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#15141 |
Special Member
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The amount of complete bull coming out about video game manufacturers in here is hilarious
I work for the industry, and with several analysts Video game physical media is by far the healthiest of all physical media PS4 and Nintendo switch physical equates to 65-70% of all sales , sega , square and Sony posted physical increases along with digital growth. Proving the market is growing around itself. Physical media for games is not going anywhere for at the least another couple of generations (console generations) The removal of digital from third party stores is to increase Sony’s direct profit from digital nothing more or insidious. I work with dadc on a daily basis and I assure you video game replication is the least of your worries Blu Ray is the one collapsing into niche not video games |
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#15142 | |
Special Member
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Thanks given by: | Steedeel (05-12-2019) |
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#15144 | ||
Blu-ray Ninja
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I had several Panasonic players in the past but do not remember all their capabilities, I do remember they were slow as molasses. My X800 and X1000 will load the Netflix app in about 2 seconds, the Amazon and Vudu take a bit longer. Quote:
For disc you have the DVD Forum and the Blu-ray Disc Association that puts content providers and hardware providers on the same page. Each streamer is on their own page so you have a CF in terms of hardware. |
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#15145 | |
Blu-ray King
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#15146 | |
Blu-ray Count
Jul 2007
Montreal, Canada
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1)a console generation is 5-6 years where do you get 12 years from 2) I remember back in my youth when there was that small lul between Atari and Nintendo and everyone was predicting the death of consoles. (why buy a console when you can buy a PC.) they did not have a foot to tsand on and neither does your comment. I don't want to play Assassins creed, GOW... on a mobile device because the proce4ssing power sucks and there is no proper controller. On the other hand I don't want to play flow or wordbrain on a console because it would equally suck at that job. 3) I remember discussing CD/iTunes and idiots would bring up skewed stats (i.e. number of songs vs CDs) to jump to stupid conclusions about how well/bad things are doing. So please link to your stat explaining that mobile is 51% of the gaming industry. That way we can properly determine the relevance. |
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#15147 | |
Blu-ray King
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The 12 years was referring to two console cycles, which I argued was very unlikely. Last edited by Steedeel; 05-12-2019 at 11:31 PM. |
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#15148 |
Special Member
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What part of I work in the industry and you do not can even be comprehended by your single minded opinions ?
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#15149 | |
Special Member
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You literally have no idea what you are blabbing about, this isn’t Blu Ray , maybe stick to a area you frequent. Mobile video game sales are a huge part of the market, but console revenue share grows monthly And so has physical video game sales in the USA for the years of 2017,2018 Video game publishers perctages increase in both digital and physical sales , you are comparing two markets that exist on completely different ends of a multi billion dollar industry and tacking the responses to make your agenda seem more realistic in the short term Last edited by johndoyle123; 05-13-2019 at 12:03 AM. |
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#15152 | |
Blu-ray King
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Also, work is starting on streaming video games. It’s unrealistic to expect that not to ha e a huge impact on consoles. Things move fast now. Last edited by Steedeel; 05-13-2019 at 12:14 AM. |
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#15153 | |
Special Member
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I’m talking about the ever growing home console video game market They are very very different animals and unlike dvds and blurays cannot be bundled into the same statistic or market That’s like comparing digital revenue which includes Microtrans , subscriptions, gaas, loot , f2p and digital add ons with single boxed unit sales That’s the reason for the revenue difference in those sectors. Regardless of paranoid pandering, physical video games unlike Blu Ray are not in any form of free fall , have shown growth the last two years , sega , square and Sony alone posted higher boxed units than ever before whilst also maintaining a good digital market growth The bubble is growing around the market not cannibalising it like it is doing with movies. When we look at the analytics before starting production on retail bulk units, we access growth and in what areas. Especially in the Middle East and Central Asia physical media is vastly stronger than digital at some 80% These low internet infrastructure areas cannot be downloading 100gb games, and as such retail is a key demographic for marketing. So I can and will 100% guarantee you for at the least the next two generations the home console market (Sony and Nintendo) will keep physcial media , and those gens will average around 7-8 years each. Xbox however this will more than likely be the last. And I fully imagine after the time specified above the home console market will have also become a niche vs streaming and digital delivery methods But that market has not even entered anywhere near the spectrum of loss than Blu Ray movies have THIS IS NOT A ZERO SUM MARKET , there are multiple customers , multiple markets and multiple delivery methods |
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#15154 | |
Blu-ray King
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#15155 | |
Blu-ray King
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#15157 | |
Member
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Mobile gaming is VERY different then console/handheld gaming. It's not comparable. Better look at how popular consoles are at the moment. - The PS4 has done extremely well the last 5 years. - Currently the Nintendo Switch is doing far, far better then expected in its first 2 years, already having sold more then the WiiU AND the Nintendo 64. http://www.vgchartz.com/analysis/platform_totals/ Consoles are (still) extremely popular. And streaming games will only work if they can fix inputlag. At the moment streaming games on the PS4 with PS NOW isn't that smooth on 720p PS3 games. It's no wonder they now let you download PS4 games! Streaming 4K games will be terrible for a long time. |
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#15159 |
Blu-ray Samurai
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Hey Donster, I guess you feel that Physical is spiraling downward and Digital is taking over. If you look at the Hardware Threads, they are having problems with a solid UHD Blu-ray Player. The Hardware Thread is down to a couple of Players, and most are freezing up or not giving the right display. Have you people that prefer Physical thought about what you are going to do when most Distribution is Digital. I hope you pick a UHD Blu-ray Player that has good Streaming Apps!
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