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#3581 |
Blu-ray Emperor
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PS
Even Titanic had some 2-perf stuff for the real-life shots of the wreck, they opted for 2-perf to extend the length of the mag (as mentioned) to give them as much time as possible when on the ocean floor. And it cuts seamlessly with the Super 35 2.40 extraction of the main feature. |
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#3582 | |
Blu-ray Knight
May 2017
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It was a nice setup and looking to experience Dolby again. Would've been to see Titanic 3D in Dolby but my work schedule at the time was hectic so I couldn't go. |
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#3583 | |
Blu-ray Knight
May 2017
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2 Perf is essentially Super 35 but uses less film. |
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#3584 |
Blu-ray Emperor
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Yes, which is why I called 2-perf the slightly smaller brother of a 2.40 S35 extraction on the previous page. The S35 will have a little more width and height for the 2.40 extraction because it uses the full silent width of the film (call it 2-and-a-half perf
![]() You can add The Fighter, Sllver Linings Playbook and American Hustle to the modern Techniscope list, the DI toolbox also being very handy to paint out hairs in the gate which can be a particular problem on edge to edge formats like this. |
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#3586 |
Blu-ray Prince
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^ 'The Conjuring' had/has such a great Dolby Atmos mix!
~~ in other news, Smithsonian kicks 'Solo' off the IMAX screen over at Udvar Hazy on Wednesday, has the Incredibles double feature on Thursday, and begins 'Incredibles 2' for a week before 'Jurassic World 2' - this is big news since the Smithsonian has never booked any of the prior Pixar IMAX theatrical releases on their screens (outside of the one-off screening of 'Wall-E' at the intown Lockheed Martin screen). |
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#3587 | |
Blu-ray Guru
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[Show spoiler] As to the tight framing - the difference in field of view between Super 35 and Techniscope is very small at equivalent lens focal lengths. For example, a 35mm lens gets you a roughly 35 degree horizontal field of view on Techniscope and about 39 degrees on Super 35. Obviously you can compensate for this by just placing the camera further from the subject. So the framing isn't evidence of anything. Last edited by UFAlien; 06-16-2018 at 12:21 AM. |
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Thanks given by: | Geoff D (06-15-2018) |
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#3589 |
Blu-ray Emperor
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Try as I might (it's quite a skittish trailer) I can only see round bokeh throughout, so yeah, I think First Man's main taking format is Techniscope for reals.
One thing to bear in mind is that Techniscope is indeed roughly 2.33 when using wiki specs (22mm/9.47mm) but that's with the sound aperture offset taken into account. If one extends the transfer into the full width of the 35mm negative, soundtrack area and all (24.89mm/9.47mm), then it becomes....the exact 2.62 which you've quoted UFA ![]() So the image that Riddhiman has provided (where did you get that, BTW?) appears to be a full-ap scan of a Techniscope shot, edge to edge. About the only thing missing is the perfs themselves! Note also the schmutz in the bottom right corner, as I previously mentioned re: hairs in the gate. The final extraction will be 21.87/9.15mm, which equals the 2.39 aspect exactly. [edit] Comparison of 2-perf widescreen to S35 widescreen extraction, the latter has 30% more real estate (as I said, bigger brother) but they're not leagues apart and don't necessitate a major alteration in framing/lighting at all. Techniscope really is a rather neat way of doing widescreen 35mm on a budget, and having now seen the 1080p trailer the switches to 16mm are all the more obvious. ![]() Last edited by Geoff D; 06-15-2018 at 10:44 PM. |
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Thanks given by: | UFAlien (06-16-2018) |
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#3590 |
Blu-ray Guru
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Well there we go then, that makes sense! I wasn't even looking at the bokeh. But yeah, full-aperture-width 2-perf makes sense... in the era of virtually universal digital sound I suppose the offset is a waste. So not exactly "Techniscope," quite, but a modernized 2-perf approach. A pretty clever one, too.
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#3591 | |
Blu-ray Samurai
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#3592 | |
Blu-ray Guru
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The issue with CG animation in 4K is that you're rendering four times as many pixels from scratch in every frame. Render time goes up with every little boost in resolution. So rendering a CG film in 4K would take far, far more time, money, and processing power than 2K. There's a much more significant cost and technological hurdle than there is for live action. |
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#3593 | |
Blu-ray Prince
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but aren't there are a few video games being rendered in 4K? I'd think the industry is really slow and combative to the idea of change and being stuck in the 2K realm - are, and will, Hollywood SFX studios ever change that technical aspect? ~~ ![]() looks like Alamo Drafthouse is getting into the "'premium' experience" with 'The Big Show' (in Woodbridge, VA and Denton, TX), with preliminary plans also for Crystal City - Arlington, VA (late 2019 opening) and Rhode Island Ave. Washington DC (summer 2020). Alamo Drafthouse - The Big Show Last edited by Dubstar; 06-17-2018 at 12:40 AM. |
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#3594 | |
Blu-ray Guru
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In screenshots a game like Kingdom Hearts 3 can look pretty close to a Disney animated film, but the engines can't maintain that level of quality at a usable framerate with the sheer amount of models, high-resolution textures, and complex lighting and shaders used for movies. There's a reason those "this game looks as good as this movie" comparison shots are usually close-ups of a few characters in a small/indoor setting. |
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#3595 | |
Blu-ray Prince
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#3596 |
Blu-ray Emperor
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Of course there are! 4K and/or >2K VFX was done for Tomorrowland and Last Jedi and Blade Runner 2049, with 5.6K, 6K and even 8K used on Chris Nolan's IMAX pictures.
It just takes TIME, and when you're shooting a gargantuan effects-driven movie that has 3000 shots and need to turn it around inside 12-18 months - vying for VFX render time at a dozen different houses around the world with all the OTHER gargantuan effects-driven movies that are also being turned around in the same time frame, often from the same studio - then you're right up against it from the moment the first camera starts rolling. It's not a question of technology, it's a question of pragmatism. |
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Thanks given by: | testmon112 (06-20-2018), UFAlien (06-17-2018) |
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#3597 | |
Blu-ray Prince
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#3598 |
Blu-ray Emperor
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The vast majority of cinemas in the world today are 2K, which wasn't helped by the massive push for 3D as that's limited to 2K in the main DCI spec. Again: the tools are already capable of 4K rendering (and higher) but the means to fully deploy them balls-out on EVERY movie is just not practical. As for UHD, it's a very rare thing that a movie is finished (or even re-finished) to a certain spec just for a niche of a niche home video market! And the studios don't own the VFX houses, so it's not like they can just drop millions of dollars into upgrading their server racks to the absolute bestest bestest ones or whatever.
What doesn't help is that VFX is a cutthroat business, now more than ever. Even in the olden days there were competing VFX houses and lots of smaller ones to which you'd farm out the 'bread and butter' opticals but now it's truly global, and with the reach of the interwebs you don't even have to be in the same hemisphere as the VFX house in order for them to handle hundreds or even thousands of shots and pipe them back to you in real time. There are so many companies vying for this work, buoyed by tax breaks now that you can farm out stuff overseas, and it's all about undercutting the other guys. Sure, there are some 'names' to which you have to pay the big bucks (ILM, Weta) but pretty much everyone else? They're fighting for the scraps and they're just trying to get things done rather than worry about whether the end product is 4K, 8K, 16K blah blah. |
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#3599 |
Blu-ray Knight
Feb 2012
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Saw Jurassic World tonight in IMAX laser at Leicester square. Seemed to me like it wasn't quite as large as the other IMAX lasers I've been to (in NYC, San Fran, and Reading, MA) but a nice fairly large and comfortable size from my seat (row G) and of course great picture and sound as you would expect from the system.
In addition to the normal IMAX countdown right before the movie there was an extended IMAX intro in the middle of the trailers which was a more impressive display (had some obvious sound effects to show off the range and overhead speakers), but was long enough that I imagine it would get a bit tiring seeing repeatedly. |
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#3600 | |||||
Blu-ray Samurai
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That's stupid crazy that it takes nearly 30 hours to render one frame with the advancement of computer processing power. We are still getting CG films every year but I don't think we are getting sequels to CG films every 2-5 years like an average movie that made a lot of money the first time around. Pixar doesn't have pressure to release a sequel to a mega hit..other wise we would have seen Toy Story 8 by now :\ Yeah it takes time and money to do this but when there is a like a 14 year gap between the first movie and the second movie and the technology is available to present it in IMAX at full frame full resolution. |
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