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Old 12-09-2009, 10:30 AM   #461
patrick99 patrick99 is offline
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What I have read indicates 50 percent more disc space needed for 3D compared to 2D.
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Old 12-14-2009, 04:50 PM   #462
Penton-Man Penton-Man is offline
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Move over HDTV - the campaign begins .............
http://clipta.com/Move_Over_HDTV_--_...ere__nMzAyNjQz
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Old 12-17-2009, 04:16 PM   #463
4K2K 4K2K is offline
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With the BD 3D spec released today, where online can we read the full details of the spec?
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Old 12-17-2009, 04:20 PM   #464
Jeff Kleist Jeff Kleist is offline
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I think to do that would require a large upfront cash payment and an NDA There's a consumer document following in the next few buis days I think
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Old 12-17-2009, 04:32 PM   #465
kjack kjack is offline
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True, it's not going to happen unless somebody breaks their NDA...besides there is no separate 3D spec - it's incorporated into the full BD spec.
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Old 12-21-2009, 12:17 AM   #466
4K2K 4K2K is offline
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Will most or all 3D Blu-ray players include an option to output in anaglyph 3D (with options for red+blue, red+cyan and other colours)?

Does the Blu-ray 3D spec, which uses Multi-view encoding, limit the number of views to 2, and if it does, would it be possible at some future time to increase the number? What's happening with TVs using multiview?

Will the players and TVs allow 3D motion interpolation?

If the players will be outputting at 2x60p, does that mean they will allow motion interpolation in 2D above 60p? Or outputting 2D video at 120hz, so less/no slowdown when switching between 24hz and 60hz content?

Is it possible to make chips that can switch immediately (without glitches or pauses) between different rates, eg. 24hz, 50hz and 60hz?

Why didn't they make 3D Blu-ray discs not compatible with current players, so that it would allow better quality 3D eg. including twice the bitrate and the 2D version for current players wouldn't be lower quality, and make it so that all 3D releases also included a separate disc with a 2D only version?

Last edited by 4K2K; 12-21-2009 at 02:10 AM.
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Old 12-21-2009, 02:52 AM   #467
Jeff Kleist Jeff Kleist is offline
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Quote:
Why didn't they make 3D Blu-ray discs not compatible with current players, so that it would allow better quality 3D eg. including twice the bitrate and the 2D version for current players wouldn't be lower quality, and make it so that all 3D releases also included a separate disc with a 2D only version?
The same reason why Universal is trying flippers right now. There is no way the studios would sign onto something that would require them to ship 2 discs every time they want to do a 3D title.

The methodology they're using is actually pretty sound, since the difference between the left and right frames is pretty slight as far as MPEG compression goes. Remember that MPEG is a very fluid and dynamic medium, and you can do a lot with a little. That's why you get a spike when a shot changes, and then it's way down after that for example
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Old 12-21-2009, 03:31 AM   #468
4K2K 4K2K is offline
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Quote:
Originally Posted by Jeff Kleist View Post
The methodology they're using is actually pretty sound, since the difference between the left and right frames is pretty slight as far as MPEG compression goes. Remember that MPEG is a very fluid and dynamic medium, and you can do a lot with a little. That's why you get a spike when a shot changes, and then it's way down after that for example
But I don't think needing an average of 50% more bitrate and space will be a slight increase and I think it could impact the quality, which is why I think they could include a separate 2D-only disc so that quality isn't affected, since they often do for digital copies (that I've never used, and are only a low quality version of the film).

Last edited by 4K2K; 12-21-2009 at 03:35 AM.
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Old 12-21-2009, 06:15 AM   #469
Jeff Kleist Jeff Kleist is offline
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Quote:
But I don't think needing an average of 50% more bitrate and space will be a slight increase and I think it could impact the quality, which is why I think they could include a separate 2D-only disc so that quality isn't affected, since they often do for digital copies (that I've never used, and are only a low quality version of the film).
I didn't say that was a slight increase, I said from a compression standpoint the difference is fairly slight.
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Old 12-21-2009, 02:59 PM   #470
EWL5 EWL5 is offline
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Quote:
Originally Posted by Jeff Kleist View Post
I didn't say that was a slight increase, I said from a compression standpoint the difference is fairly slight.
The ironic part is since 3D debuts so close to the digital TV transition, most people won't have a good feel for how a pristine 1080p signal can look (ie. Blu-ray). In other words, most people who just upgraded to HD and watching 3D for the first time probably don't have as good a frame a reference as us early adopters and probably won't see the compression difference.

I've owned HD-capable displays since 2002 and probably can't make the same claim.
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Old 12-21-2009, 03:28 PM   #471
Jeff Kleist Jeff Kleist is offline
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Well, 3D probably isn't going to look pristine no matter how you slice it. By using the extension format, it saves a lot of disc space and bandwidth because most of the alternate eye frame is already there, just slightly different. From a compression standpoint, 3D is somewhat like a constant pan (or that's how it was explained to me)
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Old 12-22-2009, 12:09 AM   #472
Talkstr8t Talkstr8t is offline
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Quote:
Originally Posted by 4K2K View Post
But I don't think needing an average of 50% more bitrate and space will be a slight increase and I think it could impact the quality, which is why I think they could include a separate 2D-only disc so that quality isn't affected
We worked hard to ensure that adding 3D to the spec wouldn't compromise picture quality. In addition to lots of visual tests to ensure that MVC produced acceptable results (meaning video quality wouldn't be compromised in a meaningful way), the maximum bitrate was bumped up to provide more headroom.

