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Old 03-26-2015, 05:44 PM   #1
Mavrick Mavrick is offline
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Default F1 2015

F1 franchise makes its debut on current-gen consoles this summer

Codemasters' F1 racing series will launch for PlayStation 4 and Xbox One for the first time from 12th June with the arrival of F1 2015.

1
Also available on PC, this year's racer boasts an all-new game engine, plus fresh championship season and pro season modes.

Improved physics and handling have been applied to all areas of the cars themselves, from tyres to the fuel tank.

Also new: a broadcast-style presentation and voice integration with Kinect and the PlayStation Camera so you can ask for updates on race information, weather and request tyre changes.

The 2014 FIA Formula One World Championship will also be playable.

"F1 2015 marks an exciting new chapter for Codemasters and Formula One; it's a shift in direction for the game series, on new formats and our brand new game engine, with the game set to be released earlier in the season, launching this June," director Paul Jeal said.

"The handling is a vast improvement from our previous games. In particular our new tyre model is a superb step forward towards realism, letting you explore where the limit is and allowing you to instantly feel much more connected with the car. You can now experience the changes in grip caused by temperature changes, wear, car set-up, debris and weather conditions."










Last edited by Mavrick; 03-26-2015 at 05:55 PM.
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Old 03-26-2015, 06:36 PM   #2
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Looks cool. Nice to see they're continually striving to improve the series.
F1 races on city street tracks and courses are usually fun to watch, thanks to the F1 cars with engines able to reach 21,000 RPMs, the great engine sound and the winding, challenging tracks to maneuver through while trying to pass the car in front.

I still remember Sega's Super Monaco game in arcades and on the Genesis.
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Old 03-26-2015, 09:02 PM   #3
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Still not happy they promised it for the start if the season and now here we are finally getting it revealed days before the second race of the season let alone released. Graphics also don't look any better than the PC versions have looked so hopefully work in progress means those are still going to get a significant bump. Instead of pointlessly adding the 2014 cars they should have also gone back to 2013 and brought back some of the historic cars and tracks people were not happy they got rid of in 2014.
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Old 03-26-2015, 09:03 PM   #4
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Hope they improve the damage in this one or at least make a setting were you can put real damage on your front wing should be fragile like in real life.
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Old 03-26-2015, 09:30 PM   #5
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For sum reason, don't see this game being released on a Friday..
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Old 03-26-2015, 09:31 PM   #6
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Quote:
Originally Posted by Derb View Post
For sum reason, don't see this game being released on a Friday..
Friday is new game day in the UK
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Old 03-26-2015, 09:34 PM   #7
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Quote:
Originally Posted by Mavrick View Post
Friday is new game day in the UK
Thought it was Thursday.
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Old 03-26-2015, 09:43 PM   #8
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Quote:
Originally Posted by Derb View Post
Thought it was Thursday.
I do it every week

We get them on a Tuesday if it's a worldwide release but most of the time we get the honour of waiting another three days
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Old 03-26-2015, 09:49 PM   #9
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Quote:
Originally Posted by Mavrick View Post
I do it every week

We get them on a Tuesday if it's a worldwide release but most of the time we get the honour of waiting another three days
Ok so what happens with digital then? More often then not I see Wednesday as the digital PSN indie game releases..
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Old 03-26-2015, 09:56 PM   #10
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Quote:
Originally Posted by Derb View Post
Ok so what happens with digital then? More often then not I see Wednesday as the digital PSN indie game releases..
Digital is up to whoever updates the PSN servers, weekly updates are usually on a Wednesday. Although if it's a digital version of a game thats also retail like FF Type-0 we still have to wait for the street date which was Friday last week.
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Old 03-26-2015, 10:09 PM   #11
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Quote:
Originally Posted by Mavrick View Post
Digital is up to whoever updates the PSN servers, weekly updates are usually on a Wednesday. Although if it's a digital version of a game thats also retail like FF Type-0 we still have to wait for the street date which was Friday last week.
Cool, thanks for the clarification.

