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#5 | |
Blu-ray King
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I didn't get the third expansion for ES Skyrim but I hear it was easily the best of the three. |
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Thanks given by: | Zivouhr (06-15-2017) |
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#7 | |||
Blu-ray Grand Duke
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![]() Okay, the guys said you can totally use your dual shock instead. Cool. If any game would get me into VR with stereo 3D, Fallout VR would be the one, then Skyrim VR. These are the fully open world games I want to experience in VR stereo 3D. While it would be great if they were entirely new games, I am intrigued by these titles and very happy Bethesda supports VR. Now they just need to get Fallout VR on PSVR asap!!! Doom VR could be cool too. |
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#8 | |
Blu-ray King
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#9 | |
Blu-ray Guru
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I was thinking about the move controller issue. And had a thought. If a person can walk okay with them but the turning is slow. Maybe I can try more fully utilizing the advantage of my swivel chair to help with that. Because obviously you can actually physically turn in the game too. I don't know though, might be too much work. And there might be too much tracking problems if facing away from the camera too much. But it's definitely worth experimenting with. Would be cool if it could be made to work though. If it worked okay I'd have to get a hook on the ceiling to run the cord straight up so that I can completely spin around without getting all tangled. Would be nice doing that anyways so the cord is not always hanging there in my lap. We need a multi camera set up so the camera can easily detect the player and controllers no matter what direction a person is facing. I think the Vive is like that if I understand right. Last edited by Lovemy3D; 01-07-2018 at 12:50 PM. |
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Thanks given by: | Zivouhr (01-09-2018) |
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#12 |
Blu-ray Prince
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The VR version of Skyrim will be a real litmus test of how current VR can hold up in such a giant world full of what Skyrim offers. It'll show all the weaknesses of the current hardware and where changes need to be made Imo.
The amount of enemies on screen at once in some missions might even be the Achilles as well as draw distances being a little poor etc. All things that will expose what VR 2.0 on consoles needs to bring. |
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Thanks given by: | Steedeel (06-16-2017) |
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#13 | |
Blu-ray King
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#14 | |
Blu-ray Prince
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VR 2.0 needs to be aiming for 4K HDR and also solid FPS reproduction of at least the 60fps equivalent on TVs and be buttery smooth in motion and work 360 degrees for all game experiences. I just personally can't justify the cost of VR as an early adopter to be frank. I'd rather start putting money aside for a 4K HDR OLED down the line that exceeds 2k nits or so on brightness and has low input lag to eventually replace my current TV. Was hoping to upgrade for PS5 release tbh and still waiting for prices to tumble down more but credit to LG, they're blazing trails and give me hope. |
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#15 | |
Expert Member
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You may be waiting quite a long while for 4K HDR VR, the tech for PS4 isn't there yet.
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Thanks given by: | Steedeel (06-16-2017) |
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#16 |
Blu-ray Prince
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Tbh, I'm not expecting 4K HDR in VR on PS4. It's practically impossible. I'm hoping for it during the PS5/PS5 Pro (If they do it) generation. VR 2.0 needs to introduce HDR at the very least but 4k is almost a necessity too Imo to push sharper graphics and make things feel more realistic.
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#17 | |
Blu-ray King
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#18 |
Blu-ray Ninja
Oct 2005
England
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I've never played Skyrim and I'm very keen on PSVR... I imagine the audio (if it's binaural/3D sound) would add another amazing layer to this kind of game.
I'm looking at August or September to pick one, all being well... ![]() |
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#19 |
Blu-ray King
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Yes the audio works very well. Please note you need to connect a pair of stereo headphones to the connector coming from the actual VR headset (attached to the cable that comes out of the headset. If you don't you won't get the 3D sound.
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