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Old 12-02-2014, 08:18 PM   #1
detective392 detective392 is offline
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Default Assassin's Creed: Syndicate - Out Now!


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Next year's Assassin's Creed game will take place in London during the 19th century, Kotaku has learned. Farewell, Napoleon; hello, Jack the Ripper?

This new entry in Ubisoft's annual open-world action series, slated for release in the fall of 2015, will take us through the dirty back alleys and rattling stagecoaches of London during the Victorian era, a historical period that fans have wanted to see in an Assassin's Creed game for quite some time now. This new Assassin's Creed game is called or code-named Victory—like Victorian!—and it will be out next year for PS4, Xbox One, and PC, according to a person familiar with the game.

Victory is something of a shift for the series in a few ways. For one, this is the first Assassin's Creed game helmed by Ubisoft's Quebec studio, as opposed to their primary Montreal office, which has led development on the biggest Assassin's Creed releases since the first game in 2007. Earlier this year, the Ubisoft Blog teased that Quebec would be heading up a future game in their annualized series, but they didn't say much more about it. This is that game.

Of course, just about every major Ubisoft game is developed by teams of hundreds that work across all of their studios across the world, from Canada to China. But it's significant to see an Assassin's Creed game led by a new team. Ubisoft Quebec also developed downloadable content for Assassin's Creed III (The Tyranny of King Washington) and Assassin's Creed IV (Freedom Cry).

We also hear that this will be the only main Assassin's Creed next fall—unless something changes, we won't see two separate entries like we did this year with Unity and Rogue, according to a person familiar with goings-on at the company. Next year, Assassin's Creed is sticking to current-gen platforms and seemingly leaving the Xbox 360 and PS3 behind.

The annualized Assassin's Creed franchise is in a strange spot at the moment and has seen calls from some fans to take a year off, something that doesn't appear to be happening. And given how impressive Victory looks so far—and the implication that it must be pretty far along to already be looking this good—perhaps it doesn't need to. Still, it was just a week ago that Ubisoft had to apologize for the technical problems marring its newest major game in the franchise, Assassin's Creed Unity. Tepid reviews of Unity haven't helped, and a humble Ubisoft has opted to no longer charge fans for that game's major expansion, Dead Kings.


The upcoming "Dead Kings" expansion pack for Assassin's Creed Unity will be free

Some Assassin's Creed fans among the Kotaku readership and elsewhere online point to Unity, delayed from October to November yet still having launched in sub-optimal condition, as a sign that 2015 should be a skip year for the ubiquitous series. Ubisoft has instead appeared to be as ambitious as ever about its top franchise, releasing the old-gen AC Rogue last month as well and planning an AC sidescroller set in China for release some time in the next few months.


Earlier this year, we told you about Unity and Rogue before they were announced. Today we can tell you about Victory, thanks to a seven-minute "target gameplay footage" video seen by Kotaku that demonstrates what Ubisoft's dev team expects from the upcoming Assassin's Creed game. The video is surprisingly slick and could pass for an E3 presentation, and although it may not represent what the final game looks like, the beginning of the video proclaims that it was produced entirely in Anvil, Ubisoft's Assassin's Creed engine. In other words, it wasn't pre-rendered.

To the eyes of Kotaku staffers who have played recent AC games—and likely to those of you seeing the shots in this article—Victory appears to be using the version of the Anvil engine seen in Unity, the best-looking incarnation we've seen so far.

The video begins with an assassin, presumably the game's protagonist, climbing up a tower and looking out at the city of London. We get a quick overview of the city as the camera flies from alley to alley, showing us some of the game's potential side activities (gambling in a pub, street-racing with carriages, and so forth). We then cut back to the assassin, who leaps down to the street, makes his way into a nearby horse carriage, and accepts an assignment from a mysterious masked woman. The task: kill a man named Roderick Bulmer, who has been trafficking little girls for the assassins' ancestral enemies. "The templars must receive our message," says the woman. "You must send it in blood."

Mid-conversation, the carriage is attacked, so the assassin makes his way out and takes out several enemies—who are bearing templar insignias—while keeping his balance atop the moving buggy. It's frantic. A few quick kills later, the assassin arrives at the Charing Cross railway station, where he swaps his hood for a top hat and runs through the crowd, ignoring side quests ("stop that thief!") as he hunts down Bulmer, who is standing among the crowd in the middle of a train plaza.

Our assassin hops and leaps to a platform overlooking the trains, takes out a guard, then uses what appears to be a new item—a grappling hook—to swing over to Bulmer and stab him in the chest.


Once Bulmer is dead, the assassin jumps onto a moving train and fights off more templar soldiers while crossing the River Thames. As the video draws to a close, our protagonist leaps from the train into a conveniently-placed haystack, then staggers forward as the camera pulls toward the London horizon. Then the logo: Assassin's Creed Victory.


The takeaway from the footage isn't just that Assassin's Creed is in a new place and era yet again. It's that, apparently, Ubisoft is pushing for some gameplay innovation. We can see that in the multiple fights on moving vehicles. And we can see that in the introduction of the grappling hook, which seems, at least when used inside a massive, covered train station, to allow the player-controlled character to create literal jumping-off points on the fly. If that grappling hook works the way we think it does, then players would be able to walk into any covered space in Victory, shoot at the ceiling to drop a rope from it and then swing over to assassinate a target—or maybe escape into a crowd? This could significantly change how these games play and how gamers move through an Assassin's Creed world.