I'm trying to update the Calender but don't want to assume the digital only game is Wednesday.
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Old 03-27-2015, 12:14 AM   #12
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I'm pretty hesitant to be excited about this. CM hasn't really done anything outstanding in years. They've had buggy games, overpriced DLC that split up the online player bases, took out features (cockpit in Grid - only to put in a half-arsed version in the next game), and frankly completely treated the North America market like crap. F1 2013 never released in any physical format, and they didn't announce this until 1 day before the game released. Then they released it like months later, digital only. For those that wanted a physical copy (ya know, bandwidth caps), they said "import the uk version" except it had historical DLC content so you had to have a UK store account with UK card to get that for the UK disc and yada yada yada..

I'd be lying if I said I was never going to play this game (assuming they give me a chance to buy the dang thing) but I'm not really getting my hopes up for it.

Quote:
Originally Posted by Zivouhr View Post
Looks cool. Nice to see they're continually striving to improve the series.
F1 races on city street tracks and courses are usually fun to watch, thanks to the F1 cars with engines able to reach 21,000 RPMs, the great engine sound and the winding, challenging tracks to maneuver through while trying to pass the car in front.

I still remember Sega's Super Monaco game in arcades and on the Genesis.
continually improving what is this crazy talk. Ask almost any CM F1 community member, the series has been stagnant since the 2011 release (aside from 2013's classic content, though it was DLC)

Shoot, here's a portion of eurogamer's f1 2014 review:

Quote:
F1 2014's a strange game, then, and one I can't even accuse of being just a casual reskin. It's a quantifiable step back for the series, saved only by the fact that what's there remains a satisfactory companion piece to this year's season if you're fortunate enough to have a decent steering wheel. There is at least one other new layer of authenticity for this year's game, though; charging full whack for what amounts to a slight downgrade is the kind of one-sided deal that would do even Bernie proud.
It's really a good read, check the whole article here:
http://www.eurogamer.net/articles/20...f1-2014-review

Not that Martin is the only worthy opinion on the game, but he's done quite a few racing reviews for Eurogamer and I usually find myself close to his opinions. Here's another excerpt from his 2012 review:

Quote:
But for all the pleasure it provides, it's never quite enough to shift F1 2012 away from the sense that this is another minor update, and one that's guilty of making some of the main mistakes of its predecessors while even exaggerating others
http://www.eurogamer.net/articles/20...f1-2012-review

Quote:
Originally Posted by Hayabusa85 View Post
Still not happy they promised it for the start if the season and now here we are finally getting it revealed days before the second race of the season let alone released. Graphics also don't look any better than the PC versions have looked so hopefully work in progress means those are still going to get a significant bump. Instead of pointlessly adding the 2014 cars they should have also gone back to 2013 and brought back some of the historic cars and tracks people were not happy they got rid of in 2014.
Also this, these days it seems you just can't trust them. "It'll be out early in the 2015 season" and now it's out halfway through - assuming it won't be delayed.

"Oh and here have these year-old car models that nobody really wants!"

Like you said, historic cars would have a good addition (on disc, not the DLC garbage for a digital-only game they had two years ago). But whatever....it is what it is what it is....
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Old 03-27-2015, 09:10 AM   #13
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Being a big F1 fan I'll be all over this like a tramp on hot chips
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Old 03-28-2015, 03:34 AM   #14
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Quote:
Originally Posted by Trace17 View Post
I'm pretty hesitant to be excited about this. CM hasn't really done anything outstanding in years. They've had buggy games, overpriced DLC that split up the online player bases, took out features (cockpit in Grid - only to put in a half-arsed version in the next game), and frankly completely treated the North America market like crap. F1 2013 never released in any physical format, and they didn't announce this until 1 day before the game released. Then they released it like months later, digital only. For those that wanted a physical copy (ya know, bandwidth caps), they said "import the uk version" except it had historical DLC content so you had to have a UK store account with UK card to get that for the UK disc and yada yada yada..

