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#1181 |
Blu-ray Samurai
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so is it just me or was this weekend full of hte stupidest players ever ??
no lie im in hte middle of a firefight with a T and not just one but TWO of my teammates decides it would be a good idea to join hte firefight .. but no not flank hte guy they decide to strafe back and forth DIRECTLY IN FRONT OF ME >. suffice to say i killed a T and got 2 lovely teamkills to go wit hit .. are people seriously that friggin stupid man ??? ill never get the good conduct medal so long as idiots continue to play this game .. |
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#1184 |
Blu-ray Champion
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Thats crazy. the game has been out for 3 months now and still no HOME support.
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#1187 |
Power Member
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I'm sure it will be seperate. They do that with other games. LBP and other games you can get the plat trophy even without having DLC.
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#1188 | |
Blu-ray Samurai
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yeah but ranked rooms cycle thru all modes and maps .. so if there were new maps added to the cycle youd be spending a lot of time not working toward the trophy .. though i assume most people would already have that trophy anyway i am practically there myself and i dont even get to play all that much |
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#1189 | |
Power Member
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#1192 |
Senior Member
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yeah, it gives it to you for 15 kills in a match. accuracy doesnt matter, even though it says 75%
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#1193 | |
Blu-ray Samurai
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i figured the 75% was just a typo as that seems awful high for an assualt rifle .. i mean my best is about 17% with the STG so 75% is insane cause the % parts seem to be on with the rest of the weapon requirments .. |
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#1194 |
Blu-ray Samurai
Oct 2007
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out today!
SOCOM: Confrontation Patch 1.41 Release and Server Update Notes Posted by SOCOM: Confrontation Online Team Earlier this week we performed a server update. This was the final step in fixing the latency (lag) issue some players were experiencing (Medley games being created on non native servers) - We have verified that this issue is now fixed. Patch 1.41 will be deployed 2am on Monday, March 9th in preparation of the upcoming release of SOCOM: U.S. Navy SEALs Confrontation in Europe. In addition to synchronizing all players with the European release, the 1.41 patch includes the following changes: XMB presence - Medley Game information has been abbreviated, displaying all information required to identify the location of the player. Late Join 'Hitch' improvements - addresses the pause experienced by players when someone late joins a game. Navigating Screens With Large Clans – slow down issue fixed Increased speed of fade at the beginning of the round. Quick Match - Increased countdown timer in Quick Match Pre Game lobby from 20 to 60 seconds. Enabled Quick Match team switching. Ranked, Unranked and Unranked Respawn games, each contains 6 different playlists: 3 8vs8 and 3 16vs16 players. Claymores can now be detonated when player is in the prone position Note: So where did 1.40 patch go! The 1.40 was intended to support the European release, we combined the 1.40 and the 1.41 together to speed the deployment of the above fixes. Development continues on patch updates, additional content and improvements to the game. We thank everyone for their feedback on the title. Player counts remain very health and we look forward to the contribution that the European players will make to the Community. Thanks for reading, THE SOCOM: Confrontation Online Team |
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#1195 |
Blu-ray Samurai
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please get RID of hte fade in..
people are finding ways of exploiting it too bad .. last night i got sniped on deserrt glory running to the right as soon as i hit that open spot in front of thatgenerator the guy sniped me from the set of stairs on the front back building .. how he got there and into his scope in a matter of 3 seconds is rediculous theres is now way someone should be able to get intop snipe position that fast ... unless they found a way to abuse that fade in |
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#1196 | |
Blu-ray Samurai
Oct 2007
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hell, that might have been me! kidding, but i do snipe from that spot. all you do is start moving forward when the games begins. by the time you are to the tree the black is gone and you can aim. ![]() |
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#1198 |
Senior Member
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Yeah, all they have to do is start running straight into the building in front of the merc spawn, and jump over the balcony into the broken building. if youre lucky, itll take less than 3 seconds to get in there.
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thread | Forum | Thread Starter | Replies | Last Post |
Socom Confrontation Beta! | PS3 | Bizdady | 18 | 08-11-2008 04:56 AM |
Socom Confrontation | PS3 | DezNutz | 4 | 06-12-2008 08:49 PM |
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