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#22 |
Super Moderator
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Inside the Developers Studio: Seth Luisi
Some great answers in there and a reminder that all PS3 developers can rely on ALL PS3's having harddisks. There's also three new screenshots, like this one. Hopefully they can improve the environment textures up to a similar quality. |
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#23 | |
Banned
Feb 2007
LONDON, FELTHAM PSN ID: LDUK
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#24 | ||
Active Member
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#26 |
Banned
Feb 2007
LONDON, FELTHAM PSN ID: LDUK
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#28 | |
Banned
Feb 2007
LONDON, FELTHAM PSN ID: LDUK
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#29 |
Expert Member
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Anyone get the new EGM with the Socom Confrontation updates in it?
Games looks alot better. First Crossroads is the only map that will be revisted, every other map is new to the series. Second no vehicles, all focus is on close combat gun to gun play. Unlockable items are obtained by olaying tournaments, leagues, and ladders online. Each clan can customize their garb as a clan, and individual users can add individual pieces. Alot more detial being put into the sound of the game as well, and those extra shells laying on the ground, yeah they are their the entire round, someone steps on em later, they will make a sound. |
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#30 |
Super Moderator
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Interesting, I trust the unlockables won't give players that have them (people that play more) too much of an advantage. It hasn't really worked well in the past for games like Conker Live & Reloaded where it caused confusion with people not understanding why others have abilities that they don't.
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#31 |
Super Moderator
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IGN have a new interview and screenshots! Get over there!
Edit: before anyone asks! IK - Inverse Kinematics. Last edited by Shin-Ra; 07-07-2007 at 01:38 AM. |
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#32 |
Blu-ray Samurai
Feb 2007
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New info direct from a Slant 6 Dev.
http://boardsus.playstation.com/play...thread.id=9367 Hey everyone! I am one of the developers at Slant Six Games working on SOCOM Confrontation, and I will be posting on this forum from time to time. The dev team is working very hard to recreate the classic SOCOM experience that everyone knows and loves while at the same time evolving and updating it for the PlayStation 3. We know you have a lot of questions regarding SOCOM Confrontation, and I am here to provide answers where I can. Today I am going to address three consistent concerns I have seen expressed in your posts in the weeks since the first videos of Confrontation were released. Over the Shoulder Camera View We are very happy with the way the OTS camera view looks and feels in game. However, we know that many of the community members are apprehensive about this new camera mode. Both Fire Team Bravo and Fire Team Bravo 2 use the OTS camera, and it works great. I encourage all of you to give it a go if you have not already. Nevertheless, rest assured that Confrontation includes the classic camera mode as an option. Red Dots on the Radar This is another mechanic that many people feel very strongly about so I’d like to explain the current design. Because this feature is still being honed, I am only going to concentrate on what everyone has seen at this point. Currently, when a player targets an opponent and his crosshairs turn red, a red dot may appear on a teammate’s radar depending on player proximity. The radar only provides info that teammates would otherwise communicate to their allies through speech or callout IF they were playing as a team. Some of the benefits of the red dots include helping teammate’s spot campers, reducing frustration of playing with teammates who never communicate and helping to track down opponents in no re-spawn game modes. The Gun Spray We are still very early in the tuning of all the weapons but are very conscious about weapon balance and feel. Currently a player’s first shot or two will be deadly accurate, the longer the trigger is held down the more inaccuracy the weapon will become (which is what you were seeing in the videos). Weapon accuracy is affected by stance, so that a player will be much less accurate while running and firing compared to a player who is standing still to target or better yet crouching or prone. Weapon tuning is extremely important and is an element of Confrontation’s production that is in constant iteration. The weapons will continue to be tweaked and tuned until we are confident with their balance and feel. We appreciate all of your support, and take your feedback very seriously. I am a full-time member of Confrontation’s development team, so unlike a dedicated community manager I will not be able to respond to all of your questions and posts, but we do read everything on this board. It’s probably best to avoid PM’s altogether because of my limited time, and because any information that I share is intended for the whole SOCOM community. Later in this thread, the Dev cleared up some concerns with this: Hey guys, I am following this thread, and I have to ease your minds about one area of concern. The Target Spotting mechanic (the Red Dots) on the radar are an option for Custom Matches, but are not enabled for Ranked Matches. If a player sets up a room with “Target Spotting” enabled then they can give the Red Dots a try, but it’s up to them. Don’t be afraid to try it, you might like it Have a great weekend! -------------------------------------------------------------- Just thought I would pass this along, to those who might be interested. ![]() |
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#34 |
Banned
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Has anyone heard ANYTHING about socom Confrontation? I basicaly bought my PS3 just for this game and after the E3 I have not heard a word about it except for a gameplay trailer in JULY! With it being the most successful Online game for Sony you think they would advertise for it in the likes of Halo 3.
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#35 | |
Banned
Oct 2007
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woot woot ? ![]() |
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#36 |
Active Member
Oct 2007
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last time i heard a release date of nov 17 2007 havnt heard anything since
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#39 |
Active Member
Oct 2007
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well warhawk is a good sub for me until socom
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#40 |
Banned
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I was a beta tester for Warhawk and I thought it was a pretty fun game but im more into the strategy of 3rd person war games. I dont like that you can see all of the people at anytime with their blue or red name tag above them. Takes the war out of it for me. I do like GRAW 2 for the time but still checking everyday for my Socom! lol
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thread | Forum | Thread Starter | Replies | Last Post |
Socom Confrontation Beta! | PS3 | Bizdady | 18 | 08-11-2008 04:56 AM |
Socom Confrontation | PS3 | DezNutz | 4 | 06-12-2008 08:49 PM |
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