I'd be lying if I said I was never going to play this game (assuming they give me a chance to buy the dang thing) but I'm not really getting my hopes up for it.

continually improving what is this crazy talk. Ask almost any CM F1 community member, the series has been stagnant since the 2011 release (aside from 2013's classic content, though it was DLC)
Thanks for the info. In this case, you are an expert as I have only played this F1 series borrowed awhile back.
"Striving to improve the game" even in small ways, but with yearly releases, things will inevitably get repetitious at some point with minor upgrades and improvements to the game, just like any sport.
As long as they're not making the game worse by removing cool features, options and modes, while trying to improve the tire feedback and make other significant improvements.
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Old 03-28-2015, 04:02 AM   #15
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Quote:
Originally Posted by Zivouhr View Post
Thanks for the info. In this case, you are an expert as I have only played this F1 series borrowed awhile back.
"Striving to improve the game" even in small ways, but with yearly releases, things will inevitably get repetitious at some point with minor upgrades and improvements to the game, just like any sport.
As long as they're not making the game worse by removing cool features, options and modes, while trying to improve the tire feedback and make other significant improvements.
They've been known to remove things. They added classic mode in 2013, removed in 2014. They added young driver test in 2012 if I recall, removed in 2014. They had single-season championships in earlier seasons, removed later. They removed portions of weekend races, like in early versions you could race 1 lap, 3 lap, 5 lap, 10%, 20%, 30%, 50%, 75% and 100% race distance (not exact numbers, but very close to that). By F1 2013 or so, they had taken out several of those options, I think they only had 1 lap, 3 lap, 20-50-100% race distances. I could be wrong, but I remember reading something like "we didn't have time to QA test every option". So they removed them. There's some other things I forget too.

Now who knows what 2015 will entail. But I will say this - if it's been years since you played, perhaps you won't be as cynical or worn out on their treatment of the games. In fact, one might even say newcomers would get the most appreciation of their games. I'll probably wait until the game is out and in the hands of the players and see what they say before considering a purchase.
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Old 03-29-2015, 12:15 AM   #16
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It's been awhile, yes. That's too bad they left out all of those useful modes from prior games. This one being on PS4, hopefully they can do more with the game than before.
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Old 04-16-2015, 09:06 AM   #17
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F1 2015 will be 1080p on PS4, targeting 60fps.


Codemasters' F1 2015, the studio's debut on the current generation of consoles, will be shooting for 60fps on both the Xbox One and PlayStation 4, with Sony's console getting the 1080p treatment while Microsoft's gets 900p.

"On console we've had it very, very close to 60fps, certainly on PS4," F1 2015's game designer Steven Embling told Eurogamer. "Everyone at the studio is doing a fantastic with the optimisation, and we're in the final couple of months before release where there's a big push that we hit that 60fps, and that's the plan."

F1 2015 marks a slightly belated entry to the new generation for Codemasters as they've got to grips with the hardware. So why has it taken a while for this debut?

"It's quite a straightforward answer to that one," said Embling. "We had to do everything from the ground up. Our previous games, they were always building on what we had before and we had a stable platform they could build on. This time, with this game, we wanted to harness the power of the new consoles. In order to do that we had to start from scratch completely."

F1 2015 comes out earlier in the year than previous Codemasters F1 games, with the final release due on June 12. Slightly contrary to earlier reports, the 2015 grid as it lined up in Melbourne will be on the disc, with an update in the near future introducing the Manor F1 team. The 2014 grid in its entirety will also feature.

Codemasters intends to stick to the earlier release window for future F1 games, with another entry due as part of the studio's agreement with FOM, and with the intention to renew the F1 contract beyond 2016.


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Old 04-16-2015, 07:25 PM   #18
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Any idea if they will bring out a demo Mavrick?
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Old 05-26-2015, 04:14 PM   #19
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Either the guy playing sucks or the game was glitched with Hamilton textures on Maldonado
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Old 05-26-2015, 04:37 PM   #20
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Is that a white xbox one controller he's using? Actually looks like a 360 controller plugged in to an PC? Wonder what it'll look like on PS4.
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