the contributions made so far.
One question: what do the "I," "B," and "P" stand for? And another: I understand that color rendering is entirely dependent on the display and that there's no way to account for calibration or its lack, but is there anything fundamentally incorrect about the color data captured? I mean, regardless of the original captor's hardware or calibration, if I'm viewing the capture on a properly calibrated display, is what I'm seeing accurate? And does compression skew hue? |
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#8 |
Blu-ray Samurai
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The data from a computer capture is as clear as the drive and software can decode it.
The compression used for the storage of the image *may* skew hue, sharpness, and clarity - depending on compression used and quality of that compression. |
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#9 |
Special Member
![]() Feb 2008
Region B
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And someone said that, for the screenshots on the blu-ray.com site, the RGB levels are converted to PC RGB levels (0-255?) so that black bars on blu-ray.com screenshots will be rgb 0,0,0 rather than the 16,16,16 that they will usually be on the disc itself.
Last edited by 4K2K; 09-23-2008 at 03:00 PM. |
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#10 | |
Special Member
![]() Feb 2008
Region B
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Last edited by 4K2K; 09-23-2008 at 04:11 PM. |
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#11 |
Site Manager
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If a direct view LCD DVI computer monitor is set to D65 and has sRGB primaries and gamma (2.2) (same as HDTV standard) and the capture was done correctly for RGB it should show you what it looks like. Probably better that most other displays when the image is watched at actual size (no resizing).
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#12 | |
Blu-ray Count
Jul 2007
Montreal, Canada
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P-frame = Predicted frame B-frame = Bi-directional frame assuming you meant more then just the words, I frame = whole frame (i.e. like the pictures that make up the film a P frame and B frame are almost the same thing, a P frame uses the previous frame and only tells the video processor what to change, to get the new one, and B frame will also have info on the next one. for example let's say we have the three frames of a film of a guy walking F1=upright, F2 = leg bends to take step and F3 is the guy after the step F1 ![]() | | F2 ![]() | |> F3 ![]() | /\ if F2 is an I frame it would have the whole image ![]() | |> or 1.1= ![]() 2.1 = | 3.1 = | 3.2 = > if F2 is a P-frame it will only have add > to third row of F1 i.e. 3.2 = > if F2 is a B frame then add > to third row of F1; replace |> by /\ for row 3 for F3 i.e. 3.2 = > 3.1=/ 3.2=\ so your decoder = gets F1 ![]() | | then it uses the info in the P or B frame to make F2 but it can make a mistake and get ![]() | | > or ![]() | > which will cause drift and jitter that is why you need i frames every so often (to correct the decompressing artefacts caused by miscalculations) but (to make it simple and go back to the initial discussion F2 as a P frame would only need info on that one element (right leg) while if it is an I frame it would need 4. So a lot more info would be needed to have an I frame then a P (or B) frame, and the encoder will decide to use I, P or B depending on what is allowed and what is most compressible. That is why I frames end up being extremely compressed and why videos use P and B frames to get reasonable BW. now why P and B? P are good for play but B is needed for stuff like reverse (ergo the name bi-directional) |
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#13 | |
Blu-ray Count
Jul 2007
Montreal, Canada
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1) 120hz TVs are extremely new 2) 120Hz TVs are not as much about a higher refresh is needed but for other reasons (like 3D ready and removing 3:2 pool down) 3) yes if the refresh rate is too slow it causes issues, but that is a refresh issue and the tech not your eyes, for example CRTs had one electron beam that traveled through each of the 480 lines, the reason it was interlaced and needed such high refresh wis that when the electrons hit the phosphor on the screen it starts to glow and almost immediately starts to fade if that phosphor does not get an electron jolt fast enough then it would have dimmed enough and long enough to start getting sensed. 4) if you where even remotely right then film could never exist. Think about it, you have a film strip and on it there are different pics, there are 24 pics per second, for each of those pics for a very short period they are on screen (when the film is justr right) and there is either black as the film moves from one pic to the next or (assuming not) there is an image moving from one frame to the other. 5) in order to do I frames right you would need roughly 50mb per frame and if you can do I frames right then there is no need for p or b frames (i.e. you can't have 50mb for 1/24 of a second and then be limited to 10mb for the next one (i.e. all the frames should be able to go to 50 and then why bother adding the possibility of errors or limit play back) |
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