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#21 | |
Blu-ray Champion
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And I've been playing PlayStation since my friend imported a PS1 a year before the US launch. |
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#22 | |
Banned
May 2007
Northern Va(Woodbridge)
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Try www.pregamelobby.com If it wasn't for the people from this site I wouldn't play online very much. It's more adult oriented or at least sensible people oriented where you don't get some kid screaming obscenities in the Mic. And it's just for fun. If you aren't very good at a game, no big deal. |
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#23 |
Active Member
Mar 2007
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Look at ps2 games when it came out and what they look like today, there is alot of room left in what the cell can do. Don't forget that ff8 was a 480i game on the psone, it was probably 30fps if they were lucky, I am pretty sure it could render the ball room scene, the computers of that time were alot slower then they are today, a cell processor like the PS3 has would be a programmer's dream back then.
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#24 | |
Blu-ray Samurai
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Plus, did you see the video about the PS3 doing real-time ray tracing only really using 4 SPEs per PS3 (three PS3s) and no graphics cards? |
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#25 | |
Member
Jul 2007
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#26 |
Banned
Feb 2007
LONDON, FELTHAM PSN ID: LDUK
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Thanx, you kinda backed me up. I said the future. Story Co-op games will be better then a single player story game. Just Imagine GTA with Co-op. Or Resi Evil Co-op. Actually Resi Evil is more of a single player game. Is more scary on your own lol. Still, co-op would be cool.
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#27 |
Super Moderator
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FFXIII in last years E3 battle trailer already looks better than the FFVIII ballroom dance (both the FFVIII FMV and PS2 tech demo versions).
And if you can find a clear enough video of the PS2 tech demo, it's really not as impressive as you may remember it being. |
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#28 |
Member
Jul 2007
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I work at a square enix building in UK, couple months ago the employees such as my self got to see some the battle system in action, Its pretty unbelievable i could'nt even believe it was all in real time. This E3 your get to see what im talking about, if they show the same footage.
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#29 | |
Blu-ray Samurai
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#30 | |
Blu-ray Samurai
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#31 |
Member
Jul 2007
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#33 |
Banned
Feb 2007
LONDON, FELTHAM PSN ID: LDUK
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I thought any topic would. The stupid friend topic is stupid, I cant beleive how big it got.
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#34 |
Blu-ray Ninja
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It's actual sell-through isn't 10 million. Shipments were 10.4 about 6 months ago, but as I understand it actual sell through at the time was closer to 6.5. Not sure about today. And I know that they count repairs as additional shipments, possibly as additional sales. Not sure what the real world ratio is, but I'd put it at about 2.3:1.
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#35 | |
Expert Member
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My brother and I have discussed this several times and unfortunately I doubt the dev's are going to change. The first problem is why would they try and make a game for the ps3 first? If they go huge like 20gb for the game think how hard that would be to cut down for the 360. They could go multiple disc but why would they want to decrease there profit margin by ioncreasing production cost? I fear that sony's only hope is Insomniac and Naughty Dog. God of War 3 is to far off on the horizon. We need industry changing WOW factor to change things. I agree about the online play not maturing but you can always kick the idiots out of your game. Thats what I do with RB6 on the 360 and have found a good group of 20-54 year olds that play yeah that last one isn't a typo. There is 2 things that sony needs on every title: 1. solid online mutiplayer like resistance 2. solid story mode with online co-op. only thing missing from resistance IMHO |
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#36 | |||||
Member
Jul 2007
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That's a gross mis-representation. While PS3s dev kits are far from horrible, they are much better than PS2s. They are just as good as 360s
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http://www.newgrounds.com/bbs/topic.php?id=363337 http://www.1up.com/do/feature?pager....=1&cId=3144956 Quote:
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And they admitted they got Killzone confused with Resistance when they said it was real time, then admitted the killzone footage was done using in-game assets. And as someone else pointed out, IBM is also touting Cell's amazing power. And they made 360s CPU too. Cell has those different cores for a reason, they handle certain types of tasks far better thana generic core. Like physics, audio and video. Quote:
You're on a roll with those mis-representations. Actually developers have said it's easier to go from PS3 to 360, rather than vice versa. Last edited by NeoTechni; 07-05-2007 at 08:39 PM. |
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#37 | |
Banned
Feb 2007
LONDON, FELTHAM PSN ID: LDUK
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#39 |
Member
Jul 2007
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#40 |
Banned
Feb 2007
LONDON, FELTHAM PSN ID: LDUK
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I really thought I had you on that one lol. Damn I'm so friken dumb!!
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