It appears that Victory will build on the same internal Ubisoft graphics engine—Anvil—that made Unity's Paris so striking. One hopes that Ubisoft will have its tech and its game better bug-tested for Victory. If so, this could be a good one, as the setting and the gameplay look like winners.

We asked Ubisoft for comment about the timing and platforms for the game. If they decide to say anything, we'll let you know.







Last edited by detective392; 12-02-2014 at 08:28 PM.
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Old 12-02-2014, 08:21 PM   #2
detective392 detective392 is offline
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Huge fan of London and I for one still love the AC games. Would make for a cool setting and getting just 1 game is nice and hopefully will be a solid game on release.
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Old 12-02-2014, 08:33 PM   #3
ariakon ariakon is offline
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The Order, Bloodborne and now Assassin's Creed.

2015 looks like the year of Victorian art and architecture.


I'm hoping we get to hunt down Jack the Ripper, maybe save a few of those poor girls before he guts them.
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Old 12-02-2014, 09:13 PM   #4
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Hopefully the games finished before they release it this time...
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Old 12-02-2014, 10:45 PM   #5
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Its about damn time
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Old 12-03-2014, 03:31 AM   #6
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I'm so tempted to say **** another AC game after so many have been put out with bugs, including Unity being my personal worst experience with an AC game, in addition to the stories getting a bit stale, but, but... London! All we can do is hope, pray, cross fingers, or whatever you guys do, that this launches in much better condition than Unity. Unity was ambitious, to say the least, but it should have been delayed, in my opinion.
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Old 05-13-2015, 04:51 AM   #7
kristoffer kristoffer is offline
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Default Assassin's Creed: Syndicate - Coming 2015

Not really impressed although I love that time period. Call me when they get to feudal Japan....
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Old 05-14-2015, 06:51 AM   #8
kristoffer kristoffer is offline
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The new "vision" of enemies looks a lot like the one Batman has in the Arkham games.
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Old 10-27-2015, 07:18 AM   #9
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upppppppppppppppppppppp phụ chủ thớt
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Old 10-27-2015, 10:51 AM   #10
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Really enjoying this so far.
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Old 10-28-2015, 01:56 PM   #11
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This made me LOL this morning. Gotta love The Onion.

New Downloadable Content For ‘Assassin’s Creed Syndicate’ Factored Into Monthly Living Expenses
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Old 07-31-2016, 03:27 AM   #12
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Hope you guys enjoyed the last vid I made. Got some good feedback on that one, so I decided to give it another shot, once again in the SHAREfactory. This music video tries to show the transition of two Assassins and two historical settings: Jacob Frye raising and training Lydia Frye, his granddaughter. And Victorian London evolving into London during WWI (The Darkest Hour).

Thank you for your support, please enjoy.

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Old 11-02-2016, 06:58 PM   #13
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Suddenly a wyld post appears in a sleepy thread! Got the Plat for this today, overall great game. I liked it better than Unity, spent aboot 70 hours with this one. Wonder where Ubi will take the franchise next?
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Old 11-02-2016, 07:06 PM   #14
Havok83 Havok83 is offline
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Quote:
Originally Posted by Omegaice View Post
Suddenly a wyld post appears in a sleepy thread! Got the Plat for this today, overall great game. I liked it better than Unity, spent aboot 70 hours with this one. Wonder where Ubi will take the franchise next?
Congrats. Rumor for a while has been ancient Egypt and is love that bc the recent batch of games have felt too modern. They also need to do something about the present day stuff. Either get a new protagonist that they can tell a story about or drop it. You being some random faceless Abstergo employee has done nothing for these games
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Old 11-03-2016, 02:11 AM   #15
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Egypt would be interesting, and yes to present day stuff too. I really want to see Assassin's Creed set in Medieval times with the knights in armor on jousting horses, enemies with bows and arrows and heavy steel swords as seen in For Honor. The Assassin would run circles around the slower, armored foes, but one hit from their sword and it's lights out. The giant castles, moats and the deadly bubonic plague.

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Originally Posted by Ureh View Post
My first video edited with the SHAREfactory, and my second music video. Hope you like it.

Assassin's Creed Syndicate | Bloodlines | music video - YouTube
Nicely edited.

Quote:
Originally Posted by Omegaice View Post
Suddenly a wyld post appears in a sleepy thread! Got the Plat for this today, overall great game. I liked it better than Unity, spent aboot 70 hours with this one. Wonder where Ubi will take the franchise next?
Good work Omegaice. 70 hours, proof you enjoyed the game.
I like the grappling hook ability. Only minor thing I would like to see is more variety in the city and a longer night cycle, which skips back to day time too fast. Night time with the lights on the streets looks as good as daytime in Syndicate.
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Old 11-03-2016, 07:59 AM   #16
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Once I finish a game my problem is that I can't usually play through more or a 2nd time straight away. Even if I'm close to a platinum. I hopefully though will return to this and get the platinum at some point but I'm 4-5 trophies away on Mafia 3 and might do a quick speed run on that instead. Just murdering everything lol
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Old 11-24-2016, 05:37 PM   #17
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Just got the platinum for this game this morning. Great game!
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Old 12-21-2016, 01:51 AM   #18
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just started playing this yesterday.....really enjoying it so far.
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Old 12-21-2016, 05:45 AM   #19
Zivouhr Zivouhr is offline
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I would like the city to have more variety as the long hallway roads tend to look all alike. Even so, the grappling line as with Arkham Batman is fun.

Interested to see how many AC fans are going to see the Assassin's Creed movie in theaters today? I'll check it out by this weekend. Looks interesting.
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Old 11-24-2016, 05:47 PM   #20
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Congrats!
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