- Talk
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Old 12-22-2009, 12:12 AM   #473
4K2K 4K2K is offline
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Quote:
Originally Posted by Talkstr8t View Post
We worked hard to ensure that adding 3D to the spec wouldn't compromise picture quality. In addition to lots of visual tests to ensure that MVC produced acceptable results (meaning video quality wouldn't be compromised in a meaningful way), the maximum bitrate was bumped up to provide more headroom.

- Talk
That's good, especially the last part. But how can the maximum bitrate be increased but still maintain compatibility with current Blu-ray players, which will read a max of 40 mbps for the video - aren't current players basically going to be reading the same data but ignoring the second stream?

Can you say how much the maximum bitrate was increased to? Can stream one use the full video max of 40 mbps in a 3D encode and the other stream can use even more?

Also is Blu-ray MVC restricted to 2 views (ie. left & right)?

Last edited by 4K2K; 12-22-2009 at 12:20 AM.
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Old 12-22-2009, 01:27 AM   #474
jcc jcc is offline
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Question: Does the 3-D Blu-ray spec require HDMI 1.4 or not?

Since it was announced that the PS3 will be supported, and the PS3 has HDMI 1.3, I say not. This has implications on having to upgrade your AVR for HDMI passthru, which would suck. If anything, "HDMI 1.4 cables" may be needed if you have a very long cable run, but not for 1-2 meters. That's my guess, anyway.

Also, as I understand it, the display method could be anything that can display 3-D, including active glasses, "Z screen" and passive glasses, polarizing projector and passive glasses, autostereoscopic display, or even anaglyph.

My ideal would be to have a player that will generate anaglyph on the fly if the display doesn't support 3D (since it will be a few years before I can afford a new 3D HDTV). It might be a tall order for early standalone players to do it, but certainly the PS3 has the processing power to generate anaglyph, if SONY chose to implement it.
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Old 12-22-2009, 01:38 AM   #475
Anthony P Anthony P is offline
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Quote:
Originally Posted by 4K2K View Post
That's good, especially the last part. But how can the maximum bitrate be increased but still maintain compatibility with current Blu-ray players, which will read a max of 40 mbps for the video
the 40 is immaterial because it is the video spec (i.e. it means that the player has to be able to process 40mbps mpeg-2/AVC/VC-1 decoding) the issue is the 48mbps A/V and the 54mbps. But then again those are min for players. If every player has >54mbps read then upping it for new specs should not be an issue, but it would be interesting to know the new specs.
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Old 12-22-2009, 01:47 AM   #476
4K2K 4K2K is offline
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Quote:
Originally Posted by Anthony P View Post
the 40 is immaterial because it is the video spec (i.e. it means that the player has to be able to process 40mbps mpeg-2/AVC/VC-1 decoding) the issue is the 48mbps A/V and the 54mbps. But then again those are min for players. If every player has >54mbps read then upping it for new specs should not be an issue, but it would be interesting to know the new specs.
It's not immaterial because it is the video portion (not the audio) that needs the average of 50% more bitrate - the BDA talked about needing about 50% more and the only thing that has changed is more view(s) being added (video) - well maybe graphics & subtitles may need more bitrate too now. So if this bitrate has been increased, that's good, but I would like to know how it can be increased but still be compatible with current players - which will surely need to read the same video file as the new 3D players read, but surely only up to their current bitrate specs, and if the 40 mbps video bitrate max has been increased, how much it has been increased to.

Last edited by 4K2K; 12-22-2009 at 02:50 AM.
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Old 12-22-2009, 04:13 AM   #477
kjack kjack is offline
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Quote:
Originally Posted by 4K2K View Post
That's good, especially the last part. But how can the maximum bitrate be increased but still maintain compatibility with current Blu-ray players, which will read a max of 40 mbps for the video - aren't current players basically going to be reading the same data but ignoring the second stream?
The decoding chips in the current players can handle far more than 40 mbps.

Last edited by kjack; 12-22-2009 at 04:20 AM. Reason: need sleep....
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Old 12-22-2009, 04:38 AM   #478
4K2K 4K2K is offline
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Quote:
Originally Posted by kjack View Post
The decoding chips in the current players can handle far more than 40 mbps.
Thanks. is that for video only (not including audio & subtitles etc.)? Constantly >40 or just for a very short time? How much extra mbps wil the 3D players be able to decode for video only, excluding audio, if any?
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Old 12-22-2009, 10:21 AM   #479
patrick99 patrick99 is offline
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Quote:
Originally Posted by Talkstr8t View Post
We worked hard to ensure that adding 3D to the spec wouldn't compromise picture quality. In addition to lots of visual tests to ensure that MVC produced acceptable results (meaning video quality wouldn't be compromised in a meaningful way), the maximum bitrate was bumped up to provide more headroom.

- Talk
I'd be interested in hearing more about this. Video quality is compromised, but not in a "meaningful" way?
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Old 12-22-2009, 02:43 PM   #480
Tok Tok is offline
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Quote:
Originally Posted by patrick99 View Post
I'd be interested in hearing more about this. Video quality is compromised, but not in a "meaningful" way?
It's called spin....

I don't understand this obsession with a format that far less than even 0.1% of content is going to use.

Sounds like this 3D thing is more of desperation move to keep selling newer more advanced hardware.

Again if any quality is comprimised on the 2D version to add 3D then they can keep it and give me a separate release optimized for 2D